Review Thepope289 4/5 · Nov 29, 2023
Noita - January 23
Roll Credits?: Yes!
Surprised/Let Down/As Expected: Surprised
Favorite Mechanic or Narrative Moment: The sheer scale of Noita's world and the unfriendliness of its inhabitants can't be overstated. The wand building mechanics and insane secrets are super cool for sure, but I think they stand out so much because the game is so huge and brutal. Building an awesome wand and …
Roll Credits?: Yes!
Surprised/Let Down/As Expected: Surprised
Favorite Mechanic or Narrative Moment: The sheer scale of Noita's world and the unfriendliness of its inhabitants can't be overstated. The wand building mechanics and insane secrets are super cool for sure, but I think they stand out so much because the game is so huge and brutal. Building an awesome wand and using it to shred enemies and terrain that was pounding you hours earlier is quite the high.
It also manages to work with the concept of progress through knowledge (think games like The Witness or Tunic) without being something that is ruined through spoilers or lacking replay value. Learning to build better wands and how you can interact with all the different types of environments is your progress, and the ceiling feels practically limitless considering how much there is to explore.
Least Favorite Thing: The difficulty and ease of death is an important part of the game even if it is frustrating. I think if I had to nail it down, my least favorite thing is that the game can just be a little mentally taxing and tough to play for more than one or two runs in a row. There's something to be said for a game that makes you hastily alt+f4 from a quick death only to come crawling back 30 minutes later, but having that urge to walk away in the first place surely accounts for some issue.


