I've been aware of Sam & Max for a while, but never really consumed any of their media, unless you count Poker Night at the Inventory 2. It was actually a recent playthrough of that poker game that inspired me to try one of their titles. Luckily I waited long enough for their first Telltale outing to get a remaster.

Sam & Max Save the World is a Telltale game that doesn't feel like a Telltale game. I wouldn't be surprised to learn if this was one of their first games. This game doesn't have the usual Telltale formula of being a QTE/visual novel type of game, it's an honest, old school point and click adventure game. This makes the gameplay a little more engaging than those other Telltale games. It is broken up into 6 episodes, and the first episode did have the most moments of "use everything on everything" and I had to use a walkthrough to figure out the game's logic. The following episodes were better laid out and I learned to start thinking using Sam & Max logic. The final level is on the moon, but there's no moon logic.

The remaster looks great, the worlds are vibrant, detailed, and fun to look at. Sam & Max look like they're straight from a Saturday morning cartoon, and all their allies and enemies look good. The music is fun. The Freelance Police office has a catchy film noir theme, the White House has an out-of-tune version of Hail to the Chief, and etc. The only song I got a little tired off was the main street theme song. It's just a series of rising trumpet stings that got repetitive.

Now, the draw of Sam & Max is the humor. As mentioned, I've never seen any Sam & Max media and I was doing myself a disservice. Sam & Max shares my sense of humor. I was constantly laughing at this game. The humor is sardonic and smart with a good dose of satire. I wouldn't call the humor dry, because there are plenty I laughed out loud at, but they are fast. They say a clever line and keep moving along, they don't stop and bask in their own smugness. And again, there's a lot of smart jokes, and if you don't get the reference, they aren't going to explain it to you. This was also before comedy got neutered. There's some jokes that haven't aged as well, but most are comedy gold you don't get as often now as day.

Sam is my favorite, because he's a great straight man to Max's comic. He comes off as earnest, but also a little bit of a rascal. In one episode, he goes around asking people a secret passphrase "Does the carpet match the drapes?" with sincerity, but also, he knows what he's doing. Max is a bit of a "lol, so random" crazy character, which isn't a favorite archetype for me, but he's just self-aware enough to make it work. And their dynamic is great. You can tell they are old friends. Also the fact they are "freelance police", not private eyes or actual police is goofy funny.

You can tell Sam & Max was released in the early 2000s. All the references to Bush era America, like the color coded terror alert system, the Bush-like President, and American Idol spoof gave me a whim of childhood nostalgia. Sam & Max's world also has a old school 50s vibes. Most of the references made are to old 50s, 60s, or 70s actors or world events. One of my favorite jokes is if you try to shoot the President, Sam simply remarks, "I don't love Jodie Foster that much".

The story sees you taking on a different TV or entertainment personality who is being hypnotized. You learn they are all pawns of a new age bullshit cult leader. And the last episode on the moon does get a bit wild. Most of the episodes are exaggerated satires of American life, but this last one goes into left field as we learn, spoilers, that the cult leader is actually a bacteria alien? It felt a little too odd compared to the other Sam & Max escapades.

All in all, I am now a stalwart Sam & Max fan. I'm playing through the second season from Telltale, and I'd love to get my hands on some of the original comics. If I ever need to give someone an idea of what my type of humor is, I now have a series I can direct them to.