Mega Man ZX box art

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Mega Man ZX

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Mega Man ZX

Jul 6, 2006

Main game

3.62 average rating based on 198 ratings

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This game contains elements from the Mega Man X series and the Mega Man Zero series. The game introduces a new open-ended gameplay environment and the ability to select the protagonist's gender, a first in the series. The player's character, Vent or Aile, is on a 2-dimensional overlay map with sprites where he or she engages enemies to finish the mission. When Vent and Aile receive a Biometal, they are able to change form, gaining various abilities, such as the charge moves, or charging their weapon with an element of that Biometal; for example, Biometal H will charge the weapon … More
This game contains elements from the Mega Man X series and the Mega Man Zero series. The game introduces a new open-ended gameplay environment and the ability to select the protagonist's gender, a first in the series. The player's character, Vent or Aile, is on a 2-dimensional overlay map with sprites where he or she engages enemies to finish the mission. When Vent and Aile receive a Biometal, they are able to change form, gaining various abilities, such as the charge moves, or charging their weapon with an element of that Biometal; for example, Biometal H will charge the weapon with electricity. While in a special form, using the form-specific abilities use up weapon energy. When Vent and Aile receive the other half of the Biometal, they are able to perform a different special ability. Less
Developers
Inti Creates
Publishers
Capcom
Franchises
Mega Man
Series
Mega Man ZX, Mega Man Zero
Platforms
Nintendo DS
Genres
Adventure, Platform, Shooter
Themes
Action, Science fiction
Release Dates
Jul 06, 2006 (Japan)
Nintendo DS
May 31, 2007 (North_America)
Nintendo DS
Jun 20, 2007 (Australia)
Nintendo DS
Jun 22, 2007 (Europe)
Nintendo DS
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User Stats
539
In Collection
90
Wish Listed
13
Playing
145
Backlogged
How Long Is Mega Man ZX?
Main story: 9.6 hours
Main + extras: 8.9 hours
Total completions: 3
Related Content
shinespark
shinespark updated their status Nov 8, 2021
shinespark updated their status Nov 8, 2021

Mega Man ZX isn't very good, but it does have a neat loot mechanic that I've never seen in any other game!

When enemies drop powerups of a type that you don't currently need (e.g. a health powerup when your health is already full), you can slash the item in half with your sword to get a few smaller powerups of all the other types. It's quick and menu-less and adds a cool little moment of decision making to the action.

TheBeautifulEric
TheBeautifulEric updated their status Oct 1, 2021
TheBeautifulEric updated their status Oct 1, 2021

My replay of this game is making me hate it. Feels almost as bad as playing Mega Man X7 atm.