3.89 from 177 ratings
509 members have it in their collection · 8 playing now · 165 backlogged · 107 wish listed
How long? Main story 2h · with extras 5h (from 3 logged playthroughs)
Status Floweypowey Jan 13, 2022
And there I died for the 10th time on the final boss rush without even getting to face the final boss. A final boss that probably will be just as difficult as the rest of this sadistic piece of hardware, and will grant me a game over that requires me to beat 8 lightning fast and powerful bosses in succession …
And there I died for the 10th time on the final boss rush without even getting to face the final boss. A final boss that probably will be just as difficult as the rest of this sadistic piece of hardware, and will grant me a game over that requires me to beat 8 lightning fast and powerful bosses in succession before being able to face it again.
And what will I get for spending 20 hours trying to beat this game? A D rank saying I’m a “sluggish warrior” because I didn’t put 90 hours into dying of instant death traps and bosses that can insta-KO you by throwing you into a pit.
I cannot even fathom how the Zero series of Mega Man-games are designed to be replayed to be beaten with a high rank. Just barely pushing through the first three entries has probably been the most painful part of my gaming life the last 5 years, and I’m the kind of person that found enjoyment in beating the original Castlevania-trilogy without save states as well as completing all the Celeste C-sides.
Screw this game for making me hate Mega Man and feeling like I’m trash.
Status SelfTeachingKings Dec 18, 2017
Decided to play this because I was craving a quick action game, plus the Knuckle weapon that allows the stealing of enemy weapons is one of my favorite things!
My first reaction is, DANG, this game is hard... And well it isn't hard to get through, but rather, hard to get a "good" rank on stages. Without a good rank, …
Decided to play this because I was craving a quick action game, plus the Knuckle weapon that allows the stealing of enemy weapons is one of my favorite things!
My first reaction is, DANG, this game is hard... And well it isn't hard to get through, but rather, hard to get a "good" rank on stages. Without a good rank, I don't get the Boss Skills and that is just unacceptable.
What would have been a quick, couple hour, play sessions now turned into a multiple, multi-hour sessions in the efforts to achieve, at least, rank A on every mission. Good luck to me.
PS: Now that I'm trying for the good ranks I notice how many enemies/traps are set in such a way that you just can't dodge them the first time unless you're walking, VERY SLOWLY, through the level. While these hits feel cheap they also add a layer of memorization to each level.