Status TheBeautifulEric Apr 30, 2023
This game didn't give a strong first impression for the series, but thankfully I heard this is probably the worst one so it goes up from here.
Pros- Ability to save anywhere
- End game spoiler:
I found it funny that as the WWW lab is self-destructing, Lan, Chaud, and Mayl walk away casually instead of run.
- Encounter rate is …
This game didn't give a strong first impression for the series, but thankfully I heard this is probably the worst one so it goes up from here.
Pros- Ability to save anywhere
- End game spoiler:
I found it funny that as the WWW lab is self-destructing, Lan, Chaud, and Mayl walk away casually instead of run.
- Encounter rate is super high
- Mega Man has their health restored at the beginning of every fight. This is all well and good, except the difficulty is balanced out by having every enemy do a ton of damage, making it easy to lose any encounter. This really starts to become noticeable by about the midway point in the game.
- The game is pretty cryptic with what you're supposed to do and the hints aren't great. I remember early on in the game, the hint tells you to play outside and then go home, so I thought there was supposed to be an event outside of the house. That isn't the case, the real objective is to just go home and sleep.
- The game could've benefited from having a map. It's pretty easy to get lost when environments are just the same hallways and backgrounds.
- Dungeon designs are incredibly tedious. Particularly
the waterworks and the power plant. - Getting upgrades can feel pretty grindy with how expensive they are at the shop

