Dead Cells (2018)

Evil Empire, Motion Twin

Android · Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · iOS

3.89 from 1906 ratings

5412 members have it in their collection · 422 playing now · 1596 backlogged · 851 wish listed

How long? Main story 17h · with extras 30h · 100% 80h (from 26 logged playthroughs)

Dead Cells is a 2D side-scrolling action platformer combining roguelike and Metroidvania design. Players control the Prisoner, an immortal creature that possesses corpses and fights through procedurally generated levels filled with mutated enemies. Combat centers on melee weapons, bows, traps, and dodging, with enemy patterns that reward careful observation. Death is permanent for each run, stripping the player of most … Read more
Dead Cells is a 2D side-scrolling action platformer combining roguelike and Metroidvania design. Players control the Prisoner, an immortal creature that possesses corpses and fights through procedurally generated levels filled with mutated enemies. Combat centers on melee weapons, bows, traps, and dodging, with enemy patterns that reward careful observation. Death is permanent for each run, stripping the player of most collected items, though an in-game currency called Cells allows for purchasing upgrades that persist between attempts. Levels are assembled from pre-designed sections in randomized configurations, and progression through the game unlocks new traversal abilities via collectible Runes. Read less
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Release dates

  • May 10, 2017 (Early Access) (Worldwide) PC (Microsoft Windows)
  • Jun 26, 2018 (Early Access) (Worldwide) Linux, Mac
  • Aug 06, 2018 (Full Release) (North_America) Linux, Mac, PC (Microsoft Windows)
  • Aug 07, 2018 (Full Release) (Worldwide) Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One
  • Aug 28, 2019 (Full Release) (Worldwide) iOS
  • Jun 02, 2020 (Full Release) (Worldwide) Android
  • Jun 29, 2023 (Full Release) (Worldwide) PlayStation 5

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Featured in lists

2018 Favorites by SIGINT · 10 games · 0
Best Games (All Time) by RehRomano · 84 games · 0
Best Games (2017) by RehRomano · 10 games · 0
Completed by RehRomano · 172 games · 0
GOTY 2018 by LarsFrukt · 33 games · 0

Rating distribution

5 stars
495
4 stars
834
3 stars
467
2 stars
91
1 star
19
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Community All Reviews Statuses

amar

Review amar 4/5 · Nov 19, 2022

Late to play this one which means I got all the cool dlc and crossover content and I do feel like that takes it to the next level. Would be 3 stars but using the nail from Hollow Knight pushed it up to 4

AlfredoSalza

Review AlfredoSalza 3/5 · Jun 9, 2022

Imperfect Cells

Completed on Xbox Series S, 13 deaths.

Uhm, I'm not sure how to feel about Dead Cells... you have to spend way too much time to reach the final boss after each run, and I found ranged weapons + turret-like powers to be OP against most enemies, to the point that the game felt like it was mostly "not ready" …

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Completed on Xbox Series S, 13 deaths.

Uhm, I'm not sure how to feel about Dead Cells... you have to spend way too much time to reach the final boss after each run, and I found ranged weapons + turret-like powers to be OP against most enemies, to the point that the game felt like it was mostly "not ready" for a hit-and-run ranged approach. Oh and the boss fights themselves are dissapointing.

Honestly for the majority of my playthrough I was just thinking Oh man this is just an inferior Rogue Legacy uh? and the only thing that I really like about Dead Cells is how fast you can move, and that's it.

Regardless, it was still a fun game, but I beat the final boss once and unistalled it... not interested in playing it again.

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Lygodesma

Review Lygodesma 3/5 · Feb 3, 2021

Dead Cells is very quick and smooth, it combines some metroidvania elements like upgrading and items and unlinear map design with roguelike perma death one-run shots. Kind of deserves the hype tbh, a game I play for a short time on a daily basis.

V1CGaming

Review V1CGaming 3/5 · Jun 7, 2020

Can be fun for a few hours..

Dead Cells is a fun and fast paced fighter/platformer which, while very satisfying to play, quickly grows repetitive and tiresome. The game recycles the same content repeatedly, and due to the very straightforward nature of the game, this repetition detracts from the value instead of adding to it. One of the ways Dead Cells tries to cover this up is …

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Dead Cells is a fun and fast paced fighter/platformer which, while very satisfying to play, quickly grows repetitive and tiresome. The game recycles the same content repeatedly, and due to the very straightforward nature of the game, this repetition detracts from the value instead of adding to it. One of the ways Dead Cells tries to cover this up is through the incorporation of a sprawling unlock system; unfortunately, most of the unlocks don't add anything interesting to the game, especially since the in-run looting and progression is so mindless and bland. Item design and progression being weak force Dead Cells to rely on really one main thing to sustain attention, but this is something that it does extremely well: The dexterity element. Over the course of gameplay, Dead Cells regularly supplies the player with a string of dexterity-related challenges which are very satisfying and don't have too much down-time between them. This takes a fair bit longer than the rest of the game to get old, although it inevitably does as practice makes the fights progressively more mindless. Overall, Dead Cells can be fun for a few hours, but it isn't worth paying an especially high amount of attention to at the end of the day.

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QuilDewIvy

Review QuilDewIvy 4/5 · Mar 29, 2020

Dead Cells - Quick Review

Quick and super fun roguelite action game.

It has enough combat depth that it utilizes with dodges, parries, and spacing to be a good amount of fun, with an especially competent grasp of these fundamentals. Enemies force out quick thinking and reactionary attacks, with some strategy in terms of approaching any fight. There's a good amount of different weapons and …

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Quick and super fun roguelite action game.

It has enough combat depth that it utilizes with dodges, parries, and spacing to be a good amount of fun, with an especially competent grasp of these fundamentals. Enemies force out quick thinking and reactionary attacks, with some strategy in terms of approaching any fight. There's a good amount of different weapons and cooldown abilities with decent depth, and all but a few super safe options are interesting. The bosses are a bit hit or miss, but they're well done as well, especially the final boss.

I've only finished the game on normal but I'm already sort of satisfied, which is part of its main problem. The gameplay peaks rather quickly in terms of your options, and it starts to slowly turn into trying to do things no hit or similar challenge aspects that expand out the game's content. Replaying it continuously is the name of the game for people (not me) so there's definitely enough in store to make this a worthy recommend. (7.5/10)

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Tomogotchi

Review Tomogotchi 3/5 · Sep 13, 2019

A remarkably fun and fast-paced rogue-like. Takes a while to get used to, and is lacking in a massive degree of mechanical depth, but an extremely fun game with a lot of 'pick-up-and-play' value

LuccaCardoso

Review LuccaCardoso 5/5 · Oct 25, 2018

Dead Cells mixes elements from two different genres that are starting to oversaturate to create its own genre: the roguevania, offering refreshing originality. All of its very well-executed aspects create an experience like no other.

Full review here (in Portuguese)

scbsocal

Review scbsocal 3/5 · Jun 18, 2017

Played an alpha build, not much to it yet, but it's like a way nicer Rogue Legacy with tighter combat mechanics. Can't see myself playing too much of it, not into these types of games