Super Buster Bros. box art

See more on IGDB

Super Buster Bros.

Remove Ads with Grouvee Gold

Super Buster Bros.

Sep 19, 1990

Main game

3.57 average rating based on 51 ratings

5
6
4
20
3
23
2
1
1
1
Super Pang is an adventure for one or two players that takes the player around the world, aiming to rid the planet of a terrible foe: seemingly innocuous-looking bubbles. The main portion of the game is Tour mode, where the player visits a series of different levels representing different countries of the world. Each player's character is armed with a gun, which shoots a vertical cable. If this hits a bubble, it will cause it to split in two. Upgrades allow two cables to be shot at once, or the ability to stick a cable to the ceiling where it … More
Super Pang is an adventure for one or two players that takes the player around the world, aiming to rid the planet of a terrible foe: seemingly innocuous-looking bubbles. The main portion of the game is Tour mode, where the player visits a series of different levels representing different countries of the world. Each player's character is armed with a gun, which shoots a vertical cable. If this hits a bubble, it will cause it to split in two. Upgrades allow two cables to be shot at once, or the ability to stick a cable to the ceiling where it will cling for a few seconds, bursting any bubble that hits it. Players must clear each screen of bubbles before progressing to the next one. The largest bubbles will have 4 degrees of splitting before clearing. Many level layouts have ladders, barriers and breakable bricks in part of the screen, affecting movement of both the player and the bubbles. Faster bubbles in the shape of diamonds also bounce around the screen going any which way rather than bouncing in predictable arcs like the other bubbles. Several power-up tokens are also available, offering features such as splitting all bubbles down to their minimal size, freezing the bubbles for a few seconds, and various different weapons. Monsters also enter the screen periodically, which hit the bubbles and take them down a size, and can often be directed by the cable weapon. In addition to the main Tour mode, the game also features Panic mode, in which a succession of bubbles are thrown at at the players. As the player progresses, the amount of bubbles required to reach the next level also increases, similar to scoring on Tetris. Less
Release Dates
Sep 19, 1990 (Japan)
Arcade
Sep 19, 1990 (Europe)
Arcade
Nov 01, 1990 (North_America)
Arcade
Aug 07, 1992 (Japan)
Super Famicom
Oct 31, 1992 (North_America)
Super Nintendo Entertainment System
Dec 31, 1992 (Europe)
Super Nintendo Entertainment System
Nov 1993 (Brazil)
Super Nintendo Entertainment System
TBD (Korea)
Super Nintendo Entertainment System
Remove Ads with Grouvee Gold
User Stats
100
In Collection
6
Wish Listed
0
Playing
17
Backlogged
How Long Is Super Buster Bros.?
No playthrough data yet
Related Content
Tsugigas
Tsugigas gave Oct 28, 2023
Tsugigas gave Oct 28, 2023
A Bubble Bustin' Bop!
This review is for the Super Nintendo Entertainment System version

As a kid my mom and her friend would rent this, as well as Vegas Stakes. It was often times out when they tried, so one time when they finally got it I swear they kept it for a month! They should have just bought it haha.

Great game, simple gameplay but hard to master. Great for a casual pick up. Don't get discouraged if you don't get real far, it takes time to pick up on the best sequence of pops and what powerups to get.

Beat this recently for the first time on a three day camping trip using my Miyoo Mini. Had to use save states, but I enjoyed every minute!

Jenna
Jenna gave Sep 5, 2013
Jenna gave Sep 5, 2013
Jenna's review of Super Buster Bros.

Okay. So this game is seriously awesome.

Way back when, when SNES games were still new and being sold in stores (and were pretty expensive), my parents would rent this game and play it. So it has some heavy-duty nostalgic value for me. But, besides that, it's just a really fun game to play.
The world has been taken over by evil bubbles and weird monstery-type creatures, and you have to stop them. Using various projectile-based forms of weaponry, you travel around the world to different countries on each continent, clearing each level of bubbles along the way. Each level has a greater degree of difficulty, and it's quite challenging... So challenging that nobody in my family could beat the game for several years (until I did... twice!) One of my favourite SNES games of all time.

Chovus
Chovus updated their status Sep 5, 2021
Chovus updated their status Sep 5, 2021

Started tour mode on Expert and died in 2 seconds. Ok maybe I should learn to play before jumping to the highest difficulty. So I beat tour on Normal. Then beat panic mode to level 99, which was intense and took a lot of save state scumming. It was so intense that I had to spend a few lives. The most important thing was to get the star powerup, which destroyed all bubbles, instead of the weak time stop powerup. Then I went back to beat tour on Expert, which was easy compared to panic mode. The gun was obviously the best weapon, but after that I preferred the grappling hook for setting traps. I found it better to anticipate where the bubbles would go and have them bump into the chain part of shots rather than try for direct hits, so I could be out of the way. But sometimes that strategy was too slow and I needed to get under and burst rapidly from below. Another important strategy was going for the smallest bubbles first to minimize the number of enemies that had the be dealt with at one time, and observing bounce trajectories to only shoot enemies …

Read More

Started tour mode on Expert and died in 2 seconds. Ok maybe I should learn to play before jumping to the highest difficulty. So I beat tour on Normal. Then beat panic mode to level 99, which was intense and took a lot of save state scumming. It was so intense that I had to spend a few lives. The most important thing was to get the star powerup, which destroyed all bubbles, instead of the weak time stop powerup. Then I went back to beat tour on Expert, which was easy compared to panic mode. The gun was obviously the best weapon, but after that I preferred the grappling hook for setting traps. I found it better to anticipate where the bubbles would go and have them bump into the chain part of shots rather than try for direct hits, so I could be out of the way. But sometimes that strategy was too slow and I needed to get under and burst rapidly from below. Another important strategy was going for the smallest bubbles first to minimize the number of enemies that had the be dealt with at one time, and observing bounce trajectories to only shoot enemies that could get to me. Thus the dynamite powerup was usually bad. A very fun game, but felt like it could have had more content.

8.0/10

Read Less
AlfredoSalza
AlfredoSalza updated their status Oct 11, 2015
AlfredoSalza updated their status Oct 11, 2015

Completed on SNES emulator (no savestates) on Normal, Tour Mode.

Pretty fun arcade style action! Levels 30-40 are tough so be prepared to die over and over.