Main game
3.26 average rating based on 97 ratings
First, It's a really interesting game, with a novel premise. Control resources and leverage the balance of resources against an AI. It allows you to play the gam and focus on different mechanics to exploit in the R&D to beat the AI. Rather that build a lot of units and pick at them/swarm them, in OTC you have several different approaches (hence the 4x) you can simply try to outproduce and/or monopoloize as industrial competitor. Or you can disrupt their core prodcution via industrial espionage, or you can game them through the simulated market. So their are several different 'battlefields' at work here, and while this game plays like an RTS, it almost feels more like a 4x in the way you have a very diversified approach that ultimatel converges together. It plays like an RTS without units and a 4x but with faster pace rather than grand scale.
I also found the game has a nice balance to it. Which is somewhat important considering with how you play it. I did not much like the simulated market however, as it didnt feel very much like a real market, and there is only so much depth to what you can …
First, It's a really interesting game, with a novel premise. Control resources and leverage the balance of resources against an AI. It allows you to play the gam and focus on different mechanics to exploit in the R&D to beat the AI. Rather that build a lot of units and pick at them/swarm them, in OTC you have several different approaches (hence the 4x) you can simply try to outproduce and/or monopoloize as industrial competitor. Or you can disrupt their core prodcution via industrial espionage, or you can game them through the simulated market. So their are several different 'battlefields' at work here, and while this game plays like an RTS, it almost feels more like a 4x in the way you have a very diversified approach that ultimatel converges together. It plays like an RTS without units and a 4x but with faster pace rather than grand scale.
I also found the game has a nice balance to it. Which is somewhat important considering with how you play it. I did not much like the simulated market however, as it didnt feel very much like a real market, and there is only so much depth to what you can do with it as you hoard commodities or disrupt prices in it to screw your competitors..
I personally didnt like this game and opted to stop playing it. I'm not a fan of 4x genre (and to me that's what this felt like) and found the lack of units leaving me feeling... empty? (hard to describe) It felt like a bit work to carefully calculate every move with your limited resources/structure cap. Every decisions it important, and it really gives players an edge who like to study things like how this game's math works, etc. . If you fail a mission you can go back and replay it and often you will just modify your approach and come out on top.

The variety in how you can play the different factions is also interesting.
So pretty clever game, does a lot of things that are very new and different, and does them well but sadly I just can't say it's for me. I wonder if Factorio is a bit like this.
Offworld TC is a game in which you and your competitors fight over resources with a fairly limited amount of options. There are only 4 factions and about two dozen buildings - that's pretty much it. There is no combat and sabotaging the enemy is expensive and rare. It all seems very balanced and you can probably get really good at it with practice, but it's just boring to me - like chess.
For a game coming from the designer of Civilization and the publisher of the Galactic Civilization series I was expecting... something more rich in experience and not only content. You can see the hard work, but not everything works towards being either interesting or fun...
I'm jumping into my forgotten Epic Games library of freebies and was pulled towards Offworld Trading Company.
The cogs and levers tempted me but I don't have the capacity, or more accurately, the desire to invest the time to turn a profit.
I appreciate the tenacity and skill required to enact economic warfare but it's just not for my portfolio.
This game looks good, has some unusual mechanics, but overall I just didn't manage to "get" it. The fact that the number of buildings you can construct/area you can take over is very limited makes this a game about making careful calculations and reading all the signs very important.
It didn't really pull me in and I kept losing missions.
This is free at the Epic Store. I've already have it on my library, so they must've given it away before.
https://www.epicgames.com/store/en-US/p/offworld-trading-company
Free this week on the Epic store:
https://www.epicgames.com/store/en-US/product/offworld-trading-company/home
Next week we get Mutazione, Anodyne 2: Return To Dust and A Short Hike.