Status badbugbear Nov 16, 2021
I couldn't play this for very long. It seemed way too dated, and the dialogue was super cheesy.
Might have been cool when I was a kid, but I'll pass on this game.
3.92 from 109 ratings
645 members have it in their collection · 5 playing now · 371 backlogged · 32 wish listed
How long? Main story 58h · 100% 29h (from 2 logged playthroughs)
Status badbugbear Nov 16, 2021
I couldn't play this for very long. It seemed way too dated, and the dialogue was super cheesy.
Might have been cool when I was a kid, but I'll pass on this game.
Status norbit May 6, 2021
This site has separate 'genre' classifications for Billiards, Surfing, Track & Field, and fucking CRICKET, yet there's the classical nebulous "strategy" and "real-time strategy" for everything under the sun. Civilization, Starcraft, Commandos, ROLLER-COASTER TYCOON--it's all here for your blanket 'strategy' classification! Piss off.
Status Kazziodyne Dec 20, 2019
I used to play this game a lot as a kid, but was never able to get past mission 13. It's a bit sad that I played this after Shadow Tactics as an adult, since I really missed all the quality of life features it added.
The entire aesthetic and art is brilliant, it's hard to believe such an old …
I used to play this game a lot as a kid, but was never able to get past mission 13. It's a bit sad that I played this after Shadow Tactics as an adult, since I really missed all the quality of life features it added.
The entire aesthetic and art is brilliant, it's hard to believe such an old game can be so good looking - that is, until you see the cutscenes, lol. I really like the OST and how much variety it has: there's 2 "enemy alert" soundtracks, 10 "enemy suspicion" (I especially love Orange08, it sounds so goofy), and 20 "no suspicion" map soundtracks (I love most of them a lot, they're very cool). Each enemy/civilian type has several different voice clips depending on their current action, as is usual from this type of stealth game. What's noteworthy is how brilliant the Spanish dub is. I especially love Sanchez and Sam.
Some pretty bad AI clunkiness that I noticed:
If I had one complaint about some of the map design is how easy it is to beat almost all of them with just Cooper and Sanchez after Fortezza. It again makes me think of Shadow Tactics where the entire party was not only very useful a lot of the times but also necessary not only solo but also as a combo together. I really wanted to use Kate more but most of her tricks become deprecated in the late game where most of the enemies won't even fall for them. Sam too, besides a couple of maps where you need to use the bombs is only ever useful if you want to go for a snake cheese strategy (and in that one level where you can't kill anyone). Speaking of cheese, the nighttime levels are so, SO easy to cheese, it's a bit sad.
I know I'm making it sound pretty bad, but it's still one of the most fun games in my Steam library, and would be my absolute favorite of its genre if Shadow Tactics hadn't come and done all the same things but better. Despite all my complaints I can't bring myself to give it anything less than 5. It's such a cool, stylish and fun game. :D
I can't wait for Desperados 3 after hearing it got picked up by the same developers as Shadow Tactics. I really trust they're going to make it even more amazing! :D