Oddworld: Munch's Oddysee (2001)

Oddworld Inhabitants

Android · Mac · PC (Microsoft Windows) · PlayStation 2 · Xbox · iOS

3.04 from 165 ratings

1372 members have it in their collection · 8 playing now · 825 backlogged · 100 wish listed

Oddworld: Munch's Oddysee is set in the fictional Oddworld universe and take place after those of Abe's Exoddus. The player controls Munch as well as Abe, the hero of the previous Oddworld games. Abe's abilities haven't changed much since the last installment: as before, GameSpeak must be used to communicate with other creatures, leading them to safety. His fellow Mudokons … Read more
Oddworld: Munch's Oddysee is set in the fictional Oddworld universe and take place after those of Abe's Exoddus. The player controls Munch as well as Abe, the hero of the previous Oddworld games. Abe's abilities haven't changed much since the last installment: as before, GameSpeak must be used to communicate with other creatures, leading them to safety. His fellow Mudokons can now be ordered to attack enemies. Abe can also grab and toss Mudokons or Munch to lead them to area they cannot access otherwise. Possessing enemies also comes into play, and is needed to solve many of the puzzles. Possession abilities can now be used to ignite quarrels between enemies and make them fight each other. The player can change between Abe and Munch instantly throughout most of the game. Munch brings on the table new abilities of his own: he can use his sonar to control or immobilize specific creatures, as well as swim. Another new addition is the possibility to use vending machines, which sell various items that enhance the abilities of the protagonists. At certain points Abe and Munch can also remote-control mechanical creatures. Read less
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Release dates

  • Nov 15, 2001 (North_America) Xbox
  • Mar 14, 2002 (Europe) Xbox
  • Dec 20, 2010 (Worldwide) PC (Microsoft Windows)
  • Nov 12, 2015 (Worldwide) iOS
  • Nov 17, 2015 (Worldwide) Android
  • Jan 26, 2016 (Worldwide) Mac
  • TBD (Cancelled) (Worldwide) PlayStation 2

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Featured in lists

PS+ Games by peter · 197 games · 0

Rating distribution

5 stars
10
4 stars
37
3 stars
75
2 stars
36
1 star
7
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Community All Reviews Statuses

Please...callmeYork

Status Please...callmeYork May 14, 2020

Pretty happy to put this one aside. It's interesting, but definitely feels like what it is: both a 2d series not quite sure how to transition into 3D, as well as a launch title for a new system. Some really good ideas hindered by lackluster execution. Apparently this just got released on Switch today or yesterday. I was playing the …

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Pretty happy to put this one aside. It's interesting, but definitely feels like what it is: both a 2d series not quite sure how to transition into 3D, as well as a launch title for a new system. Some really good ideas hindered by lackluster execution. Apparently this just got released on Switch today or yesterday. I was playing the original Xbox release and really wish I liked it more than I do.

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Please...callmeYork

Status Please...callmeYork May 13, 2020

This is kind of interesting. Playing as Munch really feels like being at the bottom of the food chain. He is useless outside of water and everything wants to hurt him. It really helps give a sense of strength in numbers. I would much rather weave around mines in the water then engage with enemies on land.

The game is …

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This is kind of interesting. Playing as Munch really feels like being at the bottom of the food chain. He is useless outside of water and everything wants to hurt him. It really helps give a sense of strength in numbers. I would much rather weave around mines in the water then engage with enemies on land.

The game is ok. I want to play more, but the levels are pretty bland and it isn't especially enjoyable to play. Some nice cutscenes and character designs though.

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DirtyMidnighter

Review DirtyMidnighter 4/5 · Apr 13, 2020

Got Me Feelin' So Fly Like A Frog Monster In A Wheelchair

Munch should have been the Xbox mascot. Sorry, Master Chief. I will never understand why this game wasn't more popular. It was the closest thing to a mascot platformer the Xbox had at launch. It's had a great style and sense of humor and even featured some neat real-time-strategy gameplay elements.

I'm pretty sure that people just think the Oddworld …

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Munch should have been the Xbox mascot. Sorry, Master Chief. I will never understand why this game wasn't more popular. It was the closest thing to a mascot platformer the Xbox had at launch. It's had a great style and sense of humor and even featured some neat real-time-strategy gameplay elements.

I'm pretty sure that people just think the Oddworld games look icky. Which, to be fair, they absolutely do. You just have to wipe a little bit of that grime off and you'll be fine.

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Mazinkaiser

Review Mazinkaiser 2/5 · Dec 23, 2017

Munch's Oddysee: A Tedious Disappointment

Following up to one of the big games of the PSX era, Munch shoots for 3D and fails, creating something miserably boring.

An underwater species known as the Gabbit are on the decline, and one of the last of their kind, Munch, must team up with the savior from the previous game (Abe) to save the last batch of Gabbit …

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Following up to one of the big games of the PSX era, Munch shoots for 3D and fails, creating something miserably boring.

An underwater species known as the Gabbit are on the decline, and one of the last of their kind, Munch, must team up with the savior from the previous game (Abe) to save the last batch of Gabbit eggs by possessing bigwigs and making them pay out an auction. It's the type of silly but serious environmentalism that gives Oddworld its edge.

As for the gameplay though, it mostly devolves from its previous puzzle fare into some odd platforming and RTS action hybrid. Abe still talks and recruits his fellow Mudokons and Munch recruits small, irritating puffballs known as Fuzzles, and can use them to attack in a small squad to dispatch enemies, along with drinks that give special powers. As for resources to power your troops, you get this spherical herb called Spooce that is limited, but Abe can repeatedly regenerate ad nauseum, rendering the strategy of getting the most Spooce where you can worthless. Most of the time you'll be cheesing your way through or past enemies, desperately keeping most of your troops out of the way as a good ending requires most of your rescues to remain unharmed.

The visuals are drab and the music is forgettable, and the progression of stages can be extremely tedious - some involve the player just slowly picking off enemies one by one and then mowing them down with ridiculous amounts of troops. Sometimes a whole bunch of creatures to be saved are just lying in the same place, as if the designer wasn't trying too hard in the 25 levels that the player goes through. There's absolutely no puzzle element to these stages, making it feel like an empty and hollow sequel.

Munch's Oddysee extends the Oddworld story in an interesting (if repetitive) angle, and makes the jump to 3D. We sure regretted it.

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