Hundred Days (2021)

Broken Arms Games

Android · Google Stadia · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox Series X|S · iOS

2.78 from 27 ratings

308 members have it in their collection · 6 playing now · 147 backlogged · 14 wish listed

How long? · with extras 7h (from 1 logged playthrough)

Winemaking could be your best adventure. Make the best wine interacting with soil and nature and take your winery to the top. Your beautiful journey into the winemaking tradition starts now.
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Release dates

  • May 13, 2021 (Worldwide) Google Stadia, Mac, PC (Microsoft Windows)
  • Oct 13, 2021 (Worldwide) Android, iOS
  • Feb 28, 2022 (Worldwide) Nintendo Switch
  • Mar 17, 2022 (Worldwide) PlayStation 4, PlayStation 5
  • Aug 30, 2023 (Full Release) (Worldwide) Xbox Series X|S

Related

DLC

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Rating distribution

5 stars
1
4 stars
5
3 stars
10
2 stars
9
1 star
2
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Community All Reviews Statuses

georgeypoorgey

Status georgeypoorgey Aug 11, 2021

This was shown during the montage of the August Nintendo Direct and like I need to know everything about a winemaking card sim.

thebigmack

Status thebigmack May 24, 2021

So far, Hundred Days is a really smart combination of gameplay elements that build into a theme I've never seen before in management sims. It thwarted my expectations, using a turn based deck building mechanic to make decisions, that are played upon an expanding grid system, with management sim upgrade purchases on the side.

Cards represent different stages in the …

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So far, Hundred Days is a really smart combination of gameplay elements that build into a theme I've never seen before in management sims. It thwarted my expectations, using a turn based deck building mechanic to make decisions, that are played upon an expanding grid system, with management sim upgrade purchases on the side.

Cards represent different stages in the wine creation process and have a corresponding shape with them, often resembling Tetris pieces. Cards are played by setting them upon your vineyard's grid and require available space in order to be used. Harvest for example, is a 3x3 shape, and takes up a substantial section of the grid. While others, like cleaning or repairing machines, can be played in tandem, as their Tetris T-shapes fit easily in the grid.

I imagine once things get going, one must plan seasons in advance to make the most of your vinyard. A captivating approach that is definitely worth a taste. I just wish the winery info-dump was a little less intense.

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