Main game
3.18 average rating based on 17 ratings
I can't actually remember where i discovered Lucah: Born of a Dream. That's how buried into my subconscious it is. Maybe a steam dumpster diving session, i don't know. What i do know is that this game touched me in a way that few games do.
I have to admit that i'm often willing to forgive a lot of mechanical ahh...oddities, let's say, for the sake of experiencing a game's story; hell, even willing to go so far as putting the look of a game aside, and nothing can be truer of Lucah. The game does look terrible, admittedly, but not in a way that was a turn off to me. Rather than the art being hand drawn or done pixel by pixel, its literally just scribbles that are animated, but even these aren't simply that. Everything that exists in this world shifts around strangely, even in idle movement. Scribbles that form a person ebb and flow together in a manner that resembles Ed, Edd, and Eddy, that strange surreal sort of "vibration" that everyone in the little cul de sac seems to have. The 9 people who seemed to have played all mention this to varying degrees, …
I can't actually remember where i discovered Lucah: Born of a Dream. That's how buried into my subconscious it is. Maybe a steam dumpster diving session, i don't know. What i do know is that this game touched me in a way that few games do.
I have to admit that i'm often willing to forgive a lot of mechanical ahh...oddities, let's say, for the sake of experiencing a game's story; hell, even willing to go so far as putting the look of a game aside, and nothing can be truer of Lucah. The game does look terrible, admittedly, but not in a way that was a turn off to me. Rather than the art being hand drawn or done pixel by pixel, its literally just scribbles that are animated, but even these aren't simply that. Everything that exists in this world shifts around strangely, even in idle movement. Scribbles that form a person ebb and flow together in a manner that resembles Ed, Edd, and Eddy, that strange surreal sort of "vibration" that everyone in the little cul de sac seems to have. The 9 people who seemed to have played all mention this to varying degrees, but I think it really, really serves the narrative of the game incredibly well.
The game's story is a collection of...well. Truth be told, it is quite difficult to parse, but I think its meant to be. The world that our character finds themselves in is a nightmare, and the creatures he is fighting are beings twisted by hate, self loathing, a whole plethora of negative emotions. We see deep into the psyche of tormented human emotions, which is a theme I really like exploring. This strangely surreal manner in which certain backgrounds shift into new ones, as well as the odd animation, lends even more strength to the idea that the world our character fights in is a nightmare, but not even counting the strange way in which everything shifts, honestly? A lot of the things you're forced to watch people endure are, quite honestly, nightmarish.
The combat is incredibly tight and rewarding. You could even say its "soulsy", whatever it means to say that word. There's a parry system, but its tied into your characters dodge. You don't find weapons in the traditional sense; instead, you're given Paradigms that dictate the amount of damage your attacks do and provide you with certain buffs on breaking an enemy's shield. Its very difficult, but satisfyingly so. If you go into areas without understanding the capabilities of your character or the enemies you fight, you'll just get owned repeatedly. Honestly, I found the mechanics to be the most well done and somehow the least important of all the game, since its simply the means to an end for me personally.
The game is a nightmare, quite literally, but its one worth experiencing. If you're really into darker stories and difficult combat, and unsatisfying endings (i like them quite a bit), i'd recommend playing. Heck, even if you're not into those things i'd still recommend playing. Its something worth experiencing.
I wrote a review in spanish for this game: https://gamerfocus.co/juegos/indie-on-focus-lucah-born-of-a-dream/
If you can't read spanish, just let me tell you that if you love the 'Soulsborne' games and the "platinum action' games, you should play this. It's an amazing action-RPG with very stylish visuals and a deep intriguing lore.
Love the artstyle, abstract and symbolic narrative and awesome music! Not my type of gameplay tho. Played with mods to breeze through it and enjoy the vibe.
This game has a fun combat system and a unique art style that gives it a raw, lo-fi feel that you don't often see. That minimalist style, however, makes the game's environments feel samey and nondescript in a way that is sort of bothering me. I don't get a sense of place or physical progression, it just feels like I am pulled from screen to screen until something happens. I hear later on the world gets more complicated, and I'm not sure how I feel about having to wander around this empty-feeling void with even less direction of where I'm going. This combined with the vague narrative makes this a tough sell for me, and I found myself tiring of it quickly despite enjoying battling new enemy types when they appear. Granted, I only played through a few distinct sections so far, but it was not the most inviting introduction. I imagine this alienating feeling was intentional, and expect many players will be captivated rather than pushed away by it. Worth a try for the combat and other positive things this game has to offer. I'll see if I want to continue later.
Has anyone summarised some of the amazing itch.io games that are free at the moment for the various 'stay indoors sales?'
From some that I've played and some that I've read about, I'd recommend:
Where the Water Tastes Like Wine
Walking Simulator A Monch Club Vol. 1
Quarantined in with my asthmatic girlfriend for the next three months. Wishing everyone here in the community well!
This AMAZING game is coming out on Switch on July 3.
If you didn't played it on PC, you should try it now. It's an amazing hack n' slash that mixes the gameplay of Bayonetta with Dark Souls elements and a deep, ambiguous plot about identity and and never-seen-before artstyle.
Really. It's THAT GOOD.
I think I'm near the ending and I have to remind you.
DON'T SLEEP ON THIS GAME. Is really a hidden indie gem. It's has an almost perfect mix of "platinum action" with From Software mechanics and obscure lore. Even if the visual style really bothers you you should really try it for some time. It grows on you.
Just started this and I'm loving it.
I think I'll describe it as a cross between Dark Souls, Diablo, The Binding of Isaac, Hyper Light Drifter and the artistic sensibilities of a talented angry teenager.