Tower of Time (2018)

Event Horizon

Linux · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One · iOS

3.37 from 35 ratings

700 members have it in their collection · 4 playing now · 445 backlogged · 26 wish listed

How long? · with extras 38h (from 2 logged playthroughs)

RPG with 3d graphics, real time combat and deep and mature story with real time combat with time manipulation, tactical and challenging battles, seven diverse classes to choose for 4-man party, and more.
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Release dates

  • Apr 12, 2018 (Worldwide) Linux, PC (Microsoft Windows)
  • 2018 (Worldwide) iOS
  • May 20, 2020 (Worldwide) PlayStation 4
  • Jun 25, 2020 (Worldwide) Nintendo Switch
  • Jun 26, 2020 (Worldwide) Xbox One

Related

Bundled in

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Rating distribution

5 stars
4
4 stars
16
3 stars
6
2 stars
7
1 star
2
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Community All Reviews Statuses

anarchistica

Review anarchistica 2/5 · Oct 17, 2023

Not really worth your time

Playtime: 7,5 hours (abandoned)

Review

Ok, so i stopped playing this 2,5 years ago and i've just decided i'm going to uninstall it. It's a perfectly passable pause-based strategy game with a couple of nice ideas. This is the kind of game that gets a 5/10. Not bad, but not really worth playing either. It's completely linear and balance between …

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Playtime: 7,5 hours (abandoned)

Review

Ok, so i stopped playing this 2,5 years ago and i've just decided i'm going to uninstall it. It's a perfectly passable pause-based strategy game with a couple of nice ideas. This is the kind of game that gets a 5/10. Not bad, but not really worth playing either. It's completely linear and balance between the characters is kinda wonky. In a world with Baldur's Gates and Dragon Ages and stuff you'd have to be a real genre enthusiast to get something out of this.

5/10

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hewward

Review hewward 3/5 · Feb 24, 2021

Complex RPG

I got this game for free on GOG and was excited to eventually give it a try.

After having it percolate to the top of my playing list, installed and gave it a go.

Likes:

  • Very detailed art - beautiful sets and props and figures.
  • Systems are super complicated and allow you to build out any kind of character you …
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I got this game for free on GOG and was excited to eventually give it a try.

After having it percolate to the top of my playing list, installed and gave it a go.

Likes:

  • Very detailed art - beautiful sets and props and figures.
  • Systems are super complicated and allow you to build out any kind of character you want, once you unlock them.
  • Interesting combat varieties.

Dislike:

  • Combat is hard. I mean, very hard. I played on the "easy" difficulty, and was still getting stomped. So I moved it down to the next lower (lowest) level called story and the combat was a joke... almost wish I could have just clicked through it and not wasted the time.
  • Dialog is not very good. I only made it through the first three floors of the tower or so, and I just couldn't stomach the talking and forced intermissions of the interactions.

Overall, this game is not bad (except the hard combat, which might be more indicative of me being bad at the game)...but I saw what it had to offer, enjoyed it, and then decided to move on.

~David.

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V1CGaming

Review V1CGaming 3/5 · Jun 22, 2020

Visually attractive, passable story.

Quite a good effort. Big maps that are interesting to travel and with a lot of detail. It started engaging and interesting, but did quite drag from about half way through to close to the end. Dialog is not voiced, except of the rendered scenes. What mostly hurt is the combat, which pulls you out of exploration in a non …

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Quite a good effort. Big maps that are interesting to travel and with a lot of detail. It started engaging and interesting, but did quite drag from about half way through to close to the end. Dialog is not voiced, except of the rendered scenes. What mostly hurt is the combat, which pulls you out of exploration in a non immersive kind of way, with many combat maps recycled over again and again. Those combat situations have some tactical interesting approaches initially, but later on it all becomes a repetitive grind of dealing with damage sponges or hordes of minions, often taking huge amounts of time to actually even spawn on the battlefield. Game has mountains of loot, which you can only wear or dismantle to craft items. This became a bit much and hardly necessary later on. Probably depends on difficulty and time investment. The affinity system does not really work, as it has hardly any impact. It kept continuing on and on and did not really bring much of twists combat-wise or story-wise to the table. Reaching the final level was not easy. Ending is quite okay though.

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