Fire Emblem (2003)

Intelligent Systems

Game Boy Advance · Wii U

4.15 from 1237 ratings

2704 members have it in their collection · 155 playing now · 695 backlogged · 473 wish listed

How long? Main story 33h · with extras 33h (from 18 logged playthroughs)

It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the … Read more
It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the events of the previous game, Fire Emblem: The Binding Blade, which is set twenty years later. The game was first released under the localized title "Fire Emblem" in the West, but it was later rebranded as "Fire Emblem: The Blazing Blade" when Fire Emblem Heroes was released. Read less
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Release dates

  • Apr 25, 2003 (Full Release) (Japan) Game Boy Advance
  • Nov 03, 2003 (Full Release) (North_America) Game Boy Advance
  • Feb 20, 2004 (Full Release) (Australia) Game Boy Advance
  • Jul 16, 2004 (Full Release) (Europe) Game Boy Advance
  • May 14, 2014 (Full Release) (Japan) Wii U
  • Aug 21, 2014 (Full Release) (North_America) Wii U
  • Dec 04, 2014 (Full Release) (Europe) Wii U
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Featured in lists

Rating distribution

5 stars
456
4 stars
544
3 stars
207
2 stars
22
1 star
8
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Community All Reviews Statuses

shinespark

Status shinespark Mar 21, 2026

Modding tools for the GBA Fire Emblems are super robust at this point, and I've been meaning to check them out for ages and ages, so the Millennium Challenge seems like as good an excuse as any to dive in! Having a ball digging up my old Three Houses formulas and reworking them for my oldest strategy fave.

Roach

Status Roach Feb 20, 2025

I just finished listening to this game's soundtrack on the Nintendo Music app and while I love the game, I found most of its tracks forgettable and lack identity from each other. That main theme slaps pretty hard though.

Malus

Status Malus Dec 7, 2024

Even using an emulator and save states, the last two or three levels of this game were pure hell. It required so much redoing that I cannot see how anyone would beat this game without the save states. Fuck this game.

Dickwad

Status Dickwad Feb 10, 2024

I was happy to experience an older fire emblem, but it was a one-time play. I really missed the turn wheel and unit customization from the newer titles. They make the game feel more fun to me. I also found it annoying that supports take forever to unlock and you can only get a few per character. That said, the …

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I was happy to experience an older fire emblem, but it was a one-time play. I really missed the turn wheel and unit customization from the newer titles. They make the game feel more fun to me. I also found it annoying that supports take forever to unlock and you can only get a few per character. That said, the story was enjoyable and the pixel art was fun even though it’s not my thing. I also LOVE having three lords at the same time because it makes for way better story dialogue.

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plasmasnake

Status plasmasnake Nov 27, 2023

Can't really follow the cut scenes after the tutorial campaign, too many characters (and face graphics are reused for different characters, though with different hair), too much dialogue.

The battles are neat, though would like a little more depth to how relative placement works- it's far short of Into The Breach there.

TheBeautifulEric

Status TheBeautifulEric Sep 17, 2023 Completed

I keep coming back to this game because I'm avoiding continuing Three Houses. This time I beat Hector mode. Quick thoughts, some of them specifically for this game and some about Fire Emblem as a series:

  • I really like the characters in this game. The overall story is pretty okay, although there are plot points and scenarios that make me …
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I keep coming back to this game because I'm avoiding continuing Three Houses. This time I beat Hector mode. Quick thoughts, some of them specifically for this game and some about Fire Emblem as a series:

  • I really like the characters in this game. The overall story is pretty okay, although there are plot points and scenarios that make me scratch my head, but I was able to look past them just because I love how the characters are written. I don't really get this feeling with most newer entries in the series. Hector is also a great character and unit.
  • Older Fire Emblems were super tedious locking you to only having 5 supports per character per playthrough. It'd take forever to see them all. There's a ton of characters where I know nothing about them outside of what was shown in their introduction.
  • This is a prequel to a Japanese exclusive game. I find the units they decided to include in this game interesting. Some of them are the parents or children of characters in the previous game. For the characters that are introduced in this game that don't show up in the previous one, it's a bit bittersweet either not knowing what happens to them or knowing that they have an unhappy future. I'm really hoping FE6 gets a remake or gets localized to the west in some fashion. This game is enjoyable regardless of the player having familiarity of the events of FE6, but it'd be great to give everyone the chance to experience the FULL story of the Elibe Fire Emblems in an official capacity.
  • I got locked out of getting the true ending and I'm salty about it. The gaiden chapters and the requirements to unlocking some characters is hidden to the degree where I refuse to believe people found out the conditions without consulting a guide. I couldn't play a bonus chapter because I failed to accomplish something 10ish chapters earlier, but the game doesn't telegraph it in any way (to my knowledge).

The more that I think about the series, the more I realize that I'm a bigger fan of Pre-Awakening Fire Emblem than I am of Post-Awakening Fire Emblem. Awakening literally saved the series from being cancelled, but I find them lacking when I reflect on those games.

Edit: Forgot to mention my thoughts of Eliwood and Hector mode. It honestly feels silly that Hector mode gets exclusive chapters and characters. If you only play Eliwood mode, you will never get the full context of the story. I find myself thinking why couldn’t some of the scenes of Hector mode been implemented into Eliwood mode? They basically made the players have to play the same game twice in a row to get the full story. This isn’t the last time Fire Emblem will do this.

Also forgot to mention how tedious grinding for supports is in this game. Some of them are ridiculously slow. I really wish they did it the way Path of Radiance did with having supports grow by the amount of chapters units are deployed together rather than having to make units be adjacent together.

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TheBeautifulEric

Status TheBeautifulEric Sep 11, 2023 Completed

I started replaying this because I started 3 Houses and found it to be pretty slow to start.

I binged Eliwood mode over the weekend. I think I enjoyed it more now than I did when I first played it, super fun. I wish units weren’t limited to 5 supports and they didn’t need unique promotion items to advance their …

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I started replaying this because I started 3 Houses and found it to be pretty slow to start.

I binged Eliwood mode over the weekend. I think I enjoyed it more now than I did when I first played it, super fun. I wish units weren’t limited to 5 supports and they didn’t need unique promotion items to advance their job class, but overall I still had a good time.

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deadpixel1791

Status deadpixel1791 Jan 7, 2023

WHY DOES EVERYONE TALK SO MUCH. This game goes from way to much talking to then a battle that spends the first 10 minutes talking even more. Just let me play the damn game!?!

david.stewart

Status david.stewart Sep 26, 2022

I do not remember this game being so easy. I feel like you'd have to make really stupid, un-thinking mistakes to even let someone get kind of hurt.

So let me tell you about the stupid, un-thinking mistakes I made on chapter 16 in an attempt to recruit precious boy Raven....

david.stewart

Status david.stewart Sep 21, 2022

Well, I'm back on this bullshit! Turns out the Steam Deck makes GBA look stupidly nice, and so now I get to moon over Lyn on a whole new platform.

But damn is the tutorial stuff in this game too much. They should just ask you if you've played a Fire Emblem game at the start of every one of …

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Well, I'm back on this bullshit! Turns out the Steam Deck makes GBA look stupidly nice, and so now I get to moon over Lyn on a whole new platform.

But damn is the tutorial stuff in this game too much. They should just ask you if you've played a Fire Emblem game at the start of every one of these and then let you free.

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Pale

Status Pale Feb 12, 2019

Struggling on Chapter 27. Lots or random deaths that force me to restart... which still feels like a dumb but required way to play this game.

Pale

Status Pale Feb 5, 2019

Up to Chapter 25 of this... Haven't let anyone die because I always restart chapters when someone does. This doesn't feel like the 'proper' way to play this game... but I'm not sure how you can be successful if you just go with the flow and let characters die. You may get to a future chapter and just not be …

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Up to Chapter 25 of this... Haven't let anyone die because I always restart chapters when someone does. This doesn't feel like the 'proper' way to play this game... but I'm not sure how you can be successful if you just go with the flow and let characters die. You may get to a future chapter and just not be able to win... The mechanic is so stupid.

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Pale

Status Pale Jan 11, 2019

Finished up the Lynn/Tutorial story arch and just got started on Elliwood. Enjoying it so far... still very worried about hitting that peak frustration moment.

I remember so clearly now that I've played again what made me fall off my last attempt at this game a decade ago. You can make characters too strong to survive, which I know makes …

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Finished up the Lynn/Tutorial story arch and just got started on Elliwood. Enjoying it so far... still very worried about hitting that peak frustration moment.

I remember so clearly now that I've played again what made me fall off my last attempt at this game a decade ago. You can make characters too strong to survive, which I know makes no sense... But, if they are strong enough to kill characters in a counter attack, then the enemy can hit them over and over again in one turn because the space opens on the death of the previous guy. /sigh

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Pale

Status Pale Jan 7, 2019

Working my way through the tutorial set of chapters on this one. I definitely restarted because I have no recollection of what I had done before. I really enjoy it so far but I know I'm going to hit that part where Fire Emblem games frustrate me. Here's hoping I'll get through it. :)