Fire Emblem box art

See more on IGDB

Fire Emblem

Remove Ads with Grouvee Gold

Fire Emblem

Apr 25, 2003

Main game

4.15 average rating based on 1237 ratings

5
456
4
545
3
206
2
22
1
8
It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the events of the previous game, Fire Emblem: The Binding Blade, which is set twenty years later. The game was first released under the localized title "Fire Emblem" in the West, but it was later rebranded as "Fire Emblem: The Blazing … More
It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the events of the previous game, Fire Emblem: The Binding Blade, which is set twenty years later. The game was first released under the localized title "Fire Emblem" in the West, but it was later rebranded as "Fire Emblem: The Blazing Blade" when Fire Emblem Heroes was released. Less
Release Dates
Apr 25, 2003 Full Release (Japan)
Game Boy Advance
Nov 03, 2003 Full Release (North_America)
Game Boy Advance
Feb 20, 2004 Full Release (Australia)
Game Boy Advance
Jul 16, 2004 Full Release (Europe)
Game Boy Advance
May 14, 2014 Full Release (Japan)
Wii U
Aug 21, 2014 Full Release (North_America)
Wii U
Dec 04, 2014 Full Release (Europe)
Wii U
Remove Ads with Grouvee Gold
User Stats
2703
In Collection
474
Wish Listed
155
Playing
695
Backlogged
How Long Is Fire Emblem?
Main story: 32.7 hours
Main + extras: 37.3 hours
Total completions: 19
Pale
Pale gave Feb 24, 2019
Pale gave Feb 24, 2019
Love the Sprit, Hate the Stress

Fire Emblem is a game I started way back when it first came out on GBA but quit because of frustration. I recently picked it back up, started over, and managed to finish it. Sadly, I almost quit a couple times again, including right at the final chapter.

Despite loving the spirt of the game, and most of the mechanics, I find it impossible to truly fall in love with the whole package. This game could really be considered a roguelike but with game sessions taking 10s of hours at a time. I'm not just talking about the perma-death concept with the characters (which does suck) but the fact that you can really save yourself into a hole that you can't get out of. If for some reason you succeed at earlier missions without leveling up some key characters, future missions may literally be impossible. While you can do your best to spread out some save files to allow you to go back, there are only three slots in this game which makes that all but useless too.

That issue really set in for me during the final mission of the game. I got my butt absolutely handed to me …

Read More

Fire Emblem is a game I started way back when it first came out on GBA but quit because of frustration. I recently picked it back up, started over, and managed to finish it. Sadly, I almost quit a couple times again, including right at the final chapter.

Despite loving the spirt of the game, and most of the mechanics, I find it impossible to truly fall in love with the whole package. This game could really be considered a roguelike but with game sessions taking 10s of hours at a time. I'm not just talking about the perma-death concept with the characters (which does suck) but the fact that you can really save yourself into a hole that you can't get out of. If for some reason you succeed at earlier missions without leveling up some key characters, future missions may literally be impossible. While you can do your best to spread out some save files to allow you to go back, there are only three slots in this game which makes that all but useless too.

That issue really set in for me during the final mission of the game. I got my butt absolutely handed to me and really thought I was done. (Very minor spoilers for the final mission coming. Skip to the next paragraph if you are extra sensitive.) The final boss just does a set 37 damage to every character. After losing so badly I read some FAQs online and found many comments about how it was "easy" with a certain character. Well, this character for me had fewer than 37 HP, which meant that I couldn't use them to attack the boss as the counter attack would always kill them. What the heck? I could definitely see it being easier if I had leveled them more so they had more HP than that.

Thankfully, after giving it some thought myself, I was able to come up with a unique strategy for me that worked and I finished the game. That feeling of success was satisfying but I'm not sure it overcomes the general stress the game caused.

So, it's hard to really recommend Fire Emblem to everyone. If you are the kind of person that doesn't have a ton of gaming time and really wants to play it to experience the story, it's really hard to say you'll enjoy it. However, if you like to retry 30+ hour games over and over again and have the time to do it, there are so many combinations of characters to level and play with that you will probably find a lot of content here.

Read Less
Kenchiin
Kenchiin gave Jul 19, 2023
Kenchiin gave Jul 19, 2023
History Unveiled

After playing Fire Emblem Engage I decided that I wanted to start a new journey: the journey of playing the rest of this series!

Of course, I picked this one because it was the first out-of-Japan release, and I must say it was a beautiful experience. As a GBA-era player, I was ready for it as soon as I pressed the Start Button.

The tutorial was kinda meh, but then things get pretty heated. The story was there… I think it has a lot of depth, but the way it is presented and the technical limitations didn’t really help to boost it on the right moments. So basically, I was mostly interested in the tactical aspects of the game more than its plot. Characters interactions during the story are ok, the Support conversations (or at least those I could do) were really poor.

I liked the music – for the limitations the GBA had... it was good. The chiptune does hurt my brain after a while so I must confess some particular stages were played with the volume off. However - you get a WIDE range of sounds that demonstrate they wanted to add a particular mood to the game., …

Read More

After playing Fire Emblem Engage I decided that I wanted to start a new journey: the journey of playing the rest of this series!

Of course, I picked this one because it was the first out-of-Japan release, and I must say it was a beautiful experience. As a GBA-era player, I was ready for it as soon as I pressed the Start Button.

The tutorial was kinda meh, but then things get pretty heated. The story was there… I think it has a lot of depth, but the way it is presented and the technical limitations didn’t really help to boost it on the right moments. So basically, I was mostly interested in the tactical aspects of the game more than its plot. Characters interactions during the story are ok, the Support conversations (or at least those I could do) were really poor.

I liked the music – for the limitations the GBA had... it was good. The chiptune does hurt my brain after a while so I must confess some particular stages were played with the volume off. However - you get a WIDE range of sounds that demonstrate they wanted to add a particular mood to the game., and this adds layers of epic-ness to what's happening.

In regard to the gameplay – THAT was the fun part. Coming from newer entries I thought it would be a pain going from one chapter to the other without an interim stage, but it was actually the opposite. The story flows where it wants to go (even though the pace isn’t the best, mind you) – and you get plenty of time to do the rest. The item/storage system is the most painful part of the game, but by the end of the prologue you are good to go.

I do believe you need some taste for GBA games for being able to put up with it, so my recommendation goes for die-hard fans of Fire Emblem and people used to strategy games of the kind – otherwise get ready to suffer.

Read Less
sam2
sam2 gave Feb 23, 2026
sam2 gave Feb 23, 2026
sam2's review of Fire Emblem

On all levels (map design, characters, story, music), this is a middle of the road FE game, which is to say it's pretty good overall. It's fun to see the midpoint of the progression from the previous game (disaster) to one after this (a classic). It feels notably easy in the back half but maybe that's just me finally getting decent at these games. As someone who's too lazy to ever work on unlocking supports, I do wish less characterisation was locked behind them but this is not an issue that's unique to FE7.

GhostNinja
GhostNinja gave Apr 4, 2020
GhostNinja gave Apr 4, 2020
hector
This review is for the Game Boy Advance version

This fucking game man. I don't but this one and Thracia are on another fucking level for me. Easily the most fun Fire Emblem game, and the one I replay the most. Maybe my favorite RPG ever, the fact that Awakening has a higher score on Grouvee physically hurts me.enter image description here

hyrumsutton
hyrumsutton gave Sep 2, 2025
hyrumsutton gave Sep 2, 2025
Great Game, Bad Ending
This review is for the Game Boy Advance version

Man, I love Fire Emblem games. I get so addicted to the gameplay. Every map is like a puzzle, figuring out the perfect way to move your characters to avoid damage and not only achieve your objective but distribute experience reasonably equitably amongst your party.

This first localized entry was no exception. The only things I don’t like are the time it takes to manage your party and inventory before every chapter, and circumstances where the game throws you into a situation you couldn’t reasonably have prepared for and you end up having to replay an hour of content.

And that’s why the game ended on a low note for me. Without spoiling it (but putting the spoiler tag just in case), the game finished with a scenario where, unless you lucked out or prepared specifically, there is really only one (really time consuming) strategy to beat the final boss, and it ends up being a battle between characters that have had very little to do with the story up until that point. I had to redo the entire chapter because by the time I got to the end, I realized I had not brought character (and item) that …

Read More

Man, I love Fire Emblem games. I get so addicted to the gameplay. Every map is like a puzzle, figuring out the perfect way to move your characters to avoid damage and not only achieve your objective but distribute experience reasonably equitably amongst your party.

This first localized entry was no exception. The only things I don’t like are the time it takes to manage your party and inventory before every chapter, and circumstances where the game throws you into a situation you couldn’t reasonably have prepared for and you end up having to replay an hour of content.

And that’s why the game ended on a low note for me. Without spoiling it (but putting the spoiler tag just in case), the game finished with a scenario where, unless you lucked out or prepared specifically, there is really only one (really time consuming) strategy to beat the final boss, and it ends up being a battle between characters that have had very little to do with the story up until that point. I had to redo the entire chapter because by the time I got to the end, I realized I had not brought character (and item) that I needed to pull off a victory.

So it ended on a bit of a low note, but overall I really enjoyed this game! And playing it on the Delta app made it really easy to pick up in bed and play a little bit before going to sleep every night.

Read Less
cagebox
cagebox gave Feb 6, 2025
cagebox gave Feb 6, 2025
A Ton of Fun - Difficult Too
This review is for the Game Boy Advance version

I'd give this more of a 4.5/5 than a 4 but I think it isn't quite to the level of quality that Path of Radiance is. Some of the final levels really kicked my butt. This was largely my fault because I didn't understand how to recruit some of the characters that would have helped me and began to rush to beat the game and lost some of my top guys. The story was a bit weaker than POR but the gameplay and strategy are still top tier. Fire Emblem is quickly growing into one of my favorite series.

BlakeTourville
BlakeTourville gave Jul 1, 2018
BlakeTourville gave Jul 1, 2018
BlakeTourville's review of Fire Emblem

My personal favorite fire emblem game. It doesn't matter how many times I play it, it never gets old.

BigPapa
BigPapa gave Jun 16, 2019
BigPapa gave Jun 16, 2019
BigPapa's review of Fire Emblem

Remember when the Fire Emblem series was good? Before the hypersexualized prepubescent girls? Miss those days.

MattChk
MattChk gave Oct 22, 2014
MattChk gave Oct 22, 2014
MattChk's review of Fire Emblem

When I was looking for a simple RPG to play for some much needed stress relief, I was pleasantly surprised by what I found in Fire Emblem.

This game and it's ilk have something of a reputation that I was not aware of. (Yes, I was living under a rock.) That reputation is very well deserved. This game tells a beautifully emotional story of destiny and kingship. Taking a very fresh character, that one needs no previous knowledge to fall completely in love with, in the form of Lyn, and watches her grow into a real hero.

I was most amazingly impressed with the fact that she was not masculinized as Western RPGs would do with a character like her, the game allows her to stay the same emotional and caring person so was from the very beginning as she grows into becoming the person she is by the end of the game.

That's not even to say how the game's awesomely simple mechanics and subtle learning curve help you learn a game system that by the last levels gives you a real challenge.

Play this game! It does not disappoint a single time through the whole game.

lil_pushkins
lil_pushkins gave Aug 4, 2020
lil_pushkins gave Aug 4, 2020
lil_pushkins's review of Fire Emblem

These games used to be way more brutal! Not necessarily harder, but more, "leave them behind or lose this other character" brutal. I like the series stripped down. There. I said it. I like when all the effort goes into combat and raising good units as opposed to flashy new game mechanics! Some subsequent updates are needed, mostly the way healers gain experience which clearly I am bitter about some things. The new games just don't have level 5 mages joining you four chapters from the end! They don't have hidden shops with your only shot at enough promotional items! They don't have variant level design based on if your team has more experienced brawlers or mages! A game richrichrich with strategy and poor in female characters, there is both something to be gained and lost from a wider audience, I suppose.

Rhapshie
Rhapshie gave Aug 1, 2016
Rhapshie gave Aug 1, 2016
Rhapshie's review of Fire Emblem

After all this time, Blazing Sword is still my go-to FE game. This is the game that actually brought me into this whole gaming business. The combat progressively gets harder and Hector hard mode is just plain hilarious. Love the characters and the story.

Rodrigo.Cardoso
Rodrigo.Cardoso gave Jul 17, 2015
Rodrigo.Cardoso gave Jul 17, 2015
Top

Só joga. Esse jogo é foda. Um dos melhores TBS que eu já joguei.

MrSaturn21
MrSaturn21 gave Jan 4, 2015
MrSaturn21 gave Jan 4, 2015
MrSaturn21's review of Fire Emblem

The game comes in three arcs, where you follow 3 different heroes, Lyn, Eliwood and Hector. The game has its charm, as the character's dialogue is driven by their own motives, and each character sort of fights for their own agenda.

The dragon portal bit was really interesting. The final battle being pretty cool. I finished the game, but at what cost?! Many of my dudes ended up dying in the final battle unavoidably. Sain, Wil, Marcus, their sacrifices were not in vain. Been trying to beat this game for almost a year. I wish I would have been able to keep them and see how their back story ends up.

I didn't try to have the units gain affinity towards each other so everybody pretty much ended up with a solo ending. I am off to the internet to see what the possibilities could have been. Kinda reminds me of Star Ocean 2.

All in all a great game with very nice battle animations, character design, and strategy challenges.

shinespark
shinespark updated their status Mar 22, 2026
shinespark updated their status Mar 22, 2026

My lil mod is playable, yay! Now to see if it's horrifically unbalanced.

enter image description here

shinespark
shinespark updated their status Mar 21, 2026
shinespark updated their status Mar 21, 2026

Modding tools for the GBA Fire Emblems are super robust at this point, and I've been meaning to check them out for ages and ages, so the Millennium Challenge seems like as good an excuse as any to dive in! Having a ball digging up my old Three Houses formulas and reworking them for my oldest strategy fave.

Roach
Roach updated their status Feb 20, 2025
Roach updated their status Feb 20, 2025

I just finished listening to this game's soundtrack on the Nintendo Music app and while I love the game, I found most of its tracks forgettable and lack identity from each other. That main theme slaps pretty hard though.

Malus
Malus updated their status Dec 7, 2024
Malus updated their status Dec 7, 2024

Even using an emulator and save states, the last two or three levels of this game were pure hell. It required so much redoing that I cannot see how anyone would beat this game without the save states. Fuck this game.

Dickwad
Dickwad updated their status Feb 10, 2024
Dickwad updated their status Feb 10, 2024

I was happy to experience an older fire emblem, but it was a one-time play. I really missed the turn wheel and unit customization from the newer titles. They make the game feel more fun to me. I also found it annoying that supports take forever to unlock and you can only get a few per character. That said, the story was enjoyable and the pixel art was fun even though it’s not my thing. I also LOVE having three lords at the same time because it makes for way better story dialogue.

plasmasnake
plasmasnake updated their status Nov 27, 2023
plasmasnake updated their status Nov 27, 2023

Can't really follow the cut scenes after the tutorial campaign, too many characters (and face graphics are reused for different characters, though with different hair), too much dialogue.

The battles are neat, though would like a little more depth to how relative placement works- it's far short of Into The Breach there.

TheBeautifulEric
TheBeautifulEric updated their status Sep 17, 2023
TheBeautifulEric updated their status Sep 17, 2023

I keep coming back to this game because I'm avoiding continuing Three Houses. This time I beat Hector mode. Quick thoughts, some of them specifically for this game and some about Fire Emblem as a series:

  • I really like the characters in this game. The overall story is pretty okay, although there are plot points and scenarios that make me scratch my head, but I was able to look past them just because I love how the characters are written. I don't really get this feeling with most newer entries in the series. Hector is also a great character and unit.
  • Older Fire Emblems were super tedious locking you to only having 5 supports per character per playthrough. It'd take forever to see them all. There's a ton of characters where I know nothing about them outside of what was shown in their introduction.
  • This is a prequel to a Japanese exclusive game. I find the units they decided to include in this game interesting. Some of them are the parents or children of characters in the previous game. For the characters that are introduced in this game that don't show up in the previous one, it's a bit bittersweet …
Read More

I keep coming back to this game because I'm avoiding continuing Three Houses. This time I beat Hector mode. Quick thoughts, some of them specifically for this game and some about Fire Emblem as a series:

  • I really like the characters in this game. The overall story is pretty okay, although there are plot points and scenarios that make me scratch my head, but I was able to look past them just because I love how the characters are written. I don't really get this feeling with most newer entries in the series. Hector is also a great character and unit.
  • Older Fire Emblems were super tedious locking you to only having 5 supports per character per playthrough. It'd take forever to see them all. There's a ton of characters where I know nothing about them outside of what was shown in their introduction.
  • This is a prequel to a Japanese exclusive game. I find the units they decided to include in this game interesting. Some of them are the parents or children of characters in the previous game. For the characters that are introduced in this game that don't show up in the previous one, it's a bit bittersweet either not knowing what happens to them or knowing that they have an unhappy future. I'm really hoping FE6 gets a remake or gets localized to the west in some fashion. This game is enjoyable regardless of the player having familiarity of the events of FE6, but it'd be great to give everyone the chance to experience the FULL story of the Elibe Fire Emblems in an official capacity.
  • I got locked out of getting the true ending and I'm salty about it. The gaiden chapters and the requirements to unlocking some characters is hidden to the degree where I refuse to believe people found out the conditions without consulting a guide. I couldn't play a bonus chapter because I failed to accomplish something 10ish chapters earlier, but the game doesn't telegraph it in any way (to my knowledge).

The more that I think about the series, the more I realize that I'm a bigger fan of Pre-Awakening Fire Emblem than I am of Post-Awakening Fire Emblem. Awakening literally saved the series from being cancelled, but I find them lacking when I reflect on those games.

Edit: Forgot to mention my thoughts of Eliwood and Hector mode. It honestly feels silly that Hector mode gets exclusive chapters and characters. If you only play Eliwood mode, you will never get the full context of the story. I find myself thinking why couldn’t some of the scenes of Hector mode been implemented into Eliwood mode? They basically made the players have to play the same game twice in a row to get the full story. This isn’t the last time Fire Emblem will do this.

Also forgot to mention how tedious grinding for supports is in this game. Some of them are ridiculously slow. I really wish they did it the way Path of Radiance did with having supports grow by the amount of chapters units are deployed together rather than having to make units be adjacent together.

Read Less
TheBeautifulEric
TheBeautifulEric updated their status Sep 11, 2023
TheBeautifulEric updated their status Sep 11, 2023

I started replaying this because I started 3 Houses and found it to be pretty slow to start.

I binged Eliwood mode over the weekend. I think I enjoyed it more now than I did when I first played it, super fun. I wish units weren’t limited to 5 supports and they didn’t need unique promotion items to advance their job class, but overall I still had a good time.

deadpixel1791
deadpixel1791 updated their status Jan 7, 2023
deadpixel1791 updated their status Jan 7, 2023

WHY DOES EVERYONE TALK SO MUCH. This game goes from way to much talking to then a battle that spends the first 10 minutes talking even more. Just let me play the damn game!?!

david.stewart
david.stewart updated their status Sep 26, 2022
david.stewart updated their status Sep 26, 2022

I do not remember this game being so easy. I feel like you'd have to make really stupid, un-thinking mistakes to even let someone get kind of hurt.

So let me tell you about the stupid, un-thinking mistakes I made on chapter 16 in an attempt to recruit precious boy Raven....

david.stewart
david.stewart updated their status Sep 21, 2022
david.stewart updated their status Sep 21, 2022

Well, I'm back on this bullshit! Turns out the Steam Deck makes GBA look stupidly nice, and so now I get to moon over Lyn on a whole new platform.

But damn is the tutorial stuff in this game too much. They should just ask you if you've played a Fire Emblem game at the start of every one of these and then let you free.

Pale
Pale updated their status Feb 12, 2019
Pale updated their status Feb 12, 2019

Struggling on Chapter 27. Lots or random deaths that force me to restart... which still feels like a dumb but required way to play this game.

Pale
Pale updated their status Feb 5, 2019
Pale updated their status Feb 5, 2019

Up to Chapter 25 of this... Haven't let anyone die because I always restart chapters when someone does. This doesn't feel like the 'proper' way to play this game... but I'm not sure how you can be successful if you just go with the flow and let characters die. You may get to a future chapter and just not be able to win... The mechanic is so stupid.

Pale
Pale updated their status Jan 11, 2019
Pale updated their status Jan 11, 2019

Finished up the Lynn/Tutorial story arch and just got started on Elliwood. Enjoying it so far... still very worried about hitting that peak frustration moment.

I remember so clearly now that I've played again what made me fall off my last attempt at this game a decade ago. You can make characters too strong to survive, which I know makes no sense... But, if they are strong enough to kill characters in a counter attack, then the enemy can hit them over and over again in one turn because the space opens on the death of the previous guy. /sigh

Pale
Pale updated their status Jan 7, 2019
Pale updated their status Jan 7, 2019

Working my way through the tutorial set of chapters on this one. I definitely restarted because I have no recollection of what I had done before. I really enjoy it so far but I know I'm going to hit that part where Fire Emblem games frustrate me. Here's hoping I'll get through it. :)