It Lurks Below box art

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It Lurks Below (2019)

Graybeard Games

PC (Microsoft Windows) · Xbox One

2.38 from 8 ratings

81 members have it in their collection · 30 backlogged · 4 wish listed

It Lurks Below is an action-oriented, survival RPG in a randomly generated world. Fight through the massive underground dungeon, customize your character with random items and find out what evil lurks below.
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Details

Developers
Graybeard Games
Publishers
Graybeard Games
Genres
Adventure, Indie, Role-playing (RPG)
Themes
Action, Sandbox
Steam
View on Steam

Release dates

  • May 29, 2019 (Worldwide) PC (Microsoft Windows)
  • Aug 06, 2020 (Worldwide) Xbox One
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Rating distribution

5 stars
0
4 stars
0
3 stars
4
2 stars
3
1 star
1
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Community All Reviews Statuses

SunBr0ther

Status SunBr0ther Jul 25, 2021

This side-scrolling survival/builder game has some fun action mechanics, adding elements of D&D style race and class customization to the formula built by games like Terraria, but it's a bit rough around the edges.

My two biggest challenges for example:

The first quest doesn't unlock until you press the quest log button, either by locating that button in the key …

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This side-scrolling survival/builder game has some fun action mechanics, adding elements of D&D style race and class customization to the formula built by games like Terraria, but it's a bit rough around the edges.

My two biggest challenges for example:

The first quest doesn't unlock until you press the quest log button, either by locating that button in the key bindings menu or just randomly spamming keys on your keyboard. Once you accomplish this, then you get a weapon which allows you fight the game's rather challenging enemies (goblins with laser guns and infinite spawning lizard-things as soon as night falls for the first time, for example)

Second, the vertical exploration is a bit too helter-skelter for my taste. You can spend ten minutes burrowing, erecting torches, etc like you would in any game of this genre and then suddenly knock down a wall to get rushed by like five or six brand new high level baddies that you're entirely unprepared for. This might be fun once or twice but I don't think the survival mechanisms mesh well with the combat mechanisms - and I had the survival difficulty mode turned off, so I didn't have to worry about things like hunger, for example.

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