Review Mazinkaiser 5/5 · Mar 16, 2023
D4: Discontinued Games Don't Die
Knowing the release history of D4, I was expecting some broken promises heading in. What I wasn't expecting is that an ambitious, strange, and utterly delightful game was being hinted at in these first few chapters of what never was.
The player takes the role of David Young, a private investigator whose wife was murdered involving a strange drug called …
Knowing the release history of D4, I was expecting some broken promises heading in. What I wasn't expecting is that an ambitious, strange, and utterly delightful game was being hinted at in these first few chapters of what never was.
The player takes the role of David Young, a private investigator whose wife was murdered involving a strange drug called "Real Blood". Gaining the power to travel into the past via special mementos and evidence, he seeks to solve the case and possibly undo the grim future.
The game has peculiar but very streamlined elements for a graphic adventure game similar to the Telltale series. There are some dialogue options, and talking to people/investigating the area will produce evidence that moves the game forward. However, using almost anything in the game takes up a stamina meter, and the player must be careful in where/how they expediently investigate. Fortunately there are items handy, so for the fervent explorer the game has the player covered. Many actions, from important paths forward to side quests to pushing people repeatedly for fun rewards a currency that can be used to buy extra items or outfits, and a special vision meter can help the player find what they need. It's not challenging, but somehow more solidly put together than you'd think.
The action kicks in with a variety of QTE segments, with timed events that flash across the screen. The actions seem simple but much like a rhythm game accuracy is rewarded for future efforts and nailing some of the insane events in this game (as well as accidentally failing them) are highly entertaining. Home run into a fake eye? Dancing across barrels? Spitting gum into a flying knife? David Young has this covered.
The look of this game can't be ignored, as D4 goes a step above cel-shading into an abrasive look that seems a little aliased on XB1/PC but is impressively unique. Characters are detailed into a variety of stereotypes, some more offensive than others, but the game's storytelling fixes up some very interesting threads to follow as a plane trip becomes far more than it initially seems. The main character is fairly likeable and the cast is full of surprises.
The music is also incredibly standout, with an eclectic soundtrack that ranges into melancholy ambience, peppy zingers, and the most Irish action sequence music I've ever heard in a video game. Blame it on this game's love of Boston.
The part about this game that can't be ignored is that only three episodes were ever available - a prologue, and two chapters. The creator is disinterested in continuing this story which is a shame - by Chapter 2 the threads ramp up into an exciting and flavorful tale that ends too soon, but it's absolutely worth trying out to see what could have been.
