Hello Neighbor (2017)

DYNAMIC PIXELS

Android · Google Stadia · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S · iOS

2.32 from 202 ratings

1621 members have it in their collection · 25 playing now · 938 backlogged · 94 wish listed

How long? Main story 4h · 100% 49h (from 5 logged playthroughs)

Hello Neighbor is a stealth horror game about sneaking into your creepy neighbor's house to figure out what horrible secrets he's hiding in his basement. You play against an AI that adapts from your actions. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? Your neighbor will find a shortcut and catch you.
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Release dates

  • Dec 08, 2017 (Worldwide) PC (Microsoft Windows), Xbox One
  • Jul 26, 2018 (Worldwide) Android, iOS
  • Jul 27, 2018 (North_America) Nintendo Switch
  • Jul 27, 2018 (Worldwide) PlayStation 4
  • Sep 01, 2020 (Worldwide) Google Stadia
  • Sep 01, 2020 (Offline) (Worldwide) Google Stadia
  • Mar 26, 2026 (Worldwide) PlayStation 5
  • Mar 27, 2026 (Worldwide) Xbox Series X|S

Related

Bundled in

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Rating distribution

5 stars
11
4 stars
12
3 stars
60
2 stars
66
1 star
53
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Community All Reviews Statuses

anarchistica

Review anarchistica 2/5 · Sep 23, 2020

Clumsia: The Bright Ascent

This game is a mix of Amnesia: The Dark Descent and really vague adventure games in which you have to follow a, erm, very special kind of logic. It's a pretty cute idea, the bright suburban setting looks nice and it's mildly clever. The main problem is that the controls are really imprecise while the game requires some degree of …

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This game is a mix of Amnesia: The Dark Descent and really vague adventure games in which you have to follow a, erm, very special kind of logic. It's a pretty cute idea, the bright suburban setting looks nice and it's mildly clever. The main problem is that the controls are really imprecise while the game requires some degree of precision. Jumping is very floaty. Placing objects in the right spot is vital to solving the game, but you can't really aim well. The game also fails to explain that picking items up requires holding 'E' (for some reason).

There are only 3 acts and if the first one is anything to go by they're not very long. Most of the length/difficulty comes from the weird logic and the wonky controls. You have to stack boxes to climb the roof, but even when you do that it's way too difficult to simply jump on them. You have to remove a painting to reveal a hole in the wall, with no indication it's there. You have to place a box in front of a fan so it can activate a switch when it falls, giving you time to try to get to a platform.

It's just too annoying and convoluted to be worth the effort.

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V1CGaming

Review V1CGaming 1/5 · May 5, 2020

Avoid at all costs!

The concept for the game is great, level design is solid and the visuals are sometimes nice but the whole thing is painfully underdone.