Caesar III (1998)

Impressions Games

PC (Microsoft Windows)

3.83 from 215 ratings

758 members have it in their collection · 5 playing now · 357 backlogged · 27 wish listed

How long? Main story 29h (from 1 logged playthrough)

Caesar III is part of Sierra's City Building Series and was released in October 1998. Cities in Caesar III try to accurately reflect the life of Roman citizens: the lowest plebians live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, vegetables, and pork, and wine is required for some festivals and houses. … Read more
Caesar III is part of Sierra's City Building Series and was released in October 1998. Cities in Caesar III try to accurately reflect the life of Roman citizens: the lowest plebians live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, vegetables, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. The city is viewed in a two-dimensional isometric view with a fixed magnification level and can be rotated ninety degrees. Access to services such as market goods, entertainment, hygiene, education, and taxation are represented by "walkers," people sent out from their buildings to patrol the streets. Any house that a walker passes is considered to have access to the services of the walker's building. All movements of goods and coverage of walkers are accurately reflected by citizens walking the streets: a player can watch a farm's crop progress, and when it's ready, a worker will push a full cart from the farm to a nearby warehouse or granary; then return with an empty cart. Background music is played, which varies according to the situation (gentle themes to begin with, war drums during times of conflict and triumphal music when the player nears the objective). Crowd noises supplement musical themes, the sounds of manufacturing and the clash of weapons at appropriate times. There are two ways to play the game: Mission Mode, which is equivalent to the typical "campaign" modes of other strategy games, and City Construction Mode, in which the player plays one scenario from scratch. Read less
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Details

Developers
Impressions Games
Publishers
Sierra Entertainment
Genres
Simulator, Strategy
Themes
Educational, Historical
Series
Caesar
Steam
View on Steam

Release dates

  • Sep 15, 1998 (Full Release) (Europe) PC (Microsoft Windows)
  • Sep 30, 1998 (Full Release) (North_America) PC (Microsoft Windows)
  • Jan 29, 1999 (Full Release) (Japan) PC (Microsoft Windows)

Related

Bundled in

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Featured in lists

City Building games by catgirl · 34 games · 1

Rating distribution

5 stars
50
4 stars
95
3 stars
56
2 stars
12
1 star
2
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Community All Reviews Statuses

Begbie

Status Begbie Jan 27, 2021

Hail Caesar! I played this old-school Hardcore-city-builder when I was around 13 years old. 20 Years later and i am able to beat it (on easy lol). Much more frustating than Pharao or Emperor but still fun. 4/5

strawman_army

Status strawman_army Feb 9, 2018

This game brought me a ton of joy as a kid. I have always loved Roman history and city building games, so this was the perfect thing for me. I spent countless hours playing through the campaign, and even more in the sandbox mode. It wasn't perfect--the combat was limited and there were some issues with the way the economy …

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This game brought me a ton of joy as a kid. I have always loved Roman history and city building games, so this was the perfect thing for me. I spent countless hours playing through the campaign, and even more in the sandbox mode. It wasn't perfect--the combat was limited and there were some issues with the way the economy worked--but there was so much depth and replayability, and it was so much fun. I still have this game, and still fire it up once in a blue moon for nostalgia's sake. It's a real classic of the city building genre in my opinion.

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