Review davidh212 2/5 · Feb 19, 2022
Bad Fan-Fiction
The original Sly Trilogy are some of my favorite games of all time. The controls are some of the tightest of any 3D platformer, the aesthetic is tight af, the musical score for Sly 2 and 3 are some of the greatest video game music of all time (Peter McConnell is the GOAT), the voice performances are delightful (except maybe …
The original Sly Trilogy are some of my favorite games of all time. The controls are some of the tightest of any 3D platformer, the aesthetic is tight af, the musical score for Sly 2 and 3 are some of the greatest video game music of all time (Peter McConnell is the GOAT), the voice performances are delightful (except maybe Carmelita, whose voice actress changes every game), and there's real character development both within and between the games (especially Bentley).
Thieves in Time is a perfect example of when fan-fiction goes wrong. The team working on this game were clearly fans of the originals, but fans that had done zero introspection as to why they actually liked the games, or what made them good. They remember the witty lines Sly said in the original games, but forgot that he was just as often quite serious. They remember Bentley being goofy and scared but forgot his moments of courage and growth. They remember that Murray is fat and dumb, but forgot his strength of will and love for his friends.
Our three main characters have been Flanderized to the nth degree. Murray is nothing but a big fat idiot, Sly is nothing but a wisecracker, Bentley is nothing but a nerdy naggy worrier.
Perhaps the perfect "this is bad fan fiction" moment is when Carmelita has to belly dance in front of a bunch of guards to serve as a distraction for the team. Is this something my thirteen year old self would have dreamed about while playing the original games? Absolutely. Is actually putting it in the game a good idea, though? I would argue not.
There's also the infamous treatment of Penelope, Bentley's girlfriend, who turns villain in this game for essentially no reason. It comes out of nowhere and does nothing to justify itself. Why ruin a character fans like for no reason? I don't get it.
The writing in this game, from an overarching plot level, to a sentence by sentence dialogue quality level is beyond atrocious.
The gameplay does a slightly better job acquitting itself. The controls aren't nearly as tight as the previous games, and every action feels slower and more sluggish than it used to, but it's not terrible. My main issue is that you spend a decent amount of time playing as Sly's ancestors, who (with the possible exception of Rioichi) all kinda just feel like a worse version of Sly with a dumb gimmick slapped on that gets old very quickly. It's often just straight up harder to traverse a level playing as them, which is weird. You'd think they'd have an easier time getting around their own time period, but often that's not the case. It's also harder getting around as Bentley and Murray than it used to be.
One of the smartest things Sly 2 and 3 did was make all the characters feel essentially the same to play, but Sly had extra traversal moves that made him FEEL more agile. However there were always alternative paths through the open world (mainly bounce pads) that made it almost as easy to get through as any other character.
Combine that feeling with the game just overall being shorter than Sly 3 and especially Sly 2 (which had 74 and 54 missions compared to this game's 42), and it just felt like I HARDLY got to actually play as Sly, in this long anticipated Sly sequel.
Oh and as a final wtf, the 2D comic style cutscenes have a COMPLETELY different art style that, well...I get that everyone has their own subjective taste but to me they are a mockery of what came before. Decide for yourself.

