Review HaloBlues 2/5 · Mar 27, 2025
Too Sanitised
What a weird-ass game. Absolutely riddled with bugs and glitches (I really thought people were exaggerating about that... nuh uh), makes decisions that retroactively fuck with the timeline and events of previous games, they completely dropped the 'animatronics are possessed by murdered children' concept and seemingly went the route of 'animatronics are actual sentient beings' weirdness, and it's just not …
What a weird-ass game. Absolutely riddled with bugs and glitches (I really thought people were exaggerating about that... nuh uh), makes decisions that retroactively fuck with the timeline and events of previous games, they completely dropped the 'animatronics are possessed by murdered children' concept and seemingly went the route of 'animatronics are actual sentient beings' weirdness, and it's just not scary. I mean, FNAF isn't generally scary aside from in the literal jumpscares sense, but this one felt very sanitised and for-kids in a way the others didn't.
The whole Vanessa/Vanny thing was so bizarre and badly explained, especially the whole "Gasp! Vanny... like Vanessa! And Bunny! But gasp! Now there's two of them in this ending!" shebang. The fact that the endings were just a slideshow of half-drawn images was so ridiculously funny to me, like they didn't even bother to finish the climax of the damn game and just left their imageboards from the planning stage in. Did anyone keep a straight face when that popped up for the first time?
As for positives, let's see. I think the general idea had potential - I actually really dug the intro at the beginning with the concert and the sabotage/hack interrupting it. The colours and settings of the game were pretty great - not sure I like them in FNAF, but I like them (the bright lights, the funplex, the minigames, the vibrant face paint) in general.
I'll also admit that Moon section had me tense.
