Déjà Vu: A Nightmare Comes True!! (1985)

ICOM Simulations

Amiga · Apple IIGS · Atari ST/STE · Commodore C64/128/MAX · DOS · Family Computer · Mac · Nintendo Entertainment System · PC (Microsoft Windows) · PC-8800 Series · PC-9800 Series

3.30 from 66 ratings

396 members have it in their collection · 209 backlogged · 29 wish listed

Déjà Vu is a point-and-click adventure game that draws inspiration from "noir" detective novels that were popular in the 1940s.
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Release dates

  • Sep 1985 (Full Release) (North_America) Mac
  • Nov 1986 (Full Release) (North_America) Amiga
  • 1987 (Full Release) (North_America) Atari ST/STE, Commodore C64/128/MAX, DOS
  • Nov 22, 1988 (Full Release) (Japan) Family Computer
  • Dec 1988 (Full Release) (North_America) Apple IIGS
  • Dec 1990 (Full Release) (North_America) Nintendo Entertainment System
  • Jul 21, 1991 (Full Release) (Japan) PC-9800 Series
  • 1991 (Full Release) (North_America) PC (Microsoft Windows)
  • Sep 24, 1992 (Full Release) (Europe) Nintendo Entertainment System

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Bundled in

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Featured in lists

NES by Schtick01 · 23 games · 0

Rating distribution

5 stars
7
4 stars
23
3 stars
21
2 stars
13
1 star
2
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Community All Reviews Statuses

scoopings

Status scoopings Mar 22, 2023

Absolutely wild. The windows were so interesting, how when you'd open up something you'd get a new window to look through, and the way you drag for the inventory was fascinating for its time enter image description here

And lol what a scary, noir reflection enter image description here

As cool as this was, a great follow-up to Enchanted Sceptres indeed, and with some surprising conveniences built in, …

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Absolutely wild. The windows were so interesting, how when you'd open up something you'd get a new window to look through, and the way you drag for the inventory was fascinating for its time enter image description here

And lol what a scary, noir reflection enter image description here

As cool as this was, a great follow-up to Enchanted Sceptres indeed, and with some surprising conveniences built in, it was very tedious to get around and have fun playing it. Super cool idea though and it gets me excited for the upcoming point and click adventure era. And definitely worth a playtest, in case you believe the click-intensivity isn't too bad!

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