Resident Evil: Operation Raccoon City (2012)

Slant Six Games

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

2.14 from 419 ratings

1038 members have it in their collection · 10 playing now · 287 backlogged · 137 wish listed

How long? Main story 8h (from 2 logged playthroughs)

Resident Evil: Operation Raccoon City is a third-person shooter and is a spin-off of the long-running Resident Evil series. Unlike the main games in the series, it is less of a survival horror game and more of an action-packed shooter. The game includes twelve playable characters, however the players can choose only four characters for the online modes. Each team member has their own special role and abilities.
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Details

Developers
Slant Six Games
Publishers
Capcom
Genres
Adventure, Shooter
Themes
Action, Horror, Survival
Franchises
Resident Evil
Series
Resident Evil
Steam
View on Steam

Release dates

  • Mar 20, 2012 (North_America) PlayStation 3, Xbox 360
  • Mar 23, 2012 (Europe) PlayStation 3, Xbox 360
  • Apr 26, 2012 (Japan) PlayStation 3, Xbox 360
  • May 18, 2012 (Worldwide) PC (Microsoft Windows)

Also available on

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Rating distribution

5 stars
10
4 stars
22
3 stars
103
2 stars
165
1 star
119
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Community All Reviews Statuses

TheBeautifulEric

Status TheBeautifulEric Jul 3, 2022 Completed

Came in expecting a bad RE game, leaving thinking it's just a bad game overall. I beat the main campaign and was planning on going through the DLC campaign, but I got stuck on an invisible wall that didn't let me progress in the very first mission. I could probably try to find a solution, but I honestly don't think …

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Came in expecting a bad RE game, leaving thinking it's just a bad game overall. I beat the main campaign and was planning on going through the DLC campaign, but I got stuck on an invisible wall that didn't let me progress in the very first mission. I could probably try to find a solution, but I honestly don't think it'd be worth it. I probably would've enjoyed myself more if I could play multiplayer, but I played solo and that experience is what's going to shape my opinion of this game.

Edit: It amazes me that any game that came out after MGS2 has less impressive enemy behavior on hit. This game and Uncharted 1 just frustrates me with their combat.

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TheBeautifulEric

Status TheBeautifulEric Jul 2, 2022 Completed

This game came out 5-6 years after Gears of War and it doesn't feel as good. Controls are a bit wonky, checkpoints keep your progress but reset your inventory upon revival, enemies are bullet sponges that don't react to getting hit, you can't switch shoulder view. I was hoping for a class based shooter where the team would work together …

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This game came out 5-6 years after Gears of War and it doesn't feel as good. Controls are a bit wonky, checkpoints keep your progress but reset your inventory upon revival, enemies are bullet sponges that don't react to getting hit, you can't switch shoulder view. I was hoping for a class based shooter where the team would work together with different abilities, but the character abilities don't feel incredibly impactful yet. And the best tactics just seems to be rushing into enemies with no thought. There are definitely better shooters out there, but I'm hoping to at least beat the story since I'm a fan of RE.

Edit: The AI sucks, you have to constantly revive them. And using grenades is needlessly difficult. I think I’m just used to games that show you where they’re going to land as you’re holding them.

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ahriel.hernandez

Status ahriel.hernandez May 10, 2015

I like this game overall. I hate the dodge movement but I'm satisfied with the gameplay and the story. I feel like it was a little short though. No surprise for a side story but racking up zombies in the mean time was fun. Online can be a pain.... But in the end worth it. Worth a play through