Tomb Raider (2013)

Crystal Dynamics

Android · Linux · Mac · PC (Microsoft Windows) · PlayStation 3 · Xbox 360 · iOS

3.94 from 11046 ratings

23509 members have it in their collection · 705 playing now · 5459 backlogged · 1621 wish listed

How long? Main story 17h · with extras 19h · 100% 27h (from 200 logged playthroughs)

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.

Release dates

  • Mar 04, 2013 (Full Release) (North_America) Linux
  • Mar 04, 2013 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Mar 05, 2013 (Full Release) (Worldwide) PlayStation 3, Xbox 360
  • Mar 06, 2013 (Full Release) (Asia) PlayStation 3
  • Apr 25, 2013 (Full Release) (Japan) PlayStation 3, Xbox 360
  • Jan 23, 2014 (Full Release) (Worldwide) Mac
  • Apr 27, 2016 (Full Release) (Worldwide) Linux
  • Feb 12, 2026 (Full Release) (Worldwide) Android, iOS

Related

Bundled in

DLC

Remasters

Editions

Featured in lists

Rating distribution

5 stars
2914
4 stars
5084
3 stars
2546
2 stars
429
1 star
73

Community All Reviews Statuses

itram

Review itram 4/5 · Jan 20, 2026

Un Tomb Raider completamente diferente a sus antecesores

Este Tomb Raider fue el segundo que jugué de su franquicia luego de Tomb Raider III (1998) y he de decir que fue un salto inmenso. Había abandonado completamente estos juegos pero este mismo me llamó tanto la atención que decidí darle una oportunidad. Me acuerdo que cuando lo jugué por primera vez fue con 14 años y me fascinaron …

Read more

Este Tomb Raider fue el segundo que jugué de su franquicia luego de Tomb Raider III (1998) y he de decir que fue un salto inmenso. Había abandonado completamente estos juegos pero este mismo me llamó tanto la atención que decidí darle una oportunidad. Me acuerdo que cuando lo jugué por primera vez fue con 14 años y me fascinaron sus gráficos y la complejidad de sus puzles. Seis años después quise rejugarlo para ver qué cosas se me habían pasado.

Ver a Lara desde una perspectiva totalmente antitética a la que estábamos acostumbrados en los juegos anteriores; alguien segura de sí misma, arrogante, precavida e intrépida, para que de repente sea alguien completamente diferente, vulnerable, miedosa e insegura fue una muy buena idea personalmente. Una Lara joven viajando para ayudar a su "mejor amiga" a descubrir sus raíces sin saber lo que les depara el futuro suena a algo que ella haría.

El inicio del juego para mí es genial. Nada más empezar ya hay acción. El barco se parte en dos, nos raptan y nos atan boca abajo al lado de cuerpos a su vez colgantes en una cueva, nos liberamos pero convenientemente nos caemos sobre un fierro que nos atraviesa el abdomen, nos lo arrancamos con nuestras propias manos, la cueva se derrumba mientras nos persigue nuestro presunto raptor, escapamos, nos colgamos a un avión que está colgando de una cascada hasta que llegamos a tierra firme. Los primeros 15 minutos son adrenalina pura, una introducción que nos dice "este juego no es como los anteriores". Esto es más oscuro, más crudo. Y eso es lo bueno que tiene el juego, se siente real. El detalle de que ella verdaderamente nunca había matado a nadie y ver cómo le afecta (aunque sea por 15 segundos) estuvo buenísimo, se puede ver lo humana que es y el hecho de entender que quitar una vida sea muy fácil en las condiciones que se encontraban es aterrador.

Algo que genuinamente me disgustó de este juego fueron las animaciones de muerte explícitamente violentas y sádicas que le hicieron a Lara, personalmente siento que es innecesario lo gráficas que son y más si tenés que verlas una y otra vez, como por ejemplo en la escena del río. Sacando esto de lado, todo el juego es entretenido

Los diseños de todos los personajes son hermosos, desde los supervivientes del S.S Endurance hasta los Oni. Los controles son cómodos y fáciles de aprenderse. Las tumbas de los DLCs están buenas, no son la gran cosa pero son un lindo agregado al juego. Me es muy gracioso cómo todos los juegos de aquella época pareciera ser que era obligatorio que tengan multijugador. Ya hay muy poca gente jugando en los servidores pero la suficiente para encontrar partidas. De todas formas, recomiendo saltearse el multijugador, hay muchos cheaters y no es disfrutable

Eso de que Sam y Lara sean "amigas" no me lo trago eh, todo bien con la amistad me parece perfecto pero se siente que tienen mucha química entre las dos y cosas sin resolver.

★★★★☆ 4/5

Read less
BrushBorder11

Review BrushBorder11 3/5 · Oct 30, 2025

Immersive Secrets on Yamatai

Replaying this game many years later has been quite the nostalgic experience. This is a concise game that holds up extremely well. The story is engaging. The mysteries keep one intrigued. The actual characters themselves aren’t anything incredible. When one dies, you don’t really feel much. We can see that Lara knows them well and cares for them deeply so …

Read more

Replaying this game many years later has been quite the nostalgic experience. This is a concise game that holds up extremely well. The story is engaging. The mysteries keep one intrigued. The actual characters themselves aren’t anything incredible. When one dies, you don’t really feel much. We can see that Lara knows them well and cares for them deeply so clearly the loss is hurting her but we were just introduced to these characters and have little reason to care about them. The characters and dialogue are a major weakness in this game. Even with the journal entries that you can find, it really doesn’t add that much to it.

The construction of the island of Yamatai is incredible. This island feels sinister and breathtaking simultaneously. With its stunning peaks and ancient ruins, it’s truly a pleasure to traverse.

The actual gameplay of this game is pretty solid. The combat and very enjoyable but movement around the environment can be a little rough and not so seamlessly beautiful. Especially the rock climbing and jumping off of particular platforms. The collectibles are exciting to find and add to the mythos of Yamatai well.

Read less
Kolesne

Review Kolesne 1/5 · May 7, 2024

Eu lembrava de ser melhor.

GigaDeathNullGolem

Review GigaDeathNullGolem 3/5 · Apr 11, 2024

Fairly Simple Adventure and Exploration that doesn't overstay it's welcome. (Minus the QTE's)

Third Person Action-Adventure-Whoopty-Do that feels like a mix of Shadows of Mordor with a lot of cinematic cutscenes with lots of high tension and dramatic survival Horror QTE thrown in. The setting and tone reminds me of some of the newer Far Cry games that came out later after this release. The QTE's make this game suffer and age somewhat …

Read more

Third Person Action-Adventure-Whoopty-Do that feels like a mix of Shadows of Mordor with a lot of cinematic cutscenes with lots of high tension and dramatic survival Horror QTE thrown in. The setting and tone reminds me of some of the newer Far Cry games that came out later after this release. The QTE's make this game suffer and age somewhat badly (likely, especially on PC as the controls make less sense and seem bugged) Aside from the QTE, the collectibles and exploration is neat. You find ancient notes, treasures, artifacts and even hidden tombs (13 of which offer some kind of a simple Legend Of Zelda styled puzzle room) All of which usually offer something every now and then in the way of a voice narrated lore-heavy note. Not bad bonus for such a generic game genre. The third person shooting in this is nothing much to write home about. you have about four weapons, and can upgrade them along with certain skills. The weapon and upgrade system is kinda mostly window dressing that is unbalanced and has fluff. Most top tier skills i never even used once (close combat takedowns? how about not?) Not really a stealth game but you can do ambushes with silent weapons until they figure out what's up.

THE QTE's weren't fun but the best bits of the game where it feels, looks and plays at its best are the fast paced action sequence where you are being rushed along the rapids or doing ridiculous parkour like jump stunts over collapsing/burning buildings, bridges, boats, and more.

While it was worth playing it feels like this game is a bit of a mixed bag but it does have a lot of polished detail in some places. Some of the writing is wacky and uninspired at times, and sometimes it's above average (such as those hidden notes and descriptions of treasure being the best, I would argue

The upgrade mechanics are rudimentary at best, acting as a slight initial gate at times to coral the player's wandering into certain tombs or collecting certain treasure, however there's really little incentive to go back and actually collect these things (or collect mostly anything) as they don't really give you much of a benefit. But exploring (up to a point) is overall fun and clearing a section of the map is somewhat satisfying. The game isn't huge so it's not overwhelming and the progressional journey is somewhat sectioned off in different map sections that you can fast travel between. I managed to 95% this just keeping my eyes peeled without too much bakctracking, you get skills that help you find things later. There's no real reward for 100% this so just enjoy yourself.

Similarly, to Thief, this Eidos Reboot is not traditional and its chief enjoyers will be those not familiar with the older titles in the franchise. However, it's no Deus Ex

I'm not familiar with this franchise at all, I've played the original Tomb Raider for maybe an hour or two, found it terribly hard and frustrating. IF this is what the games turned into that's a big improvement.

Read less
DirtyMidnighter

Review DirtyMidnighter 3/5 · Nov 28, 2023

Featuring the Hardest Working Tank-Top in Gaming

My first Tomb Raider game and honestly I thought it was... fine. The game's a bit more bleak and drab than I expected (it is a PS3/360 era action game after all) and the gameplay felt incredibly derivative of the Uncharted series, which features better overall writing and set-pieces. I do like the setting of this remote Japanese island that's …

Read more

My first Tomb Raider game and honestly I thought it was... fine. The game's a bit more bleak and drab than I expected (it is a PS3/360 era action game after all) and the gameplay felt incredibly derivative of the Uncharted series, which features better overall writing and set-pieces. I do like the setting of this remote Japanese island that's been taken over by a mercenary group and all. that stuff about ancient ghosts and sacrificial rites, but the sheer amount of grunts you plow through in this game hits on that same dissonance and suspension of belief that keeps me from completely being immersed in other games of this type. But I don't really know the solution to that problem. Maybe focus more on puzzles and exploration than just constant combat? The game does have some of that stuff but it's not exactly brilliant. The survival and crafting mechanics are a nice change of pace but don't ultimately amount to enough to significantly separate this game from the aforementioned Uncharted games. If anything, they slow it down and make the whole thing feel a bit more tedious. Sorry Lara, I know you take a beating in this game and I’m not helping but I expected a bit more from an industry icon!

Read less
Strawhat

Review Strawhat 4/5 · Sep 25, 2023

9/10 - Exceptional

enter image description here

ACTION-ADVENTURE - In this reboot, a young inexperienced Lara must adapt and survive in a mysterious island that she cannot escape until she is able to unravel the supernatural powers at work.

PROS:

++ Survivor Lara. Survivor Lara is a fresh take on the character, and made the character appealing to me.

++ Fun combat. Combat is straightforward, but it's …

Read more

enter image description here

ACTION-ADVENTURE - In this reboot, a young inexperienced Lara must adapt and survive in a mysterious island that she cannot escape until she is able to unravel the supernatural powers at work.

PROS:

++ Survivor Lara. Survivor Lara is a fresh take on the character, and made the character appealing to me.

++ Fun combat. Combat is straightforward, but it's fun!

++ Engaging plot.

++ Character development. Great character development from Lara.

++ Great atmosphere. Atmosphere was great and can be quite eerie/creepy in certain areas.

++ Great graphics.

++ Lived-in world. Island had great history, and I thoroughly enjoyed listening to the letters and audio logs.

CONS:

-- Simple platforming. Platforming was way too thoughtless for a TR game

-- Lack of puzzles. Lost some of its identity as a series, especially with the decreased focus on puzzle-platforming.

-- Voice acting. Voice acting was okay. Some characters sounded off.

Read less
DanMaul

Review DanMaul 4/5 · Jul 30, 2022

Tomb Raider wraps all its strong aspects in a grittier tone that I thoroughly enjoyed

TLDR at the end.

A lot of the things I’m going to be talking about - from platforming to combat, from tone to character design - are aspects that seem to have changed somewhat significantly between the original Tomb Raider series and the new reboot. Even though I’m in no way very experienced with the earlier games, I seem to …

Read more

TLDR at the end.

A lot of the things I’m going to be talking about - from platforming to combat, from tone to character design - are aspects that seem to have changed somewhat significantly between the original Tomb Raider series and the new reboot. Even though I’m in no way very experienced with the earlier games, I seem to recall gameplay being more challenging, which would lead me to believe the new games were toned down to better accommodate the new vision. I also know some of the changes, especially when it comes to Lara's character, were quite controversial to some fans. But in a way, Tomb Raider gave me the exact action-adventure experience I had hoped it would.

The game boasts an immersive cinematic presentation, anchored in impressive action sequences from start to finish that may feel a bit much on a couple moments, but are nonetheless awesome to experience for the most part. I'm still surprised by how well they were able to make use of lighting and smoke effects to add that extra layer of atmosphere. Additionally, the minimalistic UI is something I haven't seen mentioned much when talking about this game, but it really serves as a fantastic complement to sell the immersion - you barely have anything on screen at any given time, and most indicators are done in a non-intrusive, effective way (except perhaps when it comes to damage direction).

Exploration is another thing Tomb Raider does remarkably well. The maps are actually less linear than I had initially thought, which works in the sense that this encourages players to see what else is out there. And tombs, of course, play a big part in it. I had a great time going through every tomb I could find, because even though they all share the same formula blueprint and ultimate outcome, they are all different enough to make exploring them enjoyable, both in terms of layout and puzzles (some of which feature a competent use of wind and physics in a fairly creative way). It also helps that this isn’t something you do ad nauseam, since there are only 7 of them in the game.

Another one of Tomb Raider’s accomplishments is its great mechanical execution. Running and especially turning aren’t up to the same standard, but the jumping, rock climbing, rope and general platforming mechanics all feel great to use, even more so because levels incorporate verticality in a really well designed way. I never grew tired of traversing the maps via climbing or ropes, and to me that’s when the game was at its best. Combat, too, feels pretty good as a whole. Meele is powerful - if sparsely utilised -, gunplay is good enough and the environmental destruction that can be caused by fire or explosions is well done, but above all I loved the arcadey feel of the bow shooting mechanics. The bow in Tomb Raider serves different purposes and it was always a joy to use, almost immediately becoming my weapon of choice.

Everything I mentioned above was what I was somewhat hoping to find on my playthrough, so although I really liked the execution, I wasn’t necessarily surprised by it. What I didn’t expect was the more dramatic, darker, grittier tone they brought to the Tomb Raider universe with this title, something I also truly appreciated. This tone was set very early on and it lingered pretty much throughout the entire game, though I’m of the mind that this was done way more effectively in the first half. Evil cults, blood rituals, human sacrifices, hellish figures, personal demons, they all come together and blend in perfectly with the gritty island setting and the depiction of Lara’s fragility in an otherwise brutal world, perfectly captured in the incredibly gruesome deaths she can either cause or endure. This, however, creates an unfortunate dichotomy between her character arc and narrative execution. I actually liked the story’s more mature layers, as non-sensical as its content could sometimes come across, but from the get-go Lara is depicted as this aspiring archeologist with no military training and great resistance to violence. The game, however, quickly encourages you to abandon all this in favour of an aggressive approach, punctuated by visceral and stylish kills that reward you with XP. It’s not much of a turnoff because of how enjoyable these engagements feel, but it can still occasionally break immersion.

A couple more aspects worth bringing up under a positive light are the streamlined way progression is handled via a very simple, very basic RPGesque system, and the way some collectibles are used in world building. The documents and relics in this regard are particularly important, and inform the player of events and motivations to such an extent that the game becomes much richer when experienced this way - on the other hand, collectibles like the GPS caches or the ones specific to each map are absolutely useless and nothing more than filler.

This is all mostly high (and in my opinion well deserved) praise, but the game also has a couple of flaws that I didn’t particularly like and brought my experience down a notch. For starters, Tomb Raider begins by luring you into this notion that you’re about to enter a survival experience, which is actually quite misleading, since all you forage is either for XP or salvage and has nothing to do with survival. Secondly, the stealth mechanics are, at best, half-baked into the game, with little autonomy or impact to speak of. I find this was a particularly missed opportunity. Lara’s personality was carved in such a way that it would be much more conducive to a stealthier, shadow-focused type of playstyle, which at best the game encourages only on a surface level. For the most part, you’re jumping through hoops in a balls-to-the-wall style with a visually ridiculous amount of physical challenges thrown your way, even for a video game. Another thing I disliked was the the existence of a couple of annoying instadeath segments, though here I have to admit the QTEs were less frequent and intrusive than I thought they were going to be. Finally, with the exceptions of maybe Lara, Roth and Jonah, most of the characters are, at best, forgettable. The way they were written, Hollywoodishly voiced and facially animated makes them too artificial and unrelatable, therefore removing any emotional investment in their outcomes. Tomb Raider isn't exactly a game one plays for its moving story and character depth, but in a title that shows such level of quality in most other areas, this kind of stands out like a sore thumb.

All in all, Tomb Raider is a game that can be very easily recommended for anyone looking to quench a particular Indiana Jones/Uncharted-type of thirst. I personally didn’t have an issue with the changes from past entries, and its specific problems never detract from the experience in any significant way, which ultimately results in a very satisfying adventurer-explorer title packed to the brim with exciting segments. It is a highly competent reimagining of the Tomb Raider universe, one I have a feeling will be hard to top by its subsequent titles, which I’ll be playing next. 8/10

Read less
Lij

Review Lij 5/5 · May 9, 2022

IMMACULATATION

I fucking love this game. That’s honestly the review in a nutshell it’s just so good. The story is one of the best I’ve ever encountered and it’s so interesting to see Lara’s character develop over the course of the game. I agree with what people say about it being kinda like torture porn at times tho but I think …

Read more

I fucking love this game. That’s honestly the review in a nutshell it’s just so good. The story is one of the best I’ve ever encountered and it’s so interesting to see Lara’s character develop over the course of the game. I agree with what people say about it being kinda like torture porn at times tho but I think it fit the gritty survival nature of the game. To me the death scenes made me try harder to not die than I already did because the death punished me visually not just progress wise. I know a lot of people don’t like this reincarnation of Lara but something about it felt so grounded and emotional rather than the other Lara incarnates (don’t get me wrong Legend Lara slays). Also as a history nut this just fertilised my ovaries, it’s so fun to look at artefacts and learn about the way history builds on top of each other such as looking at ancient Japanese scrolls and then looking at the Axis powers’ letters later on the island. All in all, great game I would even say perfect. It’s divine, spectacular, immaculate, and breath taking.

Read less
teja_videogametracker

Review teja_videogametracker 5/5 · Apr 7, 2022

Excellent and Best Game of Tomb Raider Series

The First and the Best game i played in the tomb raider series, recently got the entire trilogy for free on epic games. So played again. compared to the new titles this is a really great origin story and great gameplay. The puzzles and levels are just enough and great at the hard level setting I always play at this. …

Read more

The First and the Best game i played in the tomb raider series, recently got the entire trilogy for free on epic games. So played again. compared to the new titles this is a really great origin story and great gameplay. The puzzles and levels are just enough and great at the hard level setting I always play at this. for maximum impression.

Again, really great story and gameplay, have good music too. After this the trilogy went downhill in terms of story.

Read less
windupcrows

Review windupcrows 3/5 · Jan 6, 2022

The most 'acceptable' video game ever made, even if the script tries its best to spoil the fun.

levtolstoi

Review levtolstoi 4/5 · Feb 7, 2021

funky

I'm only halfway through this game. I bought it on Xbox with 2 pounds which is great. I haven't experienced gaming at its peak, I haven't played the original misogynistic Tomb Raider (mostly because I wasn't yet born) so I am not overwhelmed by nostalgia. Thank God. This is a great adventure game to be honest. It's very addictive and …

Read more

I'm only halfway through this game. I bought it on Xbox with 2 pounds which is great. I haven't experienced gaming at its peak, I haven't played the original misogynistic Tomb Raider (mostly because I wasn't yet born) so I am not overwhelmed by nostalgia. Thank God. This is a great adventure game to be honest. It's very addictive and the story, even though annoying from time to time for its repetitive manner, is kind of good. I hope I won't change my mind after finishing it ;) Being more of a man of words and stories rather than a man of... technology, I am more focused on the events happening in the game rather than the characteristics of it. But, I can say that the gameplay it's fun, even if it takes a little to accommodate with killing stuff (I was never good at shooting arrows). It's easy to move and I love that there are a lot of hidden objects to find around (I love checking every little corner for stuff, even if my inventory is full -- I really don't know why). The story follows dear Lara and her crew lost on a mysterious island that holds an awful curse. She needs to follow her instincts in order to survive. Lara goes through loss and pain, she learns how to kill and how to let go. Suffering, suffering so much suffering. Even though she's hurt and she lost people who were her guidance, she needs to keep moving forward, to survive and to save the rest of the people that are counting on her. And most importantly, she never loses the things that make her human -- I love the fact that she's complaining about having to do extremely dangerous tasks, because, to be honest, it would be kind of weird and artificial if she didn't. She's a strong woman but even though she can kill hundreds of angry men she still needs reassurance and guidance, which is cool. She's just a person, after all.

Read less
filip.vid

Review filip.vid 5/5 · Apr 11, 2020

Great game, great story ! I enjoyed every second of it !

tyler.kieft

Review tyler.kieft 3/5 · Aug 6, 2019

Pretty great. Same type of game as Uncharted, but a nice change in that there were a bunch of different mechanics. Combat was more interesting IMO. Storyline kinda sucked tho, and all the collectibles seemed fairly pointless.

TheOmegaHammer

Review TheOmegaHammer 4/5 · Oct 15, 2015

A Survivor is Born

Tomb Raider (2013) is my first honest attempt at one of Lara Croft's games, and only because I've heard so many good things about it. I played Tomb Raider 2 very briefly long ago and the playstyle wasn't for me. But I gave the series another shot with this game and I'm glad I did.

The best thing about the …

Read more

Tomb Raider (2013) is my first honest attempt at one of Lara Croft's games, and only because I've heard so many good things about it. I played Tomb Raider 2 very briefly long ago and the playstyle wasn't for me. But I gave the series another shot with this game and I'm glad I did.

The best thing about the game for me was that there were many times when something just simply cool happened. Whether it's an awe inspiring camera angle on top of a mountain, walking through a beautiful forest or cave, or leaping through burning buildings, exploding bridges, etc. There were several instances that really wow'd me. And that's very rare these days it seems. And because such moments are so rare, that's what really sets Tomb Raider apart from similar games. The story is fair. The bad guys are shallow. The combat is the same as other action adventure games. But those tense situations and narrow escapes were what really made me want to keep playing.

Most of the characters are pretty boring, except for Lara. Her transformation from innocent to survivor felt natural and not forced. Early in the game, she thinks she can't do anything to help her friends. Later, she's trash talking to the bad guys when they remark in combat about how good she is. I laughed when this happened because she really had matured quite a bit and surprised me.

Very fun game overall. I recommend at least one playthrough, whether you want to complete all the optional tombs or collect all the artifacts or not. The experience is worth it.

Read less
KaruraDiamatis

Status KaruraDiamatis Sep 9, 2015

Just started this game. My, but the animations are as smooth as butter. Also, how are there so many QTEs and I am not hating it?

Permalink
Snakowy

Status Snakowy Aug 15, 2015

$nake just finished the newest part of Lara Croft's Adventure Games - Tomb Raider on PS3, got 100% on same day.

Permalink
Froggy

Status Froggy Aug 20, 2014

Why have I even stopped playing this? It wasn't that bad..

Permalink
kyle.brittain.3

Review kyle.brittain.3 5/5 · Oct 7, 2013

I have long been a Lara Croft fan.

The fun, the action, the epic adventures.
The problem is this: Lara Croft is not a character, she's caricature. Thank god for this game.

Lara Croft is dead. Tomb Raider truly has been re-born. In this reboot of the series we see Lara starting her career fresh out of collage and on …

Read more

I have long been a Lara Croft fan.

The fun, the action, the epic adventures.
The problem is this: Lara Croft is not a character, she's caricature. Thank god for this game.

Lara Croft is dead. Tomb Raider truly has been re-born. In this reboot of the series we see Lara starting her career fresh out of collage and on a voyage to find a lost island called Yamati, home to the sun queen, a rule of an ancient civilization that has now died out. Lara is very much a young, enthusiastic person when we start this game.

When her vessel crashes on the island and a freakish cult kidnapps her best friend Sam, who happens to be a descendant of the sun queen, Lara sets out to rescue her and help her friends escape the island. Lara's character is SO STRONG in this game. I have to say, I was so impressed with her writing and the direction they took her. I actually teared up a bit in one scene.

Lara is trying to rescue Sam from a 'fire ritual' that could kill her, should she fail to prove herself as a vessel for the sun queen's trapped soul. Lara is captured, and while at first she screams to her friend 'I'm sorry! I'm so sorry Sam!" She quickly stops and begins shouting "Just look at me, Sam, Sam, just look at me!" For me that was the most selfless thing Lara did in this game. She forgot her failure, and tried to comfort her friend until the end. As the pyre beneath Sam was lit and both girls cried together, I teared up. Beautiful writing.

At one point, after a particularly large and explosion-friendly actin sequence, and enemy can be heard shouting "Shit, she's still alive!" To which Lara, charging towards her enemies, shouts “That's right! I’m still alive, you bastards!” That is the moment I fell in love with this game. This young woman is afraid, but she is also powerful. She is extremely human, and very real. And she is determined to do what needs to be done.

The graphics were amazing, and the plot was incredible -and scary! I'm so leased this game is getting a sequel. Definitely recommend for a smooth, intense gaming experience.

Read less