EarthBound (1994)

Ape, HAL Laboratory

Game Boy Advance · New Nintendo 3DS · Super Famicom · Super Nintendo Entertainment System · Wii U

4.36 from 1740 ratings · #87 top rated on Grouvee

4560 members have it in their collection · 322 playing now · 1814 backlogged · 995 wish listed

How long? Main story 26h · with extras 30h · 100% 40h (from 29 logged playthroughs)

A turn-based JRPG and sequel to the then-Japan-only Earthbound Beginnings (1989) in which Ness, a young boy living in a land based on the USA, leaves home to go on an adventure through strange locations, get to know quirky characters, and defeat an unknowable alien threat called Giygas while facing up to the realities of growing up and becoming familiar with the real world.

Release dates

  • Aug 27, 1994 (Full Release) (Japan) Super Famicom
  • Jun 05, 1995 (Full Release) (North_America) Super Nintendo Entertainment System
  • Jun 20, 2003 (Full Release) (Japan) Game Boy Advance
  • Mar 20, 2013 (Full Release) (Japan) Wii U
  • Jul 17, 2013 (Full Release) (North_America) Wii U
  • Jul 18, 2013 (Full Release) (Europe) Wii U
  • Mar 03, 2016 (Full Release) (Europe) New Nintendo 3DS
  • Mar 04, 2016 (Full Release) (Japan) New Nintendo 3DS
  • Mar 23, 2016 (Full Release) (North_America) New Nintendo 3DS

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Rating distribution

5 stars
966
4 stars
515
3 stars
194
2 stars
51
1 star
14

Community All Reviews Statuses

liketheaward

Status liketheaward Jan 30, 2026

Randomly got the urge to play this game for the first time in 30 years. I've forgotten a lot but surprised how much I did remember. I hesitated to enter Pokey's house because I knew his mom was going to kill Buzz Buzz :(

You know, I think as a kid I missed the line from Starman Junior telling Buzz …

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Randomly got the urge to play this game for the first time in 30 years. I've forgotten a lot but surprised how much I did remember. I hesitated to enter Pokey's house because I knew his mom was going to kill Buzz Buzz :(

You know, I think as a kid I missed the line from Starman Junior telling Buzz Buzz that he's "a useless insect now" and just thought he was some kind of alien species that look like bees but are intelligent. The idea that he's a hero from the future who was turned into a bee is much more chilling! I did like his death scene, and I low-key feel like Mikau's last song before dying in Majora's Mask is an homage.

The game definitely doesn't play around difficulty-wise! I died once on my way through the Onett caves to Giant's Step, came back with like 4 hamburgers, and almost immediately had to eat 3 of them and had to run from about half the encounters in the lower half of the caves because I didn't have any PP to heal myself either and was trying to save a hamburger for the boss. How is it them Rowdy Mouses got like a 90% crit rate?? Grabbed a magic butterfly in the outdoor transition stretch between the lower and upper caves, but used most of my PP before getting to the final boss. Ate that last hamburger I had been saving to max my HP right before I triggered that fight.

I won with 3 HP and 0 PP left, lol. Luckily because I'd leveled up after beating the boss, all the enemies ran away from me on the way back down through the caves, so I was able to get home without dying on the way.

On the way to Twoson I got shroom headed. What a devious creation of the devs that is! I think I also had my first auto-win. That's pretty nice since it saves you expending any HP or PP, and even easy mobs could do a bit of chip damage or require a love spell if they keep calling friends. Managed to get to the hospital to sell my head shroom and get my controls working normally again, and then headed to the department store before making a save and calling it a night.

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scoopings

Status scoopings Apr 22, 2024

Lol the amount of time I spent getting that Sword of Kings, and to find out it only raises Poo's attack by like 30....

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benhenry3

Status benhenry3 Jan 19, 2024

Hands down my favourite video game of all time! The quirky and lovable characters are so charming. The designs for all the areas are so unique, the battle system is so satisfying and the enemies are all so cool. I could sit and listen to the soundtrack all day. This game is also hilarious with tons of pop culture references …

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Hands down my favourite video game of all time! The quirky and lovable characters are so charming. The designs for all the areas are so unique, the battle system is so satisfying and the enemies are all so cool. I could sit and listen to the soundtrack all day. This game is also hilarious with tons of pop culture references and dialogue that makes you question what the hell the developers were on.

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EternalThrýlos

Status EternalThrýlos Jan 7, 2023

The gameplay consists of the traditional turn based role playing game (TBRPG) style which may be hard to understand to anyone who’s never played a TBRPG before. If you’re a fan of the genre the gameplay comes with a high recommendation; it even includes some quality of life improvements such as a rolling health meter mechanic or the option to …

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The gameplay consists of the traditional turn based role playing game (TBRPG) style which may be hard to understand to anyone who’s never played a TBRPG before. If you’re a fan of the genre the gameplay comes with a high recommendation; it even includes some quality of life improvements such as a rolling health meter mechanic or the option to equip a weapon right after buying it. Now the rolling health meter is a simple mechanic, it means that instead of your health depleting instantly it slowly ticks down, if you took a big hit you get a lot of time to heal. Who should this game be recommended for? It’s probably best enjoyed by fans of the Turn Based RPG, and Comedy genres. For more on my thoughts about this game, check out my review at: https://send2mraidan.wixsite.com/aidangamereviewsoffl/post/earthbound-arrives-on-nintendo-switch

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ApramPepo

Status ApramPepo Oct 14, 2022

Why does this game cost the same as an inflated priced PS5? It's not like it's very rare nor sold terribly but underrated. hell, some cost 3000$ and more for some odd reason just being CIB!

I know retro games prices are crazy, but this is completely F'd up! It's a scam. Nobody should pay these stupid prices for a …

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Why does this game cost the same as an inflated priced PS5? It's not like it's very rare nor sold terribly but underrated. hell, some cost 3000$ and more for some odd reason just being CIB!

I know retro games prices are crazy, but this is completely F'd up! It's a scam. Nobody should pay these stupid prices for a game (especially when they're not going to the devs anyway).

If you're gonna spend these prices anyway, then why not buy an Everdrive instead?!

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kupomog337

Status kupomog337 Sep 3, 2022

Started playing this a couple hours ago. Hype understood. Very interesting concepts and gameplay, I'll keep my statuses updated as I play this game (feel free to temporarily mute me if you mind).

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leggomymeggo

Status leggomymeggo Aug 15, 2022

Got some playtime in this afternoon, liking it! (about 4 hours in) can't help but feel like I'm missing some secrets and wasting random items I don't know what to do with though :/

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Kirais

Status Kirais Mar 5, 2022

10 hours into Earthbound and I am still not hooked. Should I stick with it?

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Kirais

Status Kirais Feb 25, 2022

EarthBound was added to Nintendo Switch Online last week so it’s now the perfect time to play this classic! Though I am not sure it’s the best idea to play this game after playing one of the best “normal” JRPG Chrono Trigger… The contrast would be so huge.

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TheBeautifulEric

Status TheBeautifulEric Dec 18, 2021

I beat this game the other day and I really wanted to talk about it, but I don't think I have the capacity to properly articulate the way this game made me feel. This game is just incredibly comforting and charming in a way that's hard to describe, so if you have yet to play the game and are a …

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I beat this game the other day and I really wanted to talk about it, but I don't think I have the capacity to properly articulate the way this game made me feel. This game is just incredibly comforting and charming in a way that's hard to describe, so if you have yet to play the game and are a fan of JRPGs, I ask you to play the game for yourself. I don't think there's a game that elicited the same kind of emotion for me like this game did.

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Chovus

Status Chovus Nov 8, 2021

I own the original cartridge and beat this back in the 90s. Not sure if I played through once or twice, but I believe I had the player's guide and grinded some of the rare drop gear. The most memorable part of the game was the dinosaur world where the character sprites were shrunken to show how big the dinosaurs …

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I own the original cartridge and beat this back in the 90s. Not sure if I played through once or twice, but I believe I had the player's guide and grinded some of the rare drop gear. The most memorable part of the game was the dinosaur world where the character sprites were shrunken to show how big the dinosaurs were. This game was enthralling to me as a kid, combining familiar rpg mechanics with unusual and interesting scenarios.

Update 2021. Beat the game on emulator using a walkthrough, to the point of micromanaging each enemy and situation. Used the trick in the beginning to never get the sound stone to free up an inventory slot. I hoarded a lot of stuff but did not need to use as many recovery items as the walkthrough suggested and liberally used offense items. The early game was quite challenging and I died several times. The combat balance for much of the game was tight, with needing to prioritize certain targets, frequently use magic, and high risk of character death. This continued until I spent the time grinding for the sword of kings, which took so damn long that the characters leveled up excessively and the late game was a cakewalk. I distinctly remember grinding those gold starmen for the sword back in the day. It took a few hours and I had to leave the dungeon once to recover. Then I grinded more hours for Jeff's best weapon, beating the dungeon boss first so the enemies would flee so I always got surprise attacks. Finally I grinded a star pendant just before the final dungeon. Yes those psychic psychos were very familiar, I can only imagine how much I grinded them back in the day. Despite turbo mode it took over 200 kills and almost 2 hours to get the 1 pendant. I used auto battle for the first 130, then figured I should be killing the enemy that dropped it last. Close to 200 I stopped counting, and every character got to level 99 doing this. None of the other rare drop items were worth it and even the ones I got were unnecessary. In fact I would say the game is better when ignoring rare drops, and that the inclusion of such low drop rates is the worst part of the game; really hurts the challenge and sense of completion.

Ness got the star pendant, pixie bracelet, shiny coin and magicant bat. He mostly did attacks and healing. Occasional use of paralyze and nuke. I called my favorite thing Death because I knew it was going to be used for the nuke, and video gaming, sleep and sex would not be good nukes names. Favorite food was roast.

Paula got the sea pendant, goddess band, Saturn ribbon and holy fry pan. I never had trouble when she joined and did not go out of my way to level her up; the 2 free stuffed bears helped keep her alive. I was very impressed how much damage she did with melee attacks despite being a caster. She mostly used freeze and fire nukes as needed.

Jeff got the rabbit foot, cherub band, souvenir coin and gaia beam. I used big and multi bottle rockets to wreck most bosses, and the bazooka for his main attack until he got his best weapon. I used the slime generator a bit during the mid game, but none of the other tools. Did not seem any point to with the limited inventory. Even though the walkthrough recommended the neutralizer and shield killer for removing shields, being overleveled made shields irrelevant. He reminds me of Edgar in FF6, but crappier due to the limited inventory.

Poo got his full set of kings gear and used a mix of melee and nukes. He really did not come into his own until he leveled up a ton grinding for his sword.

The game's best aspect was the setting; the locations, situations, NPCs and dialogue. You can feel the care and polish that went into the game, especially when revisiting everyone during the ending. The same care and polish went into the rest of the game, except for the inventory system and unnecessarily long dialogues for simple things like shops and saving. While there is nothing wrong with having limited personal inventory for tactical effect in battle, it would need to be paired with an easy to access infinite storage. Not the ridiculous courier storage system here. Especially since I maxed out the storage, mostly with worthless plot items that could not be destroyed. There was really no excuse to not have a single infinite inventory, like Final Fantasy. And then the dumb condiment system because lets just make using restorative items take up even more inventory space when the biggest limiting factor in the game is inventory space. Still one of the best SNES jrpgs, but not at the same legendary level as Chrono Trigger and FF6.

9.0/10

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