Review Trost 3/5 · Jun 29, 2026
Impressed and disappointed.
So they took Mudrunner and did a bit of nice things:
- Replaced boring green worn Soviet trucks and gloomy grey villages with vibrant maps and modern trucks. Good!
- Added more content and mission diversity. Good!
- Physics are a bit simplified but the core gameplay is still there. Ok!
But then they had to make it worse. Mudrunner is 17-24 hours. …
So they took Mudrunner and did a bit of nice things:
- Replaced boring green worn Soviet trucks and gloomy grey villages with vibrant maps and modern trucks. Good!
- Added more content and mission diversity. Good!
- Physics are a bit simplified but the core gameplay is still there. Ok!
But then they had to make it worse. Mudrunner is 17-24 hours. Snowrunner is 84-153 on HLTB. They bloated it dramatically and turned it into Ubisoft open world RPG kind of thing.
- Maps are no longer isolated puzzles — they're a metroidvania. Accessing part of one map needs a collectible or truck from another map, which needs a delivery to clear a roadblock. A Witcher 3 sidequest chain. Boo!
- After the initial tutorial, you unlock stuff at snail's pace, whereas Mudrunner handed you new trucks with unique strengths often. Whyyyy?
- A lot of modifications are locked behind XP or in-game currency, which you grind like in some RPG. No, please respect my time devs!
- Because of said slow progression pace in this game, you cannot enjoy strongest trucks without grinding many many hours.
- The amount of DLC trucks, hidden behind real money paywall is sad.
Overall, I'm glad I tried it on Game Pass and didn't buy. It was fun for the first 5-10 hours but then grinds to a halt.
I like how you can connect your trucks like this and haul 4 trailers worth of stuff at once. Feels like peak productivity.