Silver Chains box art

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Silver Chains

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Silver Chains

Aug 6, 2019

Main game

2.29 average rating based on 17 ratings

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Silver Chains is a first-person horror game with a strong emphasis on story and exploration. Search for clues within an old abandoned manor to unravel the truth about the terrible events which have happened here. Solve puzzles to find out how you are connected to the mysteries of this place. But be careful: an evil lurks in the cold, dark masonry and it has already started hunting you…
Release Dates
Aug 06, 2019 Full Release (Worldwide)
PC (Microsoft Windows)
2019 (Worldwide)
Nintendo Switch, Xbox One
Jan 28, 2021 (Europe)
Nintendo Switch
Jan 29, 2021 (North_America)
Nintendo Switch
Jan 29, 2021 (Worldwide)
PlayStation 4
Oct 20, 2021 (North_America)
Xbox Series X|S
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User Stats
339
In Collection
17
Wish Listed
1
Playing
223
Backlogged
How Long Is Silver Chains?
100% completion: 4.7 hours
Total completions: 1
Krauzer
Krauzer gave Jun 26, 2025 (edited)
Krauzer gave Jun 26, 2025 (edited)
Krauzer's review of Silver Chains

A terrible title, really don't recommend this one, the puzzles are bad, the design is bad, cheap jumpscares and the story is obtuse to say the least. I don't know why I bought this game, but I rushed since I knew it is very short, though I didn't knew it was so bad. It tries very hard to replicate some mechanics of games like Outlast, but uses scripted sequences for all the interactive gameplay sections, you are left with the jumpscares and the unfunny puzzles, which I admit that I looked a lot of them online since I was having zero fun, no shame about this.

There is almost no interaction with the world, the scary sections which you are being chased are almost completely scripted, I highly recommend passing this one. The worst part is that even the atmosphere, which should have been the game’s strongest asset, feels artificial and uninspired. The mansion setting had potential, but instead of building tension through environmental storytelling, it relies on loud noises and things popping up in your face. After the first few cheap scares, you can already predict what’s coming next. There’s no psychological buildup and no subtlety, just repetitive attempts …

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A terrible title, really don't recommend this one, the puzzles are bad, the design is bad, cheap jumpscares and the story is obtuse to say the least. I don't know why I bought this game, but I rushed since I knew it is very short, though I didn't knew it was so bad. It tries very hard to replicate some mechanics of games like Outlast, but uses scripted sequences for all the interactive gameplay sections, you are left with the jumpscares and the unfunny puzzles, which I admit that I looked a lot of them online since I was having zero fun, no shame about this.

There is almost no interaction with the world, the scary sections which you are being chased are almost completely scripted, I highly recommend passing this one. The worst part is that even the atmosphere, which should have been the game’s strongest asset, feels artificial and uninspired. The mansion setting had potential, but instead of building tension through environmental storytelling, it relies on loud noises and things popping up in your face. After the first few cheap scares, you can already predict what’s coming next. There’s no psychological buildup and no subtlety, just repetitive attempts to startle you.

The pacing also works against the experience, exploration feels empty and disconnected, with long stretches of walking through nearly identical corridors only to trigger another scripted event. Because so much of the game is on rails, there’s no real sense of danger. You’re not surviving through smart decisions or quick reactions, you’re just moving forward until the next pre-determined scare activates. That makes the horror feel hollow rather than engaging.

Even visually, while the graphics are decent on a technical level, they can’t compensate for the lack of meaningful gameplay. The character movement feels stiff, interactions are limited, and the overall experience ends up being more frustrating than frightening. By the time the credits rolled, I felt more relieved than satisfied. There are far better horror games out there that respect your time and intelligence, this one is simply not worth it.

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