I'm torn, while this was a good 18 hour experience, i'm unsure if it really is indeed the 'best metal gear' that I kept hearing/reading!

It's all fun and games until someone loses an eye
For one thing, if you are playing these sequentially, by the time you make your way to the third iteration (of the main series) The …
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I'm torn, while this was a good 18 hour experience, i'm unsure if it really is indeed the 'best metal gear' that I kept hearing/reading!

It's all fun and games until someone loses an eye
For one thing, if you are playing these sequentially, by the time you make your way to the third iteration (of the main series) The game doesn't hit as hard as the original metal gear solid. (Or am I alone on that?) I played that just a few years ago and it blew me away... HOWEVER, this is a good game... It is definitely a Solid game... it has so MANY quality of life improvements as well as expanded elements of play that fit nice and snug here.

MGS3: Snake Eater isn't just about super secret sneaking missions and CQC. It's about survival! You can eat all kinds of snakes, but i couldn't find a way to snack on any in flight meals while hitching a ride on fixed wing aircraft.
I am guessing from what i've seen that the survival mechanics introduced here is what the later games were largely inspired by.
The story was very good and ties things together a bit nicely and the cold war setting is great, but i definitely thought the first game was the most iconic and mind blowing of this series: it pushes the system it was on into a place that rivals that of a PC game's presentation in addition to having a gripping and timely story (in addition to introducing many new ideas), the sequel also manages to up the ante on the story, and improve on gameplay a bit, however THIS game takes a backseat somewhat and tries to balance the elements and make for a nice james bond like presentation with the 'solid' emphasis being on solid gameplay which would have to make it one of the more approachable ones.
in the end this was such a solid stealth game, which at times was also very playful and funny. You know you are playing a good stealther when you can just slowly trawl through and observe things without feeling a need to rush through any part of the game. Maybe the biggest acclaim for this one is the boss fights because they offer a significant amount of variety and presentation.
One thing I love about kojima's games is how it seems that he is an artist in which the console itself is his tapestry he paints. I say this because he always does such a great and fantastic job working within the constraints of the medium. Despite this, I am looking forward to later games that might be KB and Mouse friendly. :D

It doesn't matter if you are a Green Beret. Wear your damn mask!
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