Syphon Filter (1999)

Eidetic

PlayStation · PlayStation 3 · PlayStation Portable · PlayStation Vita

3.50 from 457 ratings

1013 members have it in their collection · 12 playing now · 181 backlogged · 103 wish listed

How long? Main story 14h · with extras 8h · 100% 10h (from 5 logged playthroughs)

Syphon Filter is a third-person shooter stealth video game developed by Eidetic and published by 989 Studios exclusively for PlayStation. The plot centers on special agents Gabriel "Gabe" Logan and Lian Xing who are tasked by the United States government to apprehend a German international terrorist.
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Details

Developers
Eidetic
Publishers
989 Studios, Sony Interactive Entertainment
Genres
Shooter
Themes
Action, Stealth, Warfare
Series
Syphon Filter

Release dates

  • Feb 17, 1999 (Full Release) (North_America) PlayStation
  • Jul 09, 1999 (Full Release) (Europe) PlayStation
  • Dec 04, 2006 (Full Release) (North_America) PlayStation Portable
  • Apr 19, 2007 (Full Release) (North_America) PlayStation 3
  • May 03, 2007 (Worldwide) PlayStation 3
  • Aug 28, 2012 (Full Release) (North_America) PlayStation Vita

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Featured in lists

26 Storyline by Schtick01 · 55 games · 1

Rating distribution

5 stars
67
4 stars
160
3 stars
174
2 stars
48
1 star
8
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Community All Reviews Statuses

Krauzer

Review Krauzer 4/5 · Jun 7, 2025

The game's standout features are its tense atmosphere, surprisingly complex AI for its era, and a wide arsenal of weapons, including the iconic taser that can literally set enemies on fire if you hold the trigger too long. Its controls are a bit clunky by modern standards, especially aiming and movement, but they were manageable once you got used to …

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The game's standout features are its tense atmosphere, surprisingly complex AI for its era, and a wide arsenal of weapons, including the iconic taser that can literally set enemies on fire if you hold the trigger too long. Its controls are a bit clunky by modern standards, especially aiming and movement, but they were manageable once you got used to them. Visually, it hasn’t aged gracefully, but it’s a solid reminder of how ambitious late-’90s games could be.

The story is surprisingly engaging, with a serious tone and a shadowy, late-Cold-War paranoia vibe. Despite the rough edges, Syphon Filter was ahead of its time. It's not as slick as Metal Gear Solid, but it earns its cult status through bold design choices, intense gameplay, and a lot of charm. A must-play for PS1 fans who want to see how early stealth-action games evolved.

The level design is another standout for how varied and dynamic it feels, from snowy military bases to urban streets and stealth-heavy infiltration missions, each stage introduces new scenarios that keep the pacing fresh. The game isn’t afraid to throw intense shootouts at you one moment and demand careful, methodical stealth the next. Boss encounters, while sometimes frustrating, add to the cinematic flair the developers were clearly aiming for.

Overall, this title represents a fascinating snapshot of a transitional era in gaming, when developers were experimenting with fully 3D action and narrative-driven experiences. It may lack the polish of its more famous contemporaries, but its ambition and identity make it stand out. For people willing to embrace its quirks, it offers a rewarding and nostalgic dive into late-’90s action design.

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shoma

Status shoma Sep 18, 2020

It’s a good game, back then it was revolutionary. Obviously inspired Splinter Cell and other third person shooters. Not much stealth here, but there’s 1 level that is basically a stealth sandbox, so that makes up for the lack of it in other levels. Still a little flawed, the last boss was not really fun and it dragged on for …

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It’s a good game, back then it was revolutionary. Obviously inspired Splinter Cell and other third person shooters. Not much stealth here, but there’s 1 level that is basically a stealth sandbox, so that makes up for the lack of it in other levels. Still a little flawed, the last boss was not really fun and it dragged on for a little too long.

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