Status Chovus May 15, 2024
Beat on Hard. Based on the title and premise of fighting zombies as a samurai, I expected it to be a side scrolling action platformer or simpler version of Zombies Ate my Neighbors. I was very surprised when it turned out to be a weird hybrid of Rampage and shoot em up where you are a giant flying head shooting …
Beat on Hard. Based on the title and premise of fighting zombies as a samurai, I expected it to be a side scrolling action platformer or simpler version of Zombies Ate my Neighbors. I was very surprised when it turned out to be a weird hybrid of Rampage and shoot em up where you are a giant flying head shooting down choppers, destroying buildings and eating people? The plot and gameplay did not match at all, and the entire game made very little sense. Despite that it was reasonably fun as a simple shooter with destruction. The most difficult part was the lightning beams that blocked passage and did massive damage. It took me a few deaths to figure that out. Each stage had a different variation of the lightning, such as smoke stacks and giant snakes swimming up water falls. Those water falls were annoying because they pushed me to the bottom and made it nearly impossible to gain any altitude. Sometimes I had to destroy terrain to create alternate routes, and others it was just about timing. I greatly disliked the lame color scheme, with head, debris from destroying stuff, and both yours and enemy projectiles all being the same color. It made it more difficult than necessary to see enemy shots. The head shot a basic ball straight ahead that seemed to home towards enemies, and a fire bolt that dropped with gravity to hit lower enemies. There were no other weapons or power ups of any kind other than gaining health for killing stuff, which was very needed due to no life system.
The enemies varied from recognizable military vehicles and soldiers to weird shapes that I can only assume were robots or aliens, giant animals and sand monsters. There were even some blue giant heads that looked just like the player. The 1st boss was the statue of liberty, which was way larger than it should have been. Then a colossus sized ripped old man throwing axes (wtf), then a massive underground base on wheels, then 4 worm things. The final boss was a giant green alien laying down asleep while a ring of satellites orbited around him. Such a weird game but it was ok for a NES shoot em up. More fun than Rampage at least.
6.0/10