Status TheBeautifulEric May 4, 2025 Completed
Liked this more than the first game. Dixie is the MVP with her floating, the tag-team carrying mechanics are a nice addition, and I like the animal buddies more in this game. Cloud Mario in SMG2 blew my mind with being able to create platforms, so it was a pleasant surprise to find out Rare did that with the spider …
Read moreLiked this more than the first game. Dixie is the MVP with her floating, the tag-team carrying mechanics are a nice addition, and I like the animal buddies more in this game. Cloud Mario in SMG2 blew my mind with being able to create platforms, so it was a pleasant surprise to find out Rare did that with the spider buddy in a game from the 90s. Even though I like this game more than the first, it still didn't click with me and I finally figured out why. First off, the hit/hurt boxes are HUGE in this series. Secondly, I hate having to hit bosses like 10+ times (I'm used to 3). The biggest reason I just don't like DKC is that the focus on animations actively detracts from the gameplay. The animations are very slow and seemingly can't be cancelled so you have to wait for the animation to complete before being able to do another action, making the game feel a bit unresponsive. This is really noticeable when engaging with the climbing mechanics or when needing to pick up an item and quickly turn around. I probably would have loved this game as a kid because of all of the bonuses and secrets that you can spend hours upon hours trying to find, but right now I am more focused on chipping away at my backlog than playing games to completion.
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