Dragon Warrior II (1987)

Armor Project, Bird Studio, Chunsoft

Family Computer · MSX · MSX2 · Nintendo Entertainment System

3.35 from 242 ratings

654 members have it in their collection · 35 playing now · 185 backlogged · 113 wish listed

How long? Main story 23h · with extras 20h · 100% 29h (from 9 logged playthroughs)

Dragon Warrior II is an early top-down RPG that expands and improves on its predecessor. Unlike the first game, Dragon Warrior II allows the player to join forces with two other characters, a magic-using princess and a wizard-warrior prince. Also including expanded monster battles involving up to 6 creatures and a much larger world, Dragon Warrior II is an important step in the evolution of the Dragon Warrior series.

Release dates

  • Jan 26, 1987 (Full Release) (Japan) Family Computer
  • Feb 1988 (Full Release) (Japan) MSX
  • May 1988 (Full Release) (Japan) MSX2
  • Sep 1990 (Full Release) (North_America) Nintendo Entertainment System

Related

Remakes

Ports

Rating distribution

5 stars
20
4 stars
87
3 stars
99
2 stars
27
1 star
7

Community All Reviews Statuses

XanderCat

Status XanderCat Dec 19, 2024

Wohoo, I did it, I finished a game! :) Onto Dragon Quest III? It is sort of my goal, but I also want to play some more modern games. Currently playing Path of Exile 2. But I also really had this fantasy of playing all the dragon quests and they are pretty relaxing and fun.

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fluffite

Review fluffite 4/5 · Jun 20, 2024

A step up from the first game

So in my goal of playing every dragon quest game in (release) order, naturally I played and finished the second game. I honestly liked it for what it was. You start out the game as the prince of Midenhall. This time you're not alone like in the first game; the prince of Cannock and the princess of Moonbrooke join you …

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So in my goal of playing every dragon quest game in (release) order, naturally I played and finished the second game. I honestly liked it for what it was. You start out the game as the prince of Midenhall. This time you're not alone like in the first game; the prince of Cannock and the princess of Moonbrooke join you in your fight. Exploration is encouraged, as some really unimportant and highly missable NPCs will tell you where the convoluted items are that you need to beat the game (or you can skip this and just use a walkthrough if you're too lazy). The music is nice, very dragon warrior-esque but not the same tunes as the first game.

However, this game is grind-HEAVY; you need to grind so goddamn much to be at a good level and some fights cough Hargon with HealAll cough make you depend on RNG to win. I personally like grinding so I didn't mind it that much. The biggest downside to me however is the spells. Ok so you have the main character who essentially only attacks and the princess of Moonbrooke is clearly supposed to be the healer but the prince of Cannock? He can't really hit hard (even with good equipment), he doesn't have the best healing spell and all of his other spells (like fireball, firebane, etc) usually don't hit the enemy and make you waste your turn with him. So he's essentially a second, less good healer. I only understood that near the end of the game and it made fights a lot easier, but it saddens me that his other spells seem to be so worthless. If you've got a lot of time on your hands and are interested in playing then i'd definitely recommend trying out this game!

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scoopings

Status scoopings Feb 13, 2024

Unfortunately I can't find an English translation of the original Japanese version, so the original review stands. I was grinding for a bit anyway because well, I love grinding lol. But wouldn't be fair to assess the USA release which came out much later, in the context of 1987.

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therealbobcat23

Review therealbobcat23 2/5 · Jul 19, 2023

An Important Step in the Right DIrection

This game was such a chore. I literally grinded to double the level I currently was just to be able to fight the final boss. Like what the hell, Enix? However, despite the many many flaws of this game, there was a lot introduced here that were very important steps for the franchise that would later be refined and put …

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This game was such a chore. I literally grinded to double the level I currently was just to be able to fight the final boss. Like what the hell, Enix? However, despite the many many flaws of this game, there was a lot introduced here that were very important steps for the franchise that would later be refined and put into much better games. Only play this if you really wanna play every Dragon Quest game.

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skrillysama

Status skrillysama Nov 27, 2022

Definitely better than the first game. A rewarding experience after surpassing the game's difficulty, from traversing the world to the monster fights. Grindy as hell but can be finished if you're adept at playing JRPGs. 7.5/10

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RPizzle42

Review RPizzle42 4/5 · Jun 4, 2022

Fun nostalgia trip, but know what you're in for

I love these games, and played them initially when I was a kid. This game has a lot of old-school mechanics that are now outdated, but that doesn't mean it's a bad game. Fairly breezy for a Dragon Quest game, so even if it's difficult to figure out what to do the game doesn't overstay its welcome too much.

If …

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I love these games, and played them initially when I was a kid. This game has a lot of old-school mechanics that are now outdated, but that doesn't mean it's a bad game. Fairly breezy for a Dragon Quest game, so even if it's difficult to figure out what to do the game doesn't overstay its welcome too much.

If you are a fan of NES style RPGs, you'll love this game. If you don't have nostalgia for it, you might find it a bit tougher to get into. The third DQ game is where I feel the series starts being closer to what the more contemporary games in the series do today. That being said, overall great game and improves on the simplistic 1 person party of the first DQ.

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cangelo

Status cangelo Nov 6, 2021

Played the Android version after beating Dragon Quest 1 for the second time. This is much improved over DQ1 and was a lot of fun. I just downloaded Dragon Quest III which will be my next playthrough.

I previously played through DQ IV - XI and consider myself a casual DQ and Final Fantasy and JRPG fan.

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scoopings

Review scoopings 3/5 · Aug 31, 2021

Despite nostalgia, not as good as I had hoped

Look: 7/10 Absolutely beautiful intro and menu screen. Also, loved how the final boss couldn't even fit in the devoted space. But anything notable stopped there. I usually screenshot the end of games, especially RPGs, just for memory/nostalgia, but there was nothing even notable. Plus the plotline's conclusion was simply poorly done.

Sound: 8/10 Can't include this in the rating, …

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Look: 7/10 Absolutely beautiful intro and menu screen. Also, loved how the final boss couldn't even fit in the devoted space. But anything notable stopped there. I usually screenshot the end of games, especially RPGs, just for memory/nostalgia, but there was nothing even notable. Plus the plotline's conclusion was simply poorly done.

Sound: 8/10 Can't include this in the rating, but this definitely was a step up when it comes to having some emotive and special tracks.

Play: 7/10 Oddly, I preferred the first DW's menu system over this one. You would think the menu and item mechanisms wouldn't be more frustrating/archaic than the older game. And sheesh did they like to use poison. I do appreciate, however, how quickly the game forces you into the grind again--one of my favorite attributes of DW1. The Wings of Wyvern item was brilliantly explained, too. Let's be honest, though, this game may have increased the difficulty of DW1 considerably (DW1 was too easy if you like to grind, one of my complaint about it), but it seems they tried too hard to compensate for that in turn-based games. While I secretly enjoyed the endgame's brutality, I just didn't find the challenge enjoyable: maybe the issue is that it was right before the SNES' ability to make turn-based games' challenges more dynamic, but they also didn't want to release another rote, press-action-button-to-win DW1. I dunno--either way, I love grind-heavy NES RPGs, I love a good challenge, but overall, despite the nostalgia I have for this game, I was hoping to be struck by the gameplay. Gotta give credit to, as far as I know, the first or one of the first games with a ship to explore the world, plus extraneous and optional islands etc.

Feel: 8/10 This rating is probably askew from my nostalgia from my grandma having owned this. (Not that I ever made it far, ha.) The way they incorporated the original continent more or less as a place to explore than a necessity is beautiful and love the introduction of “secret”/optional places within the open world motif. Traditionally I have claimed to prefer linear over open world, but I like the idea of late game open worldness to uncover more, rather than immediate open worldness (except when done well like in early Final Fantasys, the first Zelda, etc. where linearity is ostensibly enforced but exploitation or heavy grinds could manipulate it). Similarly, I loved exploring the obscure islands and most of all, loved returning to areas for new items. Though sheesh, who thought “let’s have the shop guys move around from their platform for no reason, that is an essential thing we should spend time coding." And I know this is petty, but I accidentally used too many items to claim to fully enjoy the game lol, especially when I accidentally used a Wing of Wyvern when I was far from my save spot RIP. Overall, despite its positive qualities and my nostalgia, I did not enjoy this nearly as much as I expected. It definitely started feeling like a chore near the end, which probably ruined the potentially remarkable difficulty at the end.

Attachment: 7/10 Even though I can claim to have "replayed" this, I never finished it in the past anyway. And I really don't see myself returning to it any time soon except when playing through the Dragon Warriors or intensely in the mood for a different turn-based NES-era RPG than the ones I usually play. Undeniably good game, but not nearly as special or attaching as I had hoped. I kept awaiting returning to Link to the Past while playing the DW2 endgame, which is surprising since Link to the Past has overall been iffy to me.

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GigaDeathNullGolem

Status GigaDeathNullGolem Apr 17, 2021

I can do this (I think) Did some research and feeling brave, lol.

I think I'll continue the tradition of naming my playable character after a bad babysitter cousin I had from when i was young. Imagine he probably played the game, but I have pretty much just took over his save file ever since.

MIKE

Hoping these battle scenes …

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I can do this (I think) Did some research and feeling brave, lol.

I think I'll continue the tradition of naming my playable character after a bad babysitter cousin I had from when i was young. Imagine he probably played the game, but I have pretty much just took over his save file ever since.

MIKE

Hoping these battle scenes in VR might be chill

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internpepper

Status internpepper Nov 12, 2020

Probably my least favorite entry in the entire series so far, but I still mostly enjoyed the experience.

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RxBrad

Review RxBrad 1/5 · Jun 15, 2020

No.

Playing this game was a journey. A journey that I almost wasn't able to finish, due to a bug in the English translation of the SNES port (which I eventually found a patch for).

My first impressions were kind of positive: "This is almost exactly like DQ1. But, oh!, you get multiple party members and fight multiple monsters at once. …

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Playing this game was a journey. A journey that I almost wasn't able to finish, due to a bug in the English translation of the SNES port (which I eventually found a patch for).

My first impressions were kind of positive: "This is almost exactly like DQ1. But, oh!, you get multiple party members and fight multiple monsters at once. And there are tiny shreds of a story this time. It's almost Final-Fantasy-like"

Then some the ugliest examples of early JRPGs started to rear their heads.

  • This game relies heavily on searching random unmarked tiles to find items needed to proceed. Good luck progressing without some sort of walkthrough guide.
  • Even though you eventually get a boat, exploring the massive map is a plodding trudge filled with way-too-many random enemy encounters. And good ducking luck finding your way around without a copy of the world map handy.
  • The final 10% of this game is absolute unmitigated horseshit, littered with one-shot-killing enemies (in a game without revives in the field), assholish & asinine mazes, countless hidden pitfall traps, and everything else that makes a bad JRPG bad. I generally find the use of save states abhorrent, and try my best to avoid walkthroughs. But in the final stretch of DQ2, I unapologetically used the everloving shit out of emulator save states, and I'm not sure anyone could navigate the Cave to Rhone without a map. The final section of this game is so bad that it takes a 2.5 star game down to a firm 1-star game.

On the bright side, my initial impressions of DQ3 seem quite positive.

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RxBrad

Status RxBrad May 11, 2020

Well, crap.

After about 8-10hrs of playing, I discovered that the English translation of this game for SNES has a game breaking bug. When you give your sick party member the Leaf of the World Tree, the text where it says he's healed just loops infinitely.

Oh well. Traveling around the ginormous map in my slow-ass ship was getting annoying …

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Well, crap.

After about 8-10hrs of playing, I discovered that the English translation of this game for SNES has a game breaking bug. When you give your sick party member the Leaf of the World Tree, the text where it says he's healed just loops infinitely.

Oh well. Traveling around the ginormous map in my slow-ass ship was getting annoying anyways. On to Dragon Quest 3, I guess. DQ2 wasn't quite fun enough to replay those 8hrs on another platform, given that 90% of that time was grinding EXP.

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ElectronicJourneys

Review ElectronicJourneys 4/5 · Feb 2, 2020

Bullet Point Review

PROS

  • Greatly expands upon the framework laid out by the first Dragon Quest
  • Multiple protagonists add plenty of new combat possibilities
  • Significantly larger world and addition of sailing make exploration more fulfilling
  • Story progression is still natural and uncontrived despite the larger scope
  • Toriyama's art and Sugiyama's tunes hold up perfectly

CONS

  • Dungeons, while better than the first game's, are …
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PROS

  • Greatly expands upon the framework laid out by the first Dragon Quest
  • Multiple protagonists add plenty of new combat possibilities
  • Significantly larger world and addition of sailing make exploration more fulfilling
  • Story progression is still natural and uncontrived despite the larger scope
  • Toriyama's art and Sugiyama's tunes hold up perfectly

CONS

  • Dungeons, while better than the first game's, are still lacking in flavor and ideas
  • Encounter rate is still too high, fewer but more challenging fights would be better
  • Grinding is still practically mandatory
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Mazinkaiser

Review Mazinkaiser 2/5 · Feb 23, 2017

Dragon Quest II: Grind-a-thon

Whereas Dragon Warrior(Quest) II made some mild improvements (stairs/door happens automatically, a party of characters), it seemed to really relish the idea of grinding as a means of playing the game. And I mean a LOT. Whereas the player in the first game could get by at level 22 with 34000 experience, the second game seems to think that the …

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Whereas Dragon Warrior(Quest) II made some mild improvements (stairs/door happens automatically, a party of characters), it seemed to really relish the idea of grinding as a means of playing the game. And I mean a LOT. Whereas the player in the first game could get by at level 22 with 34000 experience, the second game seems to think that the game could be padded out with hundreds of thousands of experience points being necessary. Suddenly the simple and nostalgic adventure is weighed down by eyes glazing over as massive amounts of experience points bar progress left and right. It could've been as sweet as the first, but could also use to shed a few pounds of grinding it gained over the sequel.

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danschultewhpc

Status danschultewhpc Dec 2, 2015

I'm enjoying playing this game, but I'm noticing that it is considerably easier than the first Dragon Warrior game. Specifically, the heroes don't miss nearly as much as they did in the first game, which made the first game much more difficult.

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