The Witch's House box art

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The Witch's House

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The Witch's House

Oct 3, 2012

Main game

3.83 average rating based on 185 ratings

5
50
4
69
3
54
2
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4
The Witch's House falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. Among other entries in the genre such as Ib and Ao Oni, The Witch's House surprised fans with pixel-art that conceals truly frightening horror. The Witch's House is deliberately designed with traps at almost every turn--sudden death is unpredictable and it keeps players on their toes. Anything can happen at any time.
Release Dates
Oct 03, 2012 (Worldwide)
PC (Microsoft Windows)
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User Stats
415
In Collection
55
Wish Listed
5
Playing
88
Backlogged
How Long Is The Witch's House?
Main story: 1.5 hours
100% completion: 2.5 hours
Total completions: 2
Related Content
PuReaper
PuReaper gave Jan 3, 2024
PuReaper gave Jan 3, 2024
PuReaper's review of The Witch's House

Its pretty cool. I enjoy these rpg maker type horror games and this one is pretty good. And, also DONT PLAY THE TRUE ENDING! PLEASE JUST TRUST ME ON THIS! Play the game normally, enjoy the ending and never touch it again. DONT google it, DONT look it up, just enjoy the experience and move on. Ignorance is bliss sometimes.

Me after finishing normal ending: enter image description here

Me after finishing true ending: enter image description here

Capsulejay
Capsulejay gave Oct 31, 2016
Capsulejay gave Oct 31, 2016
A promising game brought down by frustration

After enjoying Ib so much, we were pretty psyched to jump into another one of these adventures the following night.

The Witch's House is about a girl who wanders into a witch's house in the middle of the woods and has to escape from the traps and monsters inside. This game immediately stands out from Ib since it was made with a more modern version of RPG Maker, so the graphics are much cleaner and easy to interpret. From a gameplay standpoint, The Witch's House initially plays very similar to Ib, but adds a few elements that may please some hardcore horror game fans, but really turned me off: jump scares and frequent sudden deaths. Enemies often appear suddenly upon entering a new area, have very high movement speed, and cause 1-hit kills if they catch you. It also doesn't help matters that RPG Maker's controls are just not well suited to the quick maneuvers this game requires to escape enemies. As a result, deaths are extremely frequent and memorizing enemy spawn locations is a must. For me, these irritating moments quickly got in the way of my enjoyment of the puzzle-solving and exploration that I wanted from The Witch's House.

Gobelin_Powa
Gobelin_Powa gave Feb 29, 2024
Gobelin_Powa gave Feb 29, 2024
Gobelin_Powa's review of The Witch's House

2/10 Witch House jeu de merde. Merci à Gup pour les souvenirs tout de même.