Popeye box art

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Popeye

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Popeye

Aug 12, 1994

Main game

2.33 average rating based on 3 ratings

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Popeye: Ijiwaru Majo Seahag no Maki is a board game and sidescroller action game in one. The goal is to recover all the hearts scattered around the game board and defeat any mini-bosses presented by Popeye villains, and then finally defeat the seahag. The game's levels which are called stages feature large level maps that appear in the form of a board game in which the player will have to take turns moving around, explore each of its spaces, and obtain the hearts of Popeye's frozen friends. There are also spaces that serves different purposes throughout the game. The beginning … More
Popeye: Ijiwaru Majo Seahag no Maki is a board game and sidescroller action game in one. The goal is to recover all the hearts scattered around the game board and defeat any mini-bosses presented by Popeye villains, and then finally defeat the seahag. The game's levels which are called stages feature large level maps that appear in the form of a board game in which the player will have to take turns moving around, explore each of its spaces, and obtain the hearts of Popeye's frozen friends. There are also spaces that serves different purposes throughout the game. The beginning of each stage starts with by showing the player which character will have to be saved. Their heart the rises skyward and splits into various pieces, those pieces then scatter onto random spaces of the map which the space will appear as an enclosed heart. When on the map, the player presses the action button a wheel will appear with spaces numbered 1-6 which will help determine the player's moves throughout the game. The game had a cancelled release in North America under the title of "Popeye", but ended up being released in Brazil under said title. Less
Release Dates
Aug 12, 1994 (Japan)
Super Famicom
TBD (Brazil)
Super Nintendo Entertainment System
TBD Cancelled (North_America)
Super Nintendo Entertainment System
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User Stats
13
In Collection
2
Wish Listed
0
Playing
5
Backlogged
How Long Is Popeye?
No playthrough data yet
scoopings
scoopings gave Oct 21, 2025
scoopings gave Oct 21, 2025
Neat Idea, Iffy Execution
This review is for the Super Nintendo Entertainment System version

Preliminary: Hm very pecliar. At first glance this seemed like just a board game-driven minigame collection. But based on my playtest and subsequent reading, this kinda reminds me of those board game/card game style Dragon Ball RPGs, but anyway, this for sure seems to have adventure game elements (in the sense that you need certain power ups for certain spots on the board game). Well I mean it is very board game esque in that there is a competition to collect these Hearts that are in certain parts of baord game, but I dunno. It's a very unique combination of elements, and hopefully it can hold my interest.

Day 2

Well, I tried. The platforming was pretty good actually, and I wish they had just stuck with that. The board game elements actually just proved a nuisane, and I can't really claim there were any adventure game elements in reality. In the end it was just annoying interludes between decent platforming and action bits.

Look: 8/10

Sound: 7/10 Some tunes were good, but the sound effects got quite grating at parts.

Play: 6/10 Neat idea, iffy execution

Feel: 6.5/10

Attachment: 6/10

Overall: 6.7/10