Review TheTheory 4/5 · Jan 20, 2025
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A bit caveat at the start of this review: I'm not a big shooter guy nor do I have any interest in Borderlands. Which is, perhaps, what allowed me to enjoy Tiny Tina's Wonderlands for what it is, rather than have any expectations placed on it. Because while my experience with Borderlands is limited, this feels like a whole other …
A bit caveat at the start of this review: I'm not a big shooter guy nor do I have any interest in Borderlands. Which is, perhaps, what allowed me to enjoy Tiny Tina's Wonderlands for what it is, rather than have any expectations placed on it. Because while my experience with Borderlands is limited, this feels like a whole other beast, taking Borderlands' distinctive snark and visual aesthetic and plopping it into the realm of a fantasy RPG.
Set in the Borderlands universe, we see a shipwrecked crew bored and looking to burn time. So Tiny Tina--one of these shipwrecked wretches--devises a bit of tabletop tomfoolery. So Tiny Tina's Wonderlands is set within this tabletop RPG (an obvious spin on Dungeons and Dragons) where you play the role of Fatemaker (the hero) of this DnD experience that Tina acts as dungeon master for.
Make sense?
As such there are two levels to the game:
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An overworld that looks like someone's homemade tabletop map. A very deluxe one, which probably took more time to construct than anyone would ever put into a DnD sesh, but nonetheless.
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There are points on the overworld--which basically acts as a world map--that you can enter into full first person maps where the majority of the quests take place. It's in these maps where you do your shooting, your looting, your EX gaining, etc. And it's in these maps--which dominate the game's content--where the Wonderlands' fun blend of fantasy and FPS gameplay takes place.
So you've got the addicting sort of character creation and building that you expect from an RPG mixed with the sort of frenetic looting you expect out of a Borderlands-style looter-shooter (or, since I don't play looter shooters, it reminded me more of Assassin's Creed Odyssey, where there's a ton to loot and what's good and not good depends a lot on the build you're going for).
The downside to such an overflow of loot is they mixed it with a very restrictive inventory, such that you have to figure out mid-quests whether you'd rather drop lower-tier loot, or backtrack to town to sell everything. They tried to make it fairly non-punishing (with a menu option to return to town, and a portal in town to spit you back at the nearest checkpoint to where you'd been), but it's still kinda cumbersome. IMO, if you're going to have us do all this looting, at least give us a proper amount of backpack space. But I digress.
Like I said, I'm not much of a shooter guy, so I loved the combat in Tiny Tina's Wonderlands. I've learned that if I love combat, people who love combat dislike it. So, you know, I make no guarantees that you'll enjoy it. But it finds that really nice balance between handling well enough that a bad gamer like me can enjoy battling foes without feeling like I'm being punished, while also being just frenetic enough that it does force me to examine my loot to figure out what my ideal loadout will be.
Loot pops out at various rarities (common, uncommon, rare, epic, and legendary) and everything is numbered to match your skill level. IE, if you're level 20, a level 164 gun might be feeling a bit underpowered, a level 200 gun will be about right, and you're going to be feeling pretty good with a 220 gun. Unfortunately, about 3/4ths of the way through the game I felt like my weapon levels stagnated; I'd be level 44 and be getting loot at level 375 or something. I mean, I never struggled during those later stages of the game, so it's not like it was affecting my ability to advance, but it's also not a lot of fun to loot when you aren't upgrading anything. (I suspect that this is because I did all the side quests and, as such, leveled up a lot outside the main storyline.)
Anyway, if you're in the mood for a fantasy-themed shooter with some fun RPG mechanics in the background, I found Tiny Tina's Wonderlands to be pretty delightful.