Mr. Do!'s Castle box art

See more on IGDB

Mr. Do!'s Castle

Remove Ads with Grouvee Gold

Mr. Do!'s Castle

Dec 31, 1983

Main game

3.60 average rating based on 5 ratings

5
1
4
2
3
1
2
1
1
0
Mr. Do!, that king of arcade clowns, is in a bit of a bind - again! This time, a pack of pesky unicorns is trampling the bricked hallways of his castle. Help Mr. Do! rid his dwelling of these crafty, quick-changing (and deadly) creatures with the skillful swing of a hammer. Sometimes a quick clobber to the head will do it. Or maybe a well chosen brick knocked out from above. If you can't stop these critters, then break a hole in the floor to slow 'em down. It's up to you to know when to fight - or when … More
Mr. Do!, that king of arcade clowns, is in a bit of a bind - again! This time, a pack of pesky unicorns is trampling the bricked hallways of his castle. Help Mr. Do! rid his dwelling of these crafty, quick-changing (and deadly) creatures with the skillful swing of a hammer. Sometimes a quick clobber to the head will do it. Or maybe a well chosen brick knocked out from above. If you can't stop these critters, then break a hole in the floor to slow 'em down. It's up to you to know when to fight - or when to flee! Tension mounts as you hurry Mr. Do! through the castle's maze, grabbing keys along the way. Only when Mr. Do! has collected all the keys can he unlock the castle door, and open up an extra chance to beat these nasty critters! Less
Release Dates
1983 Full Release (North_America)
Arcade
1984 Full Release (North_America)
Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore C64/128/MAX
1984 Full Release (Europe)
MSX
Remove Ads with Grouvee Gold
User Stats
31
In Collection
4
Wish Listed
0
Playing
15
Backlogged
How Long Is Mr. Do!'s Castle?
No playthrough data yet
Related Content
scoopings
scoopings updated their status Mar 17, 2022
scoopings updated their status Mar 17, 2022

Very well-done. A bit complex for my taste, but like, for instance, how you earn extra lives; how you trap the monsters; and how the controls work. It was fun discovering things like that you can shift the ladder over to the other side when needed. But in the end, it kinda felt like just another Panic-derivative game. Maybe I'm just antsy to get to the DOS and console era! And my old biases against arcade action and score-focused action games are coming out more and more! (Welp, that's it for the reviews from work today. Time to play some new ones tonight!)