Little Nightmares II (2021)

Tarsier Studios

Google Stadia · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

4.07 from 709 ratings

2170 members have it in their collection · 64 playing now · 872 backlogged · 597 wish listed

How long? Main story 6h · with extras 6h · 100% 6h (from 33 logged playthroughs)

Little Nightmares II is a puzzle-platformer and survival horror game in which players control Mono, a young boy navigating a nightmarish world warped by the transmission of a distant Signal Tower. Gameplay combines environmental puzzle-solving with stealth and light combat, as Mono and his AI companion Six work together to evade grotesque enemies and traverse dangerous environments. The game is … Read more
Little Nightmares II is a puzzle-platformer and survival horror game in which players control Mono, a young boy navigating a nightmarish world warped by the transmission of a distant Signal Tower. Gameplay combines environmental puzzle-solving with stealth and light combat, as Mono and his AI companion Six work together to evade grotesque enemies and traverse dangerous environments. The game is a prequel to the original Little Nightmares and features collectible items that unlock additional story content. Read less
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Release dates

  • Feb 10, 2021 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Feb 11, 2021 (Full Release) (Worldwide) Google Stadia, Nintendo Switch, PlayStation 4, Xbox One

Also available on

Related

Bundled in

DLC

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Featured in lists

Short Games by Roach · 42 games · 2
Planned by OtakuGamer729 · 147 games · 0
Most Anticipated 2020 by BMO · 25 games · 0
Patch Magazine Issue 01 by Roach · 57 games · 0

Rating distribution

5 stars
253
4 stars
298
3 stars
120
2 stars
31
1 star
7
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Community All Reviews Statuses

solarplums

Status solarplums Apr 23, 2024

something i love about this game is that the little nightmare characters remind me of the lost souls from Coraline <3

storytelling: 5/5 scary: 5/5 gameplay: 2/5 atmospheric/immersion: 5/5 graphics: 5/5 surpassed expectations: yes frustration: high

Malus

Status Malus Apr 26, 2022

LOVING this game so far. Satisfying puzzles and great environments. Creepy areas to explore. The game begins like Limbo except it has (some) color and 3D objects as opposed to 2D black and white. It's identical besides that. But then it goes back to standard Little Nightmares environments and objectives.

Fuck fuck fuck fuck FUCK the area with the mannequins …

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LOVING this game so far. Satisfying puzzles and great environments. Creepy areas to explore. The game begins like Limbo except it has (some) color and 3D objects as opposed to 2D black and white. It's identical besides that. But then it goes back to standard Little Nightmares environments and objectives.

Fuck fuck fuck fuck FUCK the area with the mannequins that come to life in the dark is so creepy!!

LOVE this game thus far.

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GameSpirit

Status GameSpirit Sep 24, 2021

Really enjoyed the atmosphere. Not a horror game if you are looking to be scared but it's mildly haunting. Played Limbo, Inside, Little Nightmares 1 and 2. LN 2 is the ultimate one for me. Heard similar games but didn't think there was one worth playing. If you consider a similar game worth playing let me know.

RxBrad

Status RxBrad Jul 18, 2021

I've hit a wall and I'm about to give up on this otherwise neat game. I'm trying to run from a bunch of creepy mannequins that you can freeze by shining a flashlight at them. Except the controls for the flashlight are fucking impossible to nail down. I'm about to chuck my gamepad through a window.

This isn't that first …

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I've hit a wall and I'm about to give up on this otherwise neat game. I'm trying to run from a bunch of creepy mannequins that you can freeze by shining a flashlight at them. Except the controls for the flashlight are fucking impossible to nail down. I'm about to chuck my gamepad through a window.

This isn't that first time I've had to fight the sloppy, janky semi-ragdoll controls in this game. But until now, I've managed to brute force my way past them.

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donnyblot

Status donnyblot Jun 18, 2021

Alright! Up next is a game I wanted to play for the longest! The first one was immaculate and probably one of my favorite horror games. Let’s see how this goes.

malectro

Status malectro Mar 10, 2021

It's impossible to talk about this game without mentioning Limbo/Inside, which are so similar as to almost make this a "spiritual successor" or "ripoff". But Little Nightmares II is goregous. It feels like someone mined Tim Burton's brain for its essential kernel and embossed it onto the Unreal Engine, and the particular use of puppet body horror is more …

Read more

It's impossible to talk about this game without mentioning Limbo/Inside, which are so similar as to almost make this a "spiritual successor" or "ripoff". But Little Nightmares II is goregous. It feels like someone mined Tim Burton's brain for its essential kernel and embossed it onto the Unreal Engine, and the particular use of puppet body horror is more effective than anything in hyper-realistic games like The Last of Us. It's also my favorite length – something that can be played in one sitting (like Poe short story).

But while we're comparing it to Limbo/Inside, the gameplay here is not as tight. This wouldn't be so bad except that when you're forced to repeat the same stressful section over and over, the sense of "oh shit, how did I survive that?!" becomes "ugh, this again."

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Rodeo_Rain

Status Rodeo_Rain Feb 16, 2021

I think I'd give this game a 3 on my own, and my wife would give it a 5, so splitting the difference.

The art style is phenomenal, and the monster design is just unbeatable. The puzzles are generally pretty good, but oh boy the combat, action-sequences, and platforming are all troublesome. I'm pretty sure we spent a lot more …

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I think I'd give this game a 3 on my own, and my wife would give it a 5, so splitting the difference.

The art style is phenomenal, and the monster design is just unbeatable. The puzzles are generally pretty good, but oh boy the combat, action-sequences, and platforming are all troublesome. I'm pretty sure we spent a lot more than 5 hours in this game, but that's because we spent SO MUCH TIME just repeating the same sequences again and again. So much of the difficulty feels artificial. Like you have to get something juuuuust right to make it work. It doesn't matter that you figured out the puzzle, you also need to execute it perfectly. Most of the stealth sequences are less about stealth and more about following patterns.

The story it tells is good, though, and the general mood they've created is engrossing (and, at times, gross).

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