I think I'd give this game a 3 on my own, and my wife would give it a 5, so splitting the difference.
The art style is phenomenal, and the monster design is just unbeatable. The puzzles are generally pretty good, but oh boy the combat, action-sequences, and platforming are all troublesome. I'm pretty sure we spent a lot more …
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I think I'd give this game a 3 on my own, and my wife would give it a 5, so splitting the difference.
The art style is phenomenal, and the monster design is just unbeatable. The puzzles are generally pretty good, but oh boy the combat, action-sequences, and platforming are all troublesome. I'm pretty sure we spent a lot more than 5 hours in this game, but that's because we spent SO MUCH TIME just repeating the same sequences again and again. So much of the difficulty feels artificial. Like you have to get something juuuuust right to make it work. It doesn't matter that you figured out the puzzle, you also need to execute it perfectly. Most of the stealth sequences are less about stealth and more about following patterns.
The story it tells is good, though, and the general mood they've created is engrossing (and, at times, gross).
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