Super Mario Odyssey (2017)

Nintendo EPD Production Group No. 8

Nintendo Switch · Nintendo Switch 2

4.44 from 7417 ratings · #34 top rated on Grouvee

13555 members have it in their collection · 1167 playing now · 1944 backlogged · 2106 wish listed

How long? Main story 15h · with extras 30h · 100% 65h (from 173 logged playthroughs)

Explore incredible places far from the Mushroom Kingdom as you join Mario and his new ally Cappy on a massive, globe-trotting 3D adventure. Use amazing new abilities, like the power to capture and control objects, animals, and enemies to collect Power Moons so you can power up the Odyssey airship and save Princess Peach from Bowser’s wedding plans!
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Release dates

  • Oct 27, 2017 (Full Release) (Worldwide) Nintendo Switch
  • Oct 25, 2022 (Full Release) (Brazil) Nintendo Switch
  • Jun 05, 2025 (Next-Gen Optimization Patch Release) (Worldwide) Nintendo Switch 2

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Rating distribution

5 stars
4252
4 stars
2353
3 stars
669
2 stars
111
1 star
32
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Community All Reviews Statuses

kingbk83

Status kingbk83 Jul 3, 2020

Not sure if I'd call this the best Mario game of all time, but it's close. The worlds are lush and colorful, the hat gimmick is unique and opens the door to numerous combinations and possibilities, the graphics are unbelievable, and the challenge is at the right level.

If I had to take off points, I'd say the whole "collect …

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Not sure if I'd call this the best Mario game of all time, but it's close. The worlds are lush and colorful, the hat gimmick is unique and opens the door to numerous combinations and possibilities, the graphics are unbelievable, and the challenge is at the right level.

If I had to take off points, I'd say the whole "collect a bunch of moons" aspect gets a bit much after a while. Not enough to take off a star, but it grates after a while, and isn't enough of an incentive to go back and play certain levels.

Still, a beautiful game with loads of fun.

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Saiyajin

Status Saiyajin Apr 30, 2020

Finished the main story tonight and now the real fun begins, i've already started by grabbing the N64 Mario costume. I honestly won't mind it this game takes another 50-60 hours of my time, i'm here for this.

Salomon

Status Salomon Apr 21, 2020

100% completion...is what I'd like to say, but I can't be bothered to grind coins to buy all the outfits. I did get all the moons possible though.

ceejaycee93

Status ceejaycee93 Apr 12, 2020

Currently in the post-game, at around 380 moons. Will consider it beaten after doing the extra moon levels.

Reset_Tears

Status Reset_Tears Jan 19, 2020

Shoot for the moon -- if you miss, at least you'll land in... the moons. They're everywhere, man. =P

I got a Switch Lite for Christmas, and figured I'd give the new Mario game a spin to start off with. (I have a friend who owns like a hundred Switch games, so I can borrow stuff like this easily enough.) …

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Shoot for the moon -- if you miss, at least you'll land in... the moons. They're everywhere, man. =P

I got a Switch Lite for Christmas, and figured I'd give the new Mario game a spin to start off with. (I have a friend who owns like a hundred Switch games, so I can borrow stuff like this easily enough.) I played through the main story, then revisited levels to get some more moons (the "stars" of this game) -- and stopped at 420. The game was starting to feel a bit tedious around 350, so there was no way I was gonna go for a full completion.

But anyways, this is overall a great game. An incredibly easy game, but that's fine. It's extremely exploration-focused, compared to Mario 64's more mission mode platforming-style challenges. (The shift from Mario 3 to Super Mario World is an apt comparison, though I'd say the shift is more dramatic in this case.) You wander around in little open worlds and find stuff -- either moons just lying around, or brief bonus rooms to play through in order to get a moon. The different worlds are generally charming and fun to roam about in (though some definitely stand out more than others). The devs put a lot of effort in the little details, and that's where the game shines brightest. Lots of cute characters, bright and colorful environments, and some surprisingly amusing bits of dialogue from time to time. Also, loads of little throwbacks to past Mario games, including some clever 2D-platforming "Mario 1" segments. Mario's newest power to possess enemies (and use their specific abilities) is a particularly clever Kirby-esque addition to the regular 3D Mario gameplay, and keeps things feeling fresh from level to level. There are enough little "puzzles" to solve with the abilities that make them feel worthwhile.

All in all the game is really well made, but to be honest I did grow tired of it pretty quick after I completed the first world tour. I suppose I just prefer the more rewarding feeling of completing Mario 64's missions, as opposed to the more meandering style of Odyssey. But still, there are tons of little moments that are entertaining, and if I'm ever in the mood for another visit -- well, there's plenty more to go back to. There's a very "Youtube gaming" feel to it all, now that I think about it. An endless dopamine-seeking reward loop: a playlist of bite-sized chunks of gameplay, scattered about a Disney World of candy, likes, and big grins. Feels like a game particularly well-designed for kids of whatever this current era is that we live in.

This one's a somewhat tricky game for me to rate. In terms of polish and presentation it's a 5/5, but in terms of gameplay I feel it's more a 3/5. I had fun, but feel I'm much more likely to revisit Spyro Reignited Trilogy for a 3D platforming fix (for example). Well-worth the first breezy playthrough, at least. (Not that you need me to recommend this game to new Switch owners. Probably 99% of you have already played it I'm sure, lol.)

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Predefiance

Status Predefiance Dec 19, 2019

Chasing down moons is incredibly addictive and the visuals are so vibrant you feel as if you could simply fall into the TV. I'm just up to the moon so I decided to take a break from it though I doubt this is the real end... I'll probably be chasing down and revealing new moons long after the credits have …

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Chasing down moons is incredibly addictive and the visuals are so vibrant you feel as if you could simply fall into the TV. I'm just up to the moon so I decided to take a break from it though I doubt this is the real end... I'll probably be chasing down and revealing new moons long after the credits have rolled. I'm just glad the game has sucked me back in.

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Predefiance

Status Predefiance Dec 13, 2019

Started this up again the other day. Just got up to the food kingdom or whatever it's called. Wonderful game. It's just so damn fun and charming.

Predefiance

Status Predefiance Sep 26, 2019

It is strange how quickly this got boring for me. I don't like how the more complex moves have to be done by holding each joycon in a different hand. It has made some moons hard to nab as I'm mostly playing in handheld. Despite this, I have had some wonderful moments while playing. I will get back to it.

Sir_Laguna

Status Sir_Laguna Aug 17, 2019

I had to force myself to stop playing Super Mario Odyssey. I have other games to play goddamit!

Have a final bunch of screenshots.

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I had to force myself to stop playing Super Mario Odyssey. I have other games to play goddamit!

Have a final bunch of screenshots.

enter image description here enter image description here enter image description here enter image description here enter image description here enter image description here enter image description here enter image description here enter image description here

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bunsama

Status bunsama Mar 24, 2019

finished the main story! now i'm going back through to 100% each level, still having an absolute blast.

bunsama

Status bunsama Mar 22, 2019

this is just mind-bogglingly good. absolutely no complaints from me; i'm having the time of my life.

i'm at the sand kingdom, i believe, and every world so far has felt fresh and absurdly creative. every time i run into something that seems even remotely frustrating or unintuitive, i soon realize that there's a smart, creative solution built around it …

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this is just mind-bogglingly good. absolutely no complaints from me; i'm having the time of my life.

i'm at the sand kingdom, i believe, and every world so far has felt fresh and absurdly creative. every time i run into something that seems even remotely frustrating or unintuitive, i soon realize that there's a smart, creative solution built around it that i simply hadn't noticed yet. as someone who has almost no experience in 3D mario games since 64, i'm totally blown away with how great this is. i'd be very surprised if i dont end up 100%ing this.

(p.s. i just got a switch this week, and i'm absolutely loving it! i haven't personally bought a Nintendo console since the gamecube, so experiencing this brand new one is giving me so much childlike glee)

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