Super Smash Bros. Ultimate (2018)

Bandai Namco Studios, Sora

Nintendo Switch

4.32 from 5775 ratings · #81 top rated on Grouvee

9635 members have it in their collection · 1165 playing now · 793 backlogged · 791 wish listed

How long? Main story 29h · with extras 80h · 100% 125h (from 47 logged playthroughs)

Super Smash Bros. Ultimate is a crossover fighting game for the Nintendo Switch and the fifth main entry in the series. It features every playable fighter from previous installments alongside new additions such as Inkling and Ridley. The game includes faster combat, new items, and expanded defensive mechanics. Modes include local and online multiplayer, a single-player adventure mode called World of Light, and various casual and competitive rulesets.
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5 stars
2874
4 stars
2044
3 stars
718
2 stars
114
1 star
25
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Community All Reviews Statuses

BurningKirby

Status BurningKirby Aug 8, 2025

I decided to revisit the Spirit Board and track down the remaining DLC spirits I hadn't gotten yet last night. Just got the last few today and now my collection of all 1528 is complete!

All 1528 spirits acquired

Atag

Status Atag Jul 4, 2025

First time booting up a Smash Bros. game and it's really cool seeing so many characters together in one game, but I am left with one massively unanswered question... HOW DO YOU PLAY THIS GAME?

I found the tutorial section which left me staring at a chalked up Donkey Kong. Watched a "beginners introduction" and felt like I was attending …

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First time booting up a Smash Bros. game and it's really cool seeing so many characters together in one game, but I am left with one massively unanswered question... HOW DO YOU PLAY THIS GAME?

I found the tutorial section which left me staring at a chalked up Donkey Kong. Watched a "beginners introduction" and felt like I was attending an academic lecture. I feel like I'm entering the realm of elite gamers here

Edit: whilst typing this the game went idle and showed a short tutorial. Maybe the gaming elders were listening.

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Strawhat

Status Strawhat Feb 25, 2025

Prior to this month, I've never played any Smash Bros. game for longer than one match. I would usually hop on for a round and then get bored and stop playing. But after recently beating Smash 64, Melee, Brawl, Smash for 3DS, and now in the process of beating Ultimate, I've now also fallen in love with this franchise. It's …

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Prior to this month, I've never played any Smash Bros. game for longer than one match. I would usually hop on for a round and then get bored and stop playing. But after recently beating Smash 64, Melee, Brawl, Smash for 3DS, and now in the process of beating Ultimate, I've now also fallen in love with this franchise. It's simple to pick up and play, with moves being easily performed with directional inputs, and controls being universal for every character. This makes character experimentation less daunting and more inviting. And because it's so simple to start playing, it actually makes it more enticing to master the limited move-set that each character has. This game is the shining example of a game that is easy to pick up and play, but hard to master.

And then when you add the impressive roster, vast soundtrack, fantastic visuals & animations, smooth performance, highly customizable local multiplayer, and content-rich singe-player offerings to the highly polished gameplay, then you get a recipe for a near masterpiece of a fighting game.

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Vojin

Status Vojin Aug 7, 2024

Easily the best fighting game of all time and one of the best games ever in general.

benhenry3

Status benhenry3 Jan 19, 2024

I have a lot of hours in this game... I play competitively although I'm not amazing. I main mario/falcon/ness. This game is so much fun and I have spent hours playing with my friends. I've even installed countless mods as well. The other stuff in the game is fun too like World of Light. I really hate spirits to be …

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I have a lot of hours in this game... I play competitively although I'm not amazing. I main mario/falcon/ness. This game is so much fun and I have spent hours playing with my friends. I've even installed countless mods as well. The other stuff in the game is fun too like World of Light. I really hate spirits to be honest though I prefered the trophies they were so much more simple. Overall though, definitely the best smash game.

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georgeypoorgey

Status georgeypoorgey Jan 4, 2024

I taught my son how to count in binary which he has been practicing for two days now which I only knew how to do because Masahiro Sakurai taught me to talk about Fire Emblem entries.

These Sakurai videos are still helping me years later.

Predefiance

Status Predefiance Jan 9, 2022

Closing in on 300 hours. Really settling into Cpt. Falcon, Bowser and Mewtwo as Mains. Retiring Jigglypuff.

gabbas

Status gabbas Jan 7, 2022

Finally finished the adventure mode. It was an interesting idea and fun initially but became a real slog towards the end. It's still probably the best single player campaign I've played through in a fighting game but that's not saying much.

gabbas

Status gabbas Jan 5, 2022

I thought I was finally good enough to go online. It seems like everyone playing online are playing a completely different game from me. Trying to figure out how to catch up.

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gabbas

Status gabbas Dec 25, 2021

Got this for Christmas and, after playing for an hour, I can already tell this is going to be my most played game of 2022

kingbk83

Status kingbk83 Oct 23, 2021

So I just played some Smash Ultimate with Sora and after I finished, I was told I now have unlocked all the fighters. Hard to believe it. I don't think we'll ever see such a cross over game like Smash ever again.

doyoulikebigmac

Status doyoulikebigmac Oct 5, 2021

Adding Sora to smash was actually almost as beautiful as adding Banjo to the game. He was my most requested fighter for the final fighter. And damn that trailer for him was actually beautiful.

Sir_Laguna

Status Sir_Laguna Oct 4, 2021

This is the oficial "guess the final Smash character" thread.

My guesses are "8-bit Mario", Miyamoto or Sakurai.

georgeypoorgey

Status georgeypoorgey Oct 4, 2021

My bet for the final character is Waluigi and if it is Crash I will whip myself like old school monks punishing themselves for having dirty thoughts

trayson

Status trayson Jul 4, 2021

finally playing through world of light, and i'm just picking up on quite a few glaring oversights and wasted opportunities

  • lack of custom specials that were in smash 4
  • no quick pause -> retry option in world of light battles
  • no option to remove particle effects (or at least minimize it. it is so so so easy to lose track …
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finally playing through world of light, and i'm just picking up on quite a few glaring oversights and wasted opportunities

  • lack of custom specials that were in smash 4
  • no quick pause -> retry option in world of light battles
  • no option to remove particle effects (or at least minimize it. it is so so so easy to lose track of what's happening due to all the unnecessary visual flair that happens with everything)
  • 1v1 stamina battles not having traditional fighting game health bars at the top of the screen to more easily gauge where we're at -- i understand sticking to smash bros tradition by using the bottom UI for HP, but that still doesn't change the fact that it's objectively harder to grasp/read during fast paced action. health bars at the top of the screen (shortening towards the center) are prevalent in 1v1 fighting games for a good reason. it's for ease of readability. numbers being the sole available way to read current HP values only harms this game's stamina mode imo

a huge amount of quantity over quality in my overall experience playing this game. i feel like they didn't work on this game to make it feel like a rich nuanced unique experience, and instead just said "let's pad it out with as much crap as possible" -- e.g. the adventure mode being what it is as opposed to a shorter and sweeter experience (like subspace emissary). world of light and its spirit battles work well as a catch-all to appeal to most players, like i'm not denying that it succeeded in what it was going for. and it's incredibly neat how they're constantly updating the game and adding new characters which end up being big events. that last remark is probably the coolest thing about this entry in the series -- and it does make it feel worthy of the "ultimate" title in some sense. it's just always a mindless experience for me, which tbf sometimes that's what i need. brawl felt way more nuanced and unique for its time (probably not fair for me to say since a- i was younger, and b- i was exposed to few things at the time)

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