Main game
3.02 average rating based on 63 ratings
It's like old-school Gauntlet, with a cyberpunk theme. I actually found it to be a pretty good "chill out on the couch" game, for when I'm looking for something arcade-style that doesn't demand a lot of planning, mental attention, or emotional commitment.
You die a lot, but there's continuity between deaths - you keep all credits earned during a playthrough and between each playthrough you can spend those credits on permanent upgrades that apply to all new clones/agents on subsequent playthroughs.
The narrative is super simple and not really a selling point of the game; perhaps it makes it a more chill arcade-style experience.
Levels are procedurally-generated, and once you beat the "end boss" you can start over on a newly-unlocked higher difficulty with greater loot rewards (and all the upgrades you've purchased), making for fairly high - though repetitive - replayability.
Game only progresses after a set amount of levels that culminate with a boss that has to be beaten. Die and you have to repeat all the previous levels, loosing your character and guns, forcing a random generated new playthrough. Not cool.
Some borderline frustrating bosses. A better tutorial would help the random testing with the limited resource gained after a defeat.
Still recommended for those with lots of time and patience.
Fun top-down shooter, but could have done with a bit more story. Cyberpunk theme is a bonus.