Review anarchistica 1/5 · Apr 12, 2026
Wrong in almost every aspect
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Playtime: 1h45m (half Normal, half Story)
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Played: 2026
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Context: The only survival crafting game i've ever liked was Subnautica.
The Good
- Different difficulty modes.
- It at least tries not to be completely generic.
The Bad
- It fails at not being completely generic.
- You run out of oxygen incredibly fast.
- Sleep-healing cannot be sped up.
- Offers too little guidance where to …
-
Playtime: 1h45m (half Normal, half Story)
-
Played: 2026
-
Context: The only survival crafting game i've ever liked was Subnautica.
The Good
- Different difficulty modes.
- It at least tries not to be completely generic.
The Bad
- It fails at not being completely generic.
- You run out of oxygen incredibly fast.
- Sleep-healing cannot be sped up.
- Offers too little guidance where to go.
- Some interactions require you to hold a button for no good reason.
- Interactions don't always work even if you see the relevant symbol.
- Items in stash can't be used for crafting.
- Uninteresting crafting system.
- Awful music.
The Ugly
- The suit has the worst narration i've seen since TotalBiscuit ""narrated"" Space Pirates and Zombies.
- The attempt at humour is so awful that when i accidentally forgot to skip the intro when starting a new game i Alt+F4-ed so i could avoid it.
Conclusion
Like most games in the genre Breathedge loves wasting your time. The one thing that sets them apart is also one of the worst aspects of the game.