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Smite

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Smite

Mar 25, 2014

Main game

2.94 average rating based on 1651 ratings

5
122
4
344
3
658
2
373
1
154
Smite is the online battleground of the gods. Players choose from a diverse cast of deities and use their unique powers to triumph over the opposition in 5v5 team matches. Smite is a new take on the MOBA genre; rather than observing from above the action, the game’s third person perspective puts players into the thick of combat. Instead of clicking the mouse to move, players use the familiar WASD keys to move and fight their way through Smite’s dynamic battlegrounds.
Release Dates
Mar 25, 2014 (Worldwide)
PC (Microsoft Windows)
Aug 19, 2015 (Worldwide)
Xbox One
Mar 22, 2016 (North_America)
PlayStation 4
Feb 19, 2019 (North_America)
Nintendo Switch
TBD (Worldwide)
Mac
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User Stats
4334
In Collection
59
Wish Listed
153
Playing
876
Backlogged
How Long Is Smite?
Main + extras: 2.0 hours
Total completions: 4
Related Content
SpiceWeasel
SpiceWeasel gave Sep 30, 2024
SpiceWeasel gave Sep 30, 2024
Garbo

I’ve put thousands of hours into this game and I’ve come to the conclusion it’s awful

Atonnie
Atonnie gave Jun 22, 2024
Atonnie gave Jun 22, 2024
Atonnie's review of Smite

sympa 2 3 jours après tu retourne sur lol

V1CGaming
V1CGaming gave Sep 5, 2021
V1CGaming gave Sep 5, 2021
A fun moba with a good roster.
This review is for the PC (Microsoft Windows) version

An enjoying take on the MOBA genre. It's fun, but fails to blow away with its unimmersive gameplay feels and graphics. To add, the game is very unfriendly to beginners, and the lack of players just so make it worse. Nonetheless, it's free to play, so see for yourself.

AlucardEmblem
AlucardEmblem gave Jul 25, 2021
AlucardEmblem gave Jul 25, 2021
Awesome Concept, Terrible Control
This review is for the Nintendo Switch version

Before I begin, I should note that I just played the Switch version, so my main issue might not apply to other platforms.

The concept, a MOBA where you play as various gods and mythological heroes, is really great and appeals a lot to me-- I'm interested in the figures represented from an academic standpoint, and I'm a big fan of the Shin Megami Tensei series, which also uses real-world mythologies as a base rather than generic fantasy. Even my boy Cu Chúlainn is represented (unfortunately I didn't get to play as him, but I did play as the Morrigan). The designs are also excellent-- I love how colorful and creative they are, especially the extra themed skins. I spent most of my playtime just scrolling through the god index to see who they included and how they were portrayed.

However, the gameplay itself is a pain. Literally. All attacks are launched with ZR, and special attacks are made by hitting a face button (A/B/X/Y) and then ZR, which is the most backward control scheme I've seen recently. The pain comes in with the repeated pressing of a trigger with your index or middle finger. This motion hurts your finger …

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Before I begin, I should note that I just played the Switch version, so my main issue might not apply to other platforms.

The concept, a MOBA where you play as various gods and mythological heroes, is really great and appeals a lot to me-- I'm interested in the figures represented from an academic standpoint, and I'm a big fan of the Shin Megami Tensei series, which also uses real-world mythologies as a base rather than generic fantasy. Even my boy Cu Chúlainn is represented (unfortunately I didn't get to play as him, but I did play as the Morrigan). The designs are also excellent-- I love how colorful and creative they are, especially the extra themed skins. I spent most of my playtime just scrolling through the god index to see who they included and how they were portrayed.

However, the gameplay itself is a pain. Literally. All attacks are launched with ZR, and special attacks are made by hitting a face button (A/B/X/Y) and then ZR, which is the most backward control scheme I've seen recently. The pain comes in with the repeated pressing of a trigger with your index or middle finger. This motion hurts your finger and soon your wrist after just a few pulls. Most games limit trigger functions to actions that are non-essential for the most basic of gameplay, probably for this reason. I usually wouldn't complain this much about an annoying control scheme except 1) I work all day at a computer which leaves me prone to hand/wrist pain so that's the last thing I want to encounter in my time off and 2) I was really looking forward to playing Smite. If I find out there's a way to map attack to a face button I might try it again later, but my first impression was so bad I quit in the middle of my second match because my hand couldn't take it anymore.

My other impression of the game was dang, this is one big microtransaction. I couldn't figure out how you get new characters or skins or whatever else is in the game other than paying for them, largely through pulls. There's nothing I can say about FTP games that hasn't already been said, but I think when it's unclear to a newcomer how to progress without shelling out of it, it's a bad sign.

It feels strange to focus on these issues when I didn't play the game long enough to address them. First impressions are important, however, as cliche as it is, and as a new player I didn't want to keep playing.

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starfleetjames
starfleetjames gave Mar 21, 2021
starfleetjames gave Mar 21, 2021
Fun and fresh

I got into MOBAs when a friend dragged me into DOTA2. Didn't enjoy it. It was too overwhelming. I really got into them when Epic released Paragon as a beta. It was 3rd person instead of isometric (+1), the graphics were amazing (+1), and there were only a handful of characters to choose from so it wasn't overwhelming. When Fortnite took off, Epic abandoned Paragon. I was sad. But then I discovered SMITE. Even though it has a similar number of characters to DOTA, since I was already well versed in MOBA mechanics at this point, it wasn't as overwhelming. I can't say the graphics are nearly as good as Paragon but I do appreciate that they make it runnable on a wide variety of platforms, and it looks decent enough. It's well supported and frequently updated. Balance is good as far as I can tell. My wife and I play together. She's played a lot more than me. But we both get upset when we lose so much so at least the last 60 hours of my playtime is exclusively in bot matches. Whatever.. it feels good to crush bots! That's what you do in most other games and …

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I got into MOBAs when a friend dragged me into DOTA2. Didn't enjoy it. It was too overwhelming. I really got into them when Epic released Paragon as a beta. It was 3rd person instead of isometric (+1), the graphics were amazing (+1), and there were only a handful of characters to choose from so it wasn't overwhelming. When Fortnite took off, Epic abandoned Paragon. I was sad. But then I discovered SMITE. Even though it has a similar number of characters to DOTA, since I was already well versed in MOBA mechanics at this point, it wasn't as overwhelming. I can't say the graphics are nearly as good as Paragon but I do appreciate that they make it runnable on a wide variety of platforms, and it looks decent enough. It's well supported and frequently updated. Balance is good as far as I can tell. My wife and I play together. She's played a lot more than me. But we both get upset when we lose so much so at least the last 60 hours of my playtime is exclusively in bot matches. Whatever.. it feels good to crush bots! That's what you do in most other games and I'm not particularly competitive so I still enjoy it.

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SIGINT
SIGINT updated their status May 15, 2021
SIGINT updated their status May 15, 2021

This game is way more fun than I expected. Really like it, and how convenient that it has a surprisingly playable Switch version. The theme of the game being based around different cultures’ mythology is also kinda cool.

Unfortunately their technical side seems to be a disaster as none of their email confirmation / password reset stuff works at all and account linking from Steam also seems to be totally broken - having a lot of trouble getting the same account set up on multiple devices. Either way I am quite enjoying the game.

shadytony222
shadytony222 updated their status Dec 20, 2014
shadytony222 updated their status Dec 20, 2014

Only MOBA I play, love it.