Review KillahMonk 5/5 · Jan 31, 2026
Bigger, Harder, and More Ambitious
The perfect sequel. God of War II raises the bar in almost every way compared to the first game. I played it on Hard, and this time the challenge is noticeably tougher, but always fair. The combat constantly pushes you to rethink your strategies depending on the enemies you’re facing, forcing you to use your abilities more intelligently and at …
The perfect sequel. God of War II raises the bar in almost every way compared to the first game. I played it on Hard, and this time the challenge is noticeably tougher, but always fair. The combat constantly pushes you to rethink your strategies depending on the enemies you’re facing, forcing you to use your abilities more intelligently and at the right moments.
This is something I really appreciate, because in the first game you could get through almost the entire experience relying mainly on the Blades of Chaos and the lightning magic. Here, that approach doesn’t work as well. I often had to combine weapons like the Head of Euryale and the Barbarian Hammer to overcome some of the tougher encounters, which made the combat feel deeper and more rewarding.
When it comes to presentation, this game truly pushes the PlayStation 2 to its limits. The environments are more detailed, feel grander in scale, and the set pieces are both impressive and fun. The game does an excellent job of making you feel like a fallen god facing other gods, reinforcing Kratos’ larger-than-life presence.
I also really enjoyed the story. The characters connect well to the first game, and Santa Monica Studio once again proves how well they can take Greek mythology and turn it into an incredibly entertaining narrative, even using some unexpected mythological figures.
That said, one thing I preferred in the first game was Kratos himself. In God of War I, he felt more human and complex. In this sequel, he’s portrayed more as a fully enraged, almost mindless killing machine driven purely by vengeance.
Overall, an amazing game and, for me, more enjoyable than the first one. I love that the annoying platforming sections were mostly removed, keeping the experience focused on action with very little downtime. The boss fights feel much better designed and never cheap, especially compared to the final fight of the first game. And that ending is excellent, perfectly setting up what is likely the best opening to God of War III.

