Main game
2.20 average rating based on 10 ratings
I played the Switch version, FYI. This game was more fun at first and it started to get more annoying as I progressed. The toys and tricks didn't seem work as expected in some of the later levels. It was difficult to tell if this was a bug or simply an increased level of difficulty.
The pros: I like the entire concept of a game where you don’t kill anyone and just sneak around guards. As a parent, the story of a child taken from his mother and trying to find her again is a moving one. And the final scene is a little bit of tearjerker. The challenges are usually difficult enough to make you think but rarely too tough, except for the few cases where expected tricks didn’t seem to work.
The cons: mainly the controls and the inconsistency of the distracting toys. There seemed to be a delay with arming/firing the sling. I don’t think it was Switch button since it doesn’t seem to happen with any other game and it got me caught many times. With the toys, I would find that guards wouldn’t always get distracted the way the toy promised. I never did figure …
I played the Switch version, FYI. This game was more fun at first and it started to get more annoying as I progressed. The toys and tricks didn't seem work as expected in some of the later levels. It was difficult to tell if this was a bug or simply an increased level of difficulty.
The pros: I like the entire concept of a game where you don’t kill anyone and just sneak around guards. As a parent, the story of a child taken from his mother and trying to find her again is a moving one. And the final scene is a little bit of tearjerker. The challenges are usually difficult enough to make you think but rarely too tough, except for the few cases where expected tricks didn’t seem to work.
The cons: mainly the controls and the inconsistency of the distracting toys. There seemed to be a delay with arming/firing the sling. I don’t think it was Switch button since it doesn’t seem to happen with any other game and it got me caught many times. With the toys, I would find that guards wouldn’t always get distracted the way the toy promised. I never did figure out what I was missing.
All in all, it’s a unique game and short (I beat it in 12 hours but I always take twice as long as HowLongToBeat suggests I should) and for that alone it could be worth getting on sale for low intensity gaming. I’ll never replay it, I think.