Hammer & Sickle box art

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Hammer & Sickle

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Hammer & Sickle

Dec 5, 2005

Main game

3.00 average rating based on 5 ratings

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Hammer & Sickle is a turn-based strategy game with role playing elements that uses the Silent Storm engine and universe. The year is 1949, with the Cold War between the US and Soviet Union looming and both sides uneasy at the thought of an atomic war occurring. The player takes the role of a Soviet commando on an undercover mission to meet a contact in Allied-occupied Germany. However, things go badly for this meeting, leaving the protagonist without proper support, equipment, and identification papers. Behind Allied-occupied lines, the player must attempt to stop a rogue third party intent on initiating … More
Hammer & Sickle is a turn-based strategy game with role playing elements that uses the Silent Storm engine and universe. The year is 1949, with the Cold War between the US and Soviet Union looming and both sides uneasy at the thought of an atomic war occurring. The player takes the role of a Soviet commando on an undercover mission to meet a contact in Allied-occupied Germany. However, things go badly for this meeting, leaving the protagonist without proper support, equipment, and identification papers. Behind Allied-occupied lines, the player must attempt to stop a rogue third party intent on initiating World War III between the US and Russia. Players can choose to start with one of 6 player classes: Soldier, Grenadier, Scout, Sniper, Medic, and Engineer. Additionally, there are opportunities throughout the game to recruit additional characters to round out the party's abilities. The game itself features a branching plot where the player's actions and dealings with NPC's can have serious consequences later on. For example, an intelligent character may be able to talk his way out of a situation, and killing Allied soldiers may prompt more patrols later on and slide the situation towards World War III. Hammer & Sickle also features heavy squad-based combat, and it inherits the turn-based engine from Silent Storm. Players spend Action Points to perform various actions in battle each turn, while the enemy does the same. The engine also models realistic looking physics that feature ragdoll animations, bullet ricochet, and destructible environments. As for available equipment, there are 90 weapons and variants that can be found or bought. Less
Developers
Publishers
Platforms
PC (Microsoft Windows)
Genres
Strategy
Themes
Fantasy, Historical
Release Dates
Dec 05, 2005 (North_America)
PC (Microsoft Windows)
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User Stats
14
In Collection
4
Wish Listed
0
Playing
6
Backlogged
How Long Is Hammer & Sickle?
No playthrough data yet
GigaDeathNullGolem
GigaDeathNullGolem gave Nov 17, 2019
GigaDeathNullGolem gave Nov 17, 2019
Was ok. later things in series are better.
This review is for the PC (Microsoft Windows) version

I played this after playing the later releases in the silent storm series (silent storm and S3 sentinels) it was okay but very quirky and janky. the campagin is very open ended and you can actually beat it in ways you are not meant to. the engine is basically the same but an earlier build of what you get in S3 Sentinels, and the combat and weaponry is more limited. I also dont think you have the between mission base bit.

Odds are you either want to play cold war games or you got this in a bundle with the other two. IF you got it in the bundle feel free that its safe to skip this one and just jump into S2 and S3