Metal Gear Solid Delta: Snake Eater (2025)

Konami Digital Entertainment

Remake of Metal Gear Solid 3: Snake Eater

PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

3.89 from 97 ratings

315 members have it in their collection · 21 playing now · 112 backlogged · 280 wish listed

How long? Main story 11h · with extras 19h · 100% 10h (from 11 logged playthroughs)

The same gripping story and engrossing world, but now with cutting-edge graphics and 3D audio, which bring the jungle to life. Get ready for the ultimate survival, stealth and action experience.
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Release dates

  • Aug 26, 2025 (Advanced Access) (Worldwide) PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
  • Aug 28, 2025 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 5, Xbox Series X|S

Related

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Featured in lists

A-Tier by Axiomsyndrom · 25 games · 0

Rating distribution

5 stars
31
4 stars
38
3 stars
17
2 stars
8
1 star
3
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Community All Reviews Statuses

UnTipoSerio

Review UnTipoSerio 3/5 · Apr 5, 2026

Es un juego de mi infancia y tener un remake se agradece sí o sí, no obstante era una oportunidad absurdamente buena para aprovechar todo lo que se avanzó con MGSV y se ha desaprovechado. Los mapeados y la acción no han envejecido bien, el juego se vuelve muy trivial incluso en alta dificultad.

En mi fuero interno deseo con …

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Es un juego de mi infancia y tener un remake se agradece sí o sí, no obstante era una oportunidad absurdamente buena para aprovechar todo lo que se avanzó con MGSV y se ha desaprovechado. Los mapeados y la acción no han envejecido bien, el juego se vuelve muy trivial incluso en alta dificultad.

En mi fuero interno deseo con todas mis fuerzas que se hubiera planteado un remake completo en dos trilogías, la de Snake y la de Big Boss, mejorando la coherencia y otros aspectos.

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ace_always

Status ace_always Jan 9, 2026

This is a very faithful remake of original MGS3. Maybe too faithful. I would've love to see Konami took more risk with this game. Maybe let players listen to codec call while playing or expand the map a little bit (or at least stitch them together so we don't have too many loading transition screen. However, that would probably mess …

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This is a very faithful remake of original MGS3. Maybe too faithful. I would've love to see Konami took more risk with this game. Maybe let players listen to codec call while playing or expand the map a little bit (or at least stitch them together so we don't have too many loading transition screen. However, that would probably mess with game pacing or difficulty scaling so I get why they didn't do it.

The combat is fine and improved but Snake's movement feels a bit stiff compared to MGS5. One thing that shocked me the most is that this game is surprisingly short. I'm currently doing high chaos/full lethal playthrough on Extreme difficulty, having a blast killing and eating everything that moves.

This is still a very good game and a great entry point for newcomers. Hopefully they remake MGS4 next because that game desperately needs to be freed from PS3 ecosystem.

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SIGINT

Review SIGINT 3/5 · Sep 9, 2025

Remake doesn't bring the magic back or provide a definitive entrypoint for newcomers

(Game: 8/10 | Remake: 6/10)

I have found myself in between and all over the place in the current discourse about the value of remakes and remasters, but Konami specifically is unfortunately on the less exciting side for me. The Silent Hill 2 remake's changes to gameplay/presentation/pacing did not look appealing, the Suikoden remasters took so long that I realized …

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(Game: 8/10 | Remake: 6/10)

I have found myself in between and all over the place in the current discourse about the value of remakes and remasters, but Konami specifically is unfortunately on the less exciting side for me. The Silent Hill 2 remake's changes to gameplay/presentation/pacing did not look appealing, the Suikoden remasters took so long that I realized I didn't even want them anymore, and now this has arrived and we'll get to that later. I got really into the Metal Gear Solid series around the time MGSV: Ground Zeroes was coming out, blasted through all the canonical entries, and was right there for the release of The Phantom Pain. For a while it was my favorite series, my online username comes straight from this entry, and some entries have remained among my favorite games through inertia. But I have not replayed these games in a decade or more, so this remake is what I was waiting for to dive back in.

Remake or no remake, I now realize that when I eventually revisited MGS3, I was always going to enjoy it a lot less than I did as a first-time player. The main appeal of these earlier games for me was the initial discovery of the story and writing, going in blind down the insane rabbit hole of complex relationships, alternate history, absurd characters, social and political commentary, and more. There's more going on narratively and thematically than piecing together a puzzle and experiencing unusual stuff for the first time—after all it's still a cool Cold War infiltration thing with great characters and high stakes, and is overall one of the most memorable games of its era. But without the novelty it definitely doesn't excite me as much, and I can feel the weight of its less interesting parts, a setting that doesn't appeal to me as much as other entries, and gameplay that's not as fun as later ones. Beyond story and combat, the game also brings a lot of unique mechanical and formal ideas as well as fun Easter eggs, and it's fun to discover that stuff, but in reality things like the Cure menu, camo system, an early boss kill, etc. are more interesting as cool ideas than they are fun to actually deal with again.

The remake's main offerings are updated graphics and a selection between modern and classic gameplay modes. The graphics are detailed and generally look good but not great. Some things have lost some of their original artistic intent, and you'll find things that are a bit bland. (It's comparable to this year's Oblivion remaster, but I actually preferred that.) The modern gameplay mode updates parts of the controls, menus, camera, and general feel to fit a bit more alongside current games, but adds unwanted movement inertia and just generally feels like a half measure that sacrifices game design but still won't satisfy those wanting something like MGSV. The game is still fun, but since the game's levels were not designed for this mode's camera/aiming or the remake's crouch walk, it's not going to feel quite as engaging or balanced as an older version. Meanwhile, I didn't play classic mode, but apparently it is not actually the game as it originally was, since some of the changes from modern mode still apply to it.

So I think this is just kind of failing to be a definitive way to play the game today, because it all needs disclaimers of how the experience is a bit worse or inauthentic but without great changes elsewhere to make up for it. I don't trust Konami right now to completely reimagine a Metal Gear game like Capcom and Square-Enix have done with some of their iconic games, so this kind of more minimal remake is the right idea, but in that case they needed to better capture the original experience instead of making this weird side version. It would seem that the main reason to play this version would be for just that, a side version, a different way to revisit the story just to mix it up, and in that sense it's fine as a variant with a different look and adjusted gameplay.

New players are not really best served by starting with this entry regardless of the remake's quality, even if it takes place earliest in the chronology, because the storytelling assumes you played the earlier games. If you have the time and option, you really might as well start with MGS1. If you want to jump into something more modern, I'd point you instead to MGSV. But if you really just want to try one game and this one looks most appealing, it will be okay. Lots of people have done it. You might as well play one of the HD ports instead of this version in that case, but again, it will be okay if it's what you really want to do. Personally, I don't think I would have got into Metal Gear if I started with this entry in this version, and I'm not incredibly enthusiastic about the game itself anymore, so when judging this package it just feels pretty good but not THE way to get into this classic game/series.

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Strawhat

Status Strawhat Jun 14, 2024

If this remake preserves everything that made the original great, then this could very well be the best MGS game to date. The only complaints I had with the original were all to do with how it controlled and played. So if they update the gameplay to match MGSV, then this will easily be my favorite MGS game. Can't wait …

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If this remake preserves everything that made the original great, then this could very well be the best MGS game to date. The only complaints I had with the original were all to do with how it controlled and played. So if they update the gameplay to match MGSV, then this will easily be my favorite MGS game. Can't wait to see more of it!

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Trost

Status Trost May 25, 2023

I won't play it since I already know the story, but I'm glad that some people who missed the original will get to enjoy this. There's no way I'd convince someone to play the original anymore, but with the remake there will be new memes and discussion about the game and I'll be kinda on board (unless they change the …

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I won't play it since I already know the story, but I'm glad that some people who missed the original will get to enjoy this. There's no way I'd convince someone to play the original anymore, but with the remake there will be new memes and discussion about the game and I'll be kinda on board (unless they change the story).

Also, I'll be ironically calling this one "metal gear triangle" to discourage this stupid naming trend. And I'm not the only one: https://www.gamesradar.com/mgs3-dev-explains-metal-gear-solid-triangle-confusion-but-cant-stop-fans-from-clowning-on-it/

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Daninokuni

Status Daninokuni May 25, 2023

This one is not a bad game to be remaked. Its visuals are still great, but its gameplay was outdated even when it was released.

But, at this rate, I'm tired of so many remakes...

lingsdook

Status lingsdook May 25, 2023

I know remakes have had a good track record lately with Dead Space and Resident Evil, but Konami has quite a bit to prove with this one. I'm not ready to give in to the hype until we see some gameplay showing they're doing the title justice!