Serious Sam 3: BFE box art

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Serious Sam 3: BFE

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Serious Sam 3: BFE

Nov 22, 2011

Main game

3.01 average rating based on 449 ratings

5
27
4
105
3
187
2
105
1
25
Serious Sam 3: BFE is a first-person action shooter, a glorious throwback to the golden age of first-person shooters where men were men, cover was for amateurs and pulling the trigger made things go boom. Serving as a prequel to the original game, Serious Sam: The First Encounter, Serious Sam 3 takes place during the Earth’s final struggle against Mental’s invading legions of beasts and mercenaries.
Release Dates
Nov 22, 2011 (Worldwide)
PC (Microsoft Windows)
Apr 23, 2012 (Worldwide)
Mac
Oct 17, 2012 (Worldwide)
Xbox 360
Dec 20, 2012 (Worldwide)
Linux
Apr 01, 2014 (Worldwide)
PlayStation 3
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User Stats
2802
In Collection
86
Wish Listed
35
Playing
1189
Backlogged
How Long Is Serious Sam 3: BFE?
Main story: 12.7 hours
Main + extras: 18.3 hours
Total completions: 8
Krauzer
Krauzer gave Aug 25, 2025
Krauzer gave Aug 25, 2025
Krauzer's review of Serious Sam 3: BFE

The third Serious Sam entry is a FPS that aims to deliver old-school, high-octane action. Developed by Croteam and published by Devolver Digital, it features massive waves of enemies and a large arsenal of weapons, so no news on this regard, it works similarly as the previous entries in the frachise. I confess that this one was my first game of this series, I've never played the previous ones, eve though I'm a big fan of oldschool shooters such as Doom, Quake and alike.

On paper, the relentless combat and fast-paced gameplay sound appealing, but in practice, it quickly becomes overwhelming and repetitive. The level design emphasizes constant fighting over any meaningful narrative or variety, which made it hard for me to stay engaged. The sheer volume of enemies and chaotic encounters felt more exhausting than exciting, and the game didn’t offer enough moments to catch a breath or feel a sense of progression.

Despite the game’s nods to classic FPS mechanics, I couldn’t get past the first six hours, as the repetitive action and lack of depth made it hard to maintain interest. Overall, Serious Sam 3: BFE may appeal to fans of relentless, old-school shooters, but for me, …

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The third Serious Sam entry is a FPS that aims to deliver old-school, high-octane action. Developed by Croteam and published by Devolver Digital, it features massive waves of enemies and a large arsenal of weapons, so no news on this regard, it works similarly as the previous entries in the frachise. I confess that this one was my first game of this series, I've never played the previous ones, eve though I'm a big fan of oldschool shooters such as Doom, Quake and alike.

On paper, the relentless combat and fast-paced gameplay sound appealing, but in practice, it quickly becomes overwhelming and repetitive. The level design emphasizes constant fighting over any meaningful narrative or variety, which made it hard for me to stay engaged. The sheer volume of enemies and chaotic encounters felt more exhausting than exciting, and the game didn’t offer enough moments to catch a breath or feel a sense of progression.

Despite the game’s nods to classic FPS mechanics, I couldn’t get past the first six hours, as the repetitive action and lack of depth made it hard to maintain interest. Overall, Serious Sam 3: BFE may appeal to fans of relentless, old-school shooters, but for me, it fell short of sustaining engagement, leaving the experience more tiring than enjoyable. I would only recommend this one if you are a hardcore fan of the series, because it seems that it is common sense that this one was a mid entry.

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iamdark1988
iamdark1988 updated their status Apr 18, 2021
iamdark1988 updated their status Apr 18, 2021

"AAAAAAAHHHHHHHHH!" Damn those Beheaded Kamikaze's. Man, damn them to Hell.

BMO
BMO updated their status Apr 12, 2020
BMO updated their status Apr 12, 2020

Yikes, this is pretty terrible. Was this even passable at release?

8BitHero
8BitHero updated their status Jan 13, 2019
8BitHero updated their status Jan 13, 2019

Graphics are bad. Max Payne on PS2 looked better. Just killed an alien and there was polygon shaped blood around. Promptly deleted the game.