King's Quest VI: Heir Today, Gone Tomorrow (1992)

Revolution Software, Sierra On-Line

Amiga · DOS · Mac · PC (Microsoft Windows)

4.20 from 166 ratings

376 members have it in their collection · 4 playing now · 93 backlogged · 54 wish listed

How long? Main story 4h · 100% 4h (from 3 logged playthroughs)

King's Quest VI: Heir Today, Gone Tomorrow is an adventure game set in the fictional Land of the Green Isles. Players control Prince Alexander as he navigates a series of diverse islands, each with unique themes inspired by various mythologies and literary works. The game begins with Alexander's shipwreck on the Isle of the Crown, where he discovers that Princess … Read more
King's Quest VI: Heir Today, Gone Tomorrow is an adventure game set in the fictional Land of the Green Isles. Players control Prince Alexander as he navigates a series of diverse islands, each with unique themes inspired by various mythologies and literary works. The game begins with Alexander's shipwreck on the Isle of the Crown, where he discovers that Princess Cassima, whom he seeks, is being held captive by the scheming vizier Abdul Alhazred. To rescue Cassima and thwart the vizier's plans, Alexander must explore the kingdom, solve puzzles, and uncover secrets across multiple islands, including the Arabian Nights-themed Isle of the Crown, the Alice in Wonderland-inspired Isle of Wonder, and the mythological Isle of the Sacred Mountain. The game features a magic map for travel between islands and includes hidden areas that expand the narrative and gameplay possibilities. Read less
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Release dates

  • Sep 30, 1992 (North_America) DOS
  • 1992 (Europe) DOS
  • 1992 (North_America) Mac
  • 1993 (North_America) PC (Microsoft Windows)
  • 1994 (Europe) Amiga
  • Feb 25, 2010 (Worldwide) PC (Microsoft Windows)

Related

Bundled in

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Rating distribution

5 stars
78
4 stars
56
3 stars
21
2 stars
6
1 star
4
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Community All Reviews Statuses

peter

Status peter Feb 16, 2021

My own video from 9 years ago popped up as a recommendation on YouTube today. Oh the days when I wanted Grouvee to be way different than what it is today. If you want to watch a point and click adventure game from the 90s, check this out.

peter

Status peter Dec 22, 2020

I just put up some ugly screenshots on the forums showing off some of the new shelf pages ideas. You can look at and comment here: https://discuss.grouvee.com/t/new-shelf-page-ideas/6782

I'm terrible at design, so if anyone has ideas on how to make them prettier and more functional, I'm all ears.

The main idea is to be able to give you way more …

Read more

I just put up some ugly screenshots on the forums showing off some of the new shelf pages ideas. You can look at and comment here: https://discuss.grouvee.com/t/new-shelf-page-ideas/6782

I'm terrible at design, so if anyone has ideas on how to make them prettier and more functional, I'm all ears.

The main idea is to be able to give you way more filters and sorting options for you shelves. I feel like we have all this data stored, but we're not using it too terribly well. I'm trying to fix that.

Read less
internpepper

Status internpepper Nov 12, 2020

My favorite King's Quest game, but I haven't played them all. I like the Land of the Green Isles as a setting.

peter

Status peter May 3, 2020

I'm just testing writing a status for a game from the front page using the new stuff! Obviously I picked the best adventure game of all time to write a status for :)

peter

Status peter Dec 23, 2017

The dangling participle puzzle might be one of the most obscure puzzles of all time.

peter

Status peter Sep 28, 2016

Apparently a lot of you bought the Sierra Humble Bundle recently! The most popular games on the site the last week or two have been a lot of the games in the bundle, and a bunch of Sherlock Holmes games too. There must have been a sale on those too I suppose!

peter

Status peter May 22, 2016

I'm so close to pushing out Grouvee on the new Django platform. It won't be that cool at first, but I promise that I'll be able to do new features very quickly after I get it out there.

All of the code is in place, and everything appears to be working (until I find out it's not!). I just need …

Read more

I'm so close to pushing out Grouvee on the new Django platform. It won't be that cool at first, but I promise that I'll be able to do new features very quickly after I get it out there.

All of the code is in place, and everything appears to be working (until I find out it's not!). I just need to find a day where I have a few more hours to make sure everything goes smoothly.

Read less
peter

Status peter Feb 20, 2014

What do you guys think about letting people comment on more stuff? Things like being able to comment on someone rating a game, or adding a game to their shelves. For example: if you see someone give King's Quest VI a one star rating, and you need to tell that person what a big mistake they've made. I see people …

Read more

What do you guys think about letting people comment on more stuff? Things like being able to comment on someone rating a game, or adding a game to their shelves. For example: if you see someone give King's Quest VI a one star rating, and you need to tell that person what a big mistake they've made. I see people add games to their shelves, and often want to inquire about them, but I kind of can't. Just a thought.

Read less
peter

Status peter Jan 22, 2014

I just listened to the Bombcast and heard Jeff talking about cataloguing his collection using Delicious. I wanted to scream into the speakers that we've got Grouvee here that uses his own website's data! I think Grouvee does an amazing job allowing you to catalog your games, but maybe I'm a little biased :)