Time Crisis (1995)

Namco

Arcade · PlayStation

3.53 from 263 ratings

556 members have it in their collection · 6 playing now · 47 backlogged · 50 wish listed

How long? · with extras 1h (from 1 logged playthrough)

Time Crisis is a light gun shooter arcade game released by Namco in December 1995. It was later ported for the PlayStation in 1997, bundled with the Guncon light gun controller. Time Crisis is a three-dimensional first person rail shooter similar to Virtua Cop and The House of the Dead installments, in which the player holds a light gun and … Read more
Time Crisis is a light gun shooter arcade game released by Namco in December 1995. It was later ported for the PlayStation in 1997, bundled with the Guncon light gun controller. Time Crisis is a three-dimensional first person rail shooter similar to Virtua Cop and The House of the Dead installments, in which the player holds a light gun and goes through the motions of firing at on-screen enemies. Time Crisis is best known for its cover system, in which players can duck behind cover to avoid enemy fire and reload his weapon. There are three stages, each consisting of three areas and a boss battle. Unique features are described here in: A foot pedal which performs multiple functions: when the pedal is released, the player takes cover to conserve hit points while reloading the gun. While the pedal is released, the player cannot attack. In console conversions, a button command replicates the foot pedal's functions. The player loses a life if he/she is hit by a direct bullet or obstacle whilst not taking cover, with the game ending if he/she loses all lives. A light gun (introduced in Point Blank) which utilized a special memory chip to synchronize areas of the screen's image as the player rotates the gun around. The light gun also features a blowback function which simulates real-life gun recoil. A countdown timer, recharged by clearing an area of enemies. As running down the clock causes an instant game over, the player must take risks, shooting enemies rapidly and hiding only when necessary. A time extension is rewarded when an area is passed and there are also time bonuses awarded for shooting certain enemies quickly. The PlayStation port features an exclusive side-story mode, in which the player's performance, such as how quickly he can clear an area, affects the path he takes through the game, resulting in multiple possibilities. Read less
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Details

Developers
Namco
Publishers
Namco
Genres
Arcade, Shooter
Themes
Action
Series
Time Crisis

Release dates

  • Dec 1995 (Full Release) (Worldwide) Arcade
  • Jun 27, 1997 (Full Release) (Japan) PlayStation
  • Nov 12, 1997 (Full Release) (North_America) PlayStation
  • Nov 19, 1997 (Full Release) (Europe) PlayStation

Also available on

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Bundled in

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Rating distribution

5 stars
39
4 stars
88
3 stars
113
2 stars
20
1 star
3
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Community All Reviews Statuses

Yungbeck

Review Yungbeck 3/5 · Nov 13, 2021

Mid-Life Time Crisis

It's almost 25 years since I played Time Crisis! What the heck happened? I absolutely loved this on-rails, light gun shooter adapted from the arcade to the Playstation. I didn't even own it, but my best friend had it - with the grey gun with red buttons. The cover system worked great, and the story, characters and action sequences are …

Read more

It's almost 25 years since I played Time Crisis! What the heck happened? I absolutely loved this on-rails, light gun shooter adapted from the arcade to the Playstation. I didn't even own it, but my best friend had it - with the grey gun with red buttons. The cover system worked great, and the story, characters and action sequences are all interesting and on brand by Namco. We used to take turns playing through the game and I have very fond memories of it, would love to come across it on arcade eventually.

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internpepper

Status internpepper Nov 14, 2020

The cover mechanic is a great addition to the light-gun genre even if I didn't care much for the strict time limit.