Time Crisis box art

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Time Crisis

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Time Crisis

Dec 1, 1995

Main game

3.53 average rating based on 262 ratings

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Time Crisis is a light gun shooter arcade game released by Namco in December 1995. It was later ported for the PlayStation in 1997, bundled with the Guncon light gun controller. Time Crisis is a three-dimensional first person rail shooter similar to Virtua Cop and The House of the Dead installments, in which the player holds a light gun and goes through the motions of firing at on-screen enemies. Time Crisis is best known for its cover system, in which players can duck behind cover to avoid enemy fire and reload his weapon. There are three stages, each consisting of … More
Time Crisis is a light gun shooter arcade game released by Namco in December 1995. It was later ported for the PlayStation in 1997, bundled with the Guncon light gun controller. Time Crisis is a three-dimensional first person rail shooter similar to Virtua Cop and The House of the Dead installments, in which the player holds a light gun and goes through the motions of firing at on-screen enemies. Time Crisis is best known for its cover system, in which players can duck behind cover to avoid enemy fire and reload his weapon. There are three stages, each consisting of three areas and a boss battle. Unique features are described here in: A foot pedal which performs multiple functions: when the pedal is released, the player takes cover to conserve hit points while reloading the gun. While the pedal is released, the player cannot attack. In console conversions, a button command replicates the foot pedal's functions. The player loses a life if he/she is hit by a direct bullet or obstacle whilst not taking cover, with the game ending if he/she loses all lives. A light gun (introduced in Point Blank) which utilized a special memory chip to synchronize areas of the screen's image as the player rotates the gun around. The light gun also features a blowback function which simulates real-life gun recoil. A countdown timer, recharged by clearing an area of enemies. As running down the clock causes an instant game over, the player must take risks, shooting enemies rapidly and hiding only when necessary. A time extension is rewarded when an area is passed and there are also time bonuses awarded for shooting certain enemies quickly. The PlayStation port features an exclusive side-story mode, in which the player's performance, such as how quickly he can clear an area, affects the path he takes through the game, resulting in multiple possibilities. Less
Developers
Namco
Publishers
Namco
Series
Time Crisis
Platforms
Arcade, PlayStation
Genres
Arcade, Shooter
Themes
Action
Release Dates
Dec 1995 Full Release (Worldwide)
Arcade
Jun 27, 1997 Full Release (Japan)
PlayStation
Nov 12, 1997 Full Release (North_America)
PlayStation
Nov 19, 1997 Full Release (Europe)
PlayStation
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User Stats
553
In Collection
50
Wish Listed
6
Playing
46
Backlogged
How Long Is Time Crisis?
Main + extras: 0.8 hours
Total completions: 2
Related Content
Yungbeck
Yungbeck gave Nov 13, 2021
Yungbeck gave Nov 13, 2021
Mid-Life Time Crisis
This review is for the PlayStation version

It's almost 25 years since I played Time Crisis! What the heck happened? I absolutely loved this on-rails, light gun shooter adapted from the arcade to the Playstation. I didn't even own it, but my best friend had it - with the grey gun with red buttons. The cover system worked great, and the story, characters and action sequences are all interesting and on brand by Namco. We used to take turns playing through the game and I have very fond memories of it, would love to come across it on arcade eventually.

internpepper
internpepper updated their status Nov 14, 2020
internpepper updated their status Nov 14, 2020

The cover mechanic is a great addition to the light-gun genre even if I didn't care much for the strict time limit.