Main game
3.46 average rating based on 2526 ratings
The game itself isn't inherently bad but it suffers from a similar problem many other online games are plagued by. It's playerbase is bland/uncreative as a whole and even in casual matches most decks I ran into were copy and pasted tier 1 decks from twitch streamers etc. Play it against friends or play the unique modes or adventures in it. Don't even bother with ranked far to much time/effort if you aren't getting paid to play it. On a positive note the aesthetics of the game are well done such as voice acting/art direction etc.
It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain." —Jace Beleren, to Garruk Wildspeaker
It seems fitting to use a quote from Magic: The Gathering as there are so many excellent ones. Hearthstone is MTG lite, but it would take some time to explain the rules, theme, feel, difficulty level and typical opponents. Well, we have time! This game is first and foremost FREE! That’s right, you can do everything in the game if you have…well…some time and patience. That’s a great selling point. People like free things. I’ll dedicate some time to talk about the overall theme. It’s a fantasy based, online, virtual card game produced by the video game powerhouse Blizzard. You can play competitively or casual. You don’t even need to play a real person if you don’t want. Playing the computer (innkeeper) is fun and valuable for tuning a deck. To begin, select a Hero to build a deck around.

Your Hero is basically your avatar, in a sense. They have hero power which you can use once a turn powered by energy. Every card (for the most part) needs energy to play. You start …
It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain." —Jace Beleren, to Garruk Wildspeaker
It seems fitting to use a quote from Magic: The Gathering as there are so many excellent ones. Hearthstone is MTG lite, but it would take some time to explain the rules, theme, feel, difficulty level and typical opponents. Well, we have time! This game is first and foremost FREE! That’s right, you can do everything in the game if you have…well…some time and patience. That’s a great selling point. People like free things. I’ll dedicate some time to talk about the overall theme. It’s a fantasy based, online, virtual card game produced by the video game powerhouse Blizzard. You can play competitively or casual. You don’t even need to play a real person if you don’t want. Playing the computer (innkeeper) is fun and valuable for tuning a deck. To begin, select a Hero to build a deck around.

Your Hero is basically your avatar, in a sense. They have hero power which you can use once a turn powered by energy. Every card (for the most part) needs energy to play. You start with one energy and gain another each of your turns to a maximum of 10 energy. Cards are either spells or minions. Spells interact with cards or Heroes. There is a wide array of spells. The Mage for instance (Jaina) has a lot of direct damage spells. Which means you can play something like a fireball spell which deals 6 damage to a Hero or minion. If a minion has Health of 6 or less, you can kill it with a fireball. Or you can target your opponent and deal 6 damage to them. Each player starts with 30 health.

Minions are the monsters of the game. You can play, for example a Bloodfen Raptor. This dude costs 2 energy. Attacks for 3 and has Health of 2. He can only take two damage before he dies. Minions need a turn to “wake up” unless they have abilities allowing them to attack right away.

There’s a basic, high level, overview of the game. There’s a lot more to it but it’s all easy enough to learn. Let’s talk about the client a little. Blizzard knocked it out of the park with this game. The menus are easy to navigate, pleasing to the eye, and simple. My favorite parts of the client are: Play, Solo Adventures, and Tavern Brawl.

Play is the menu for matches against online opponents. You can complete daily quests (which gives you gold or packs of cards) through this menu playing either Casual or Ranked. Casual is well….easier going, meaning you won’t always be paired against a challenging opponent. Ranked is for competitive play. You start off at rank 25, which means you’re a beginner. Blizzard did an excellent job with competitive play. You play and reach a certain rank. The next month (or season) you drop back to a new “starting” rank. Basically, from what I understand, you can only go up in rank from the Chicken 25 level.

Let’s talk about gold a bit. Gold is what fuels the game. You can complete solo adventures with 700 gold, which actually doesn’t take too long to save up, if you play frequently. Solo adventures are pretty easy, fun, and rewarding as you always get awesome cards. There are different rarities of cards as well. Common, rare, epic and legendary. Legendaries do not show up too often in packs, but you can win them in solo adventures. I have pulled two legendaries in packs in my two years of Hearthstone, but there are ways to get packs without “buying” them. If you feel like spending actual money on the game you can complete solo adventures quicker and gain cards sooner, but Blizzard does not reward the person who spends their hard earned cash any more than the bum, like me, who goes for the free ride. There are many ways to gain gold. I will save that for those who are interested. You can message me, or comment on this review. Tavern Brawl is a great way to score a pack or other prizes. It’s usually a pack though. The rules change every week for TB and you can either play the innkeeper or a real opponent. In addition to Play, Solo Adventure, and Tavern Brawl, you can challenge a friend. Most of the time you cannot earn gold through this Play option. But you can chat with your buddy while playing a game. Also you can spectate a friend’s game. Sometimes you can earn gold this way. With all that praise, this must be a perfect game…right? Well. I don’t think any game is perfect. I have two gripes.
i tried to play others card games, but this one was the only one i played more than 10 hours
10/10 Je suis légende à ce jeu. Merci Ben pour tous ces BG.
Hearthstone is the type of game you want to play when you're waiting on the train or plane. I love the fact that games end in 5 to 10 minutes. The best players have the better cards, but you still can get pretty far if you invest some time in the Arena. It's like chess in some ways, just more addictive.
Really enjoying my time with this game. It's not hamstrung enough that you need to fall into the free-to-play trappings, the game is tight and solid (as all Blizzard titles are), it sounds good, it looks good, and mechanically it's fun and balanced for casual players. I can't speak to the balance on higher ends, as I'm just not that good. It's in open beta now and yes, there are bugs, but they're all graphical and minor in my experience and don't impact the gameplay. Worth a try as it is free to play.
https://hearthstone.blizzard.com/en-us/news/24190937
Feature Updates
Which other game needs to implement the bold feature for you?
Charli XCX - Brat
Title Fight - The Last Thing You Forget
I played this for six and half years, from 2016 (Un'Goro) to 2022 (March of the Lich King). The last year and half I went to legend every month. I peaked at Legend 127 once. In the time I played Hearthstone, I probably spent something on the line of 1500 dollars in collectibles and card packs (I never spent money on Battlegrounds or Mercenaries).
And this game almost took the joy of videogames out of my life. Fucking hell. I think I am scarred for life from Online games and competitive gaming in general. It almost turn into a work-like obligation. I was never going to become the next Kolento or the next LanguageHacker. I was never going to turn Hearthstone into a steady income. I knew that, and still the pressure and frustration of metas and optimization and Legend ladders...
Fuck that shit, do not try it. Fuck you Blizzard.
Mira que me flipaba el puto HearthStone y como le vicié, el único juego de cartas que me parece entretenido, pero que pena que la comunidad se haya ido casi a la mierda(o esa es mi impresión) y sea un pay to win. Por esto no le pongo un 5, porque podría ser el mejor :(
I dreamt of Hearthstone last night even though I haven't played it for years. My addiction to this game was so bad at the time I had to give my account away to a random stranger from the internet, who promised to me not to ever give it back. It was virtually my only free time activity, and I had a LOT of free time during my last years of school.
Videogame addiction is real. I'm really craving another game of Hearthstone as I'm writing this down, and no other game has satisfied me equally. The only thing keeping me away is the knowledge of having lost all my progress.
Bought some new packs, beefed up a couple decks, and barely beat some online opponents. Tense games but I squeaked out the wins. My opponents have some incredible decks, inspired me to tweak mine. Playing mage and druid lately. Elementals with mage and druid huge minions have been my flavors of choice.
The Witchwood Monster Hunt quests are a lot of fun! It's amazing the level of development that goes into Hearthstone. It's not just a game that gets occasional updates, devs are always coming up with new cards and mechanics.
The production value is great as expected from Blizzard, everything in the game looks and feels super nice, the game mechanics are really well balanced and it’s maintained actively. It’s a great game altogether – but it’s just not for me. I’m not a strategist, I’m not competitive, and I just don’t like memorizing hundreds of cards, building my deck and all that jazz.
I may be addicted. Just last night I swore I would take a break because someone played a spell after the end of turn time was up. That thoroughly pissed me off. I would've lost anyway, but still. What good are rules if the game itself does not follow them?
Still going on the free rolling. Haven't spent a dime and still competing with the best.